moveit2
The MoveIt Motion Planning Framework for ROS 2.
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This is the complete list of members for planning_scene::PlanningScene, including all inherited members.
allocateCollisionDetector(const collision_detection::CollisionDetectorAllocatorPtr &allocator) | planning_scene::PlanningScene | inline |
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) | planning_scene::PlanningScene | |
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) const | planning_scene::PlanningScene | inline |
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, moveit::core::RobotState &robot_state) const | planning_scene::PlanningScene | inline |
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &robot_state) const | planning_scene::PlanningScene | |
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | inline |
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | |
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) | planning_scene::PlanningScene | |
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) const | planning_scene::PlanningScene | inline |
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &robot_state) const | planning_scene::PlanningScene | inline |
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, moveit::core::RobotState &robot_state) const | planning_scene::PlanningScene | inline |
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | inline |
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) | planning_scene::PlanningScene | |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) const | planning_scene::PlanningScene | inline |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, moveit::core::RobotState &robot_state) const | planning_scene::PlanningScene | inline |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &robot_state) const | planning_scene::PlanningScene | inline |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | inline |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | inline |
clearDiffs() | planning_scene::PlanningScene | |
clone(const PlanningSceneConstPtr &scene) | planning_scene::PlanningScene | static |
CollisionDetector | planning_scene::PlanningScene | friend |
decoupleParent() | planning_scene::PlanningScene | |
DEFAULT_SCENE_NAME | planning_scene::PlanningScene | static |
diff() const | planning_scene::PlanningScene | |
diff(const moveit_msgs::msg::PlanningScene &msg) const | planning_scene::PlanningScene | |
distanceToCollision(moveit::core::RobotState &robot_state) const | planning_scene::PlanningScene | inline |
distanceToCollision(const moveit::core::RobotState &robot_state) const | planning_scene::PlanningScene | inline |
distanceToCollision(moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | inline |
distanceToCollision(const moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | inline |
distanceToCollisionUnpadded(moveit::core::RobotState &robot_state) const | planning_scene::PlanningScene | inline |
distanceToCollisionUnpadded(const moveit::core::RobotState &robot_state) const | planning_scene::PlanningScene | inline |
distanceToCollisionUnpadded(moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | inline |
distanceToCollisionUnpadded(const moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | inline |
getAllowedCollisionMatrix() const | planning_scene::PlanningScene | inline |
getAllowedCollisionMatrixNonConst() | planning_scene::PlanningScene | |
getAttachedCollisionObjectMsg(moveit_msgs::msg::AttachedCollisionObject &attached_collision_obj, const std::string &ns) const | planning_scene::PlanningScene | |
getAttachedCollisionObjectMsgs(std::vector< moveit_msgs::msg::AttachedCollisionObject > &attached_collision_objs) const | planning_scene::PlanningScene | |
getCollidingLinks(std::vector< std::string > &links) | planning_scene::PlanningScene | |
getCollidingLinks(std::vector< std::string > &links) const | planning_scene::PlanningScene | inline |
getCollidingLinks(std::vector< std::string > &links, moveit::core::RobotState &robot_state) const | planning_scene::PlanningScene | inline |
getCollidingLinks(std::vector< std::string > &links, const moveit::core::RobotState &robot_state) const | planning_scene::PlanningScene | inline |
getCollidingLinks(std::vector< std::string > &links, moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | inline |
getCollidingLinks(std::vector< std::string > &links, const moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | |
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts) | planning_scene::PlanningScene | |
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts) const | planning_scene::PlanningScene | inline |
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts, const moveit::core::RobotState &robot_state, const std::string &group_name="") const | planning_scene::PlanningScene | inline |
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts, moveit::core::RobotState &robot_state, const std::string &group_name="") const | planning_scene::PlanningScene | inline |
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts, moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm, const std::string &group_name="") const | planning_scene::PlanningScene | inline |
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts, const moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm, const std::string &group_name="") const | planning_scene::PlanningScene | |
getCollisionDetectorName() const | planning_scene::PlanningScene | inline |
getCollisionEnv() const | planning_scene::PlanningScene | inline |
getCollisionEnv(const std::string &collision_detector_name) const | planning_scene::PlanningScene | |
getCollisionEnvNonConst() | planning_scene::PlanningScene | |
getCollisionEnvUnpadded() const | planning_scene::PlanningScene | inline |
getCollisionEnvUnpadded(const std::string &collision_detector_name) const | planning_scene::PlanningScene | |
getCollisionObjectMsg(moveit_msgs::msg::CollisionObject &collision_obj, const std::string &ns) const | planning_scene::PlanningScene | |
getCollisionObjectMsgs(std::vector< moveit_msgs::msg::CollisionObject > &collision_objs) const | planning_scene::PlanningScene | |
getCostSources(const robot_trajectory::RobotTrajectory &trajectory, std::size_t max_costs, std::set< collision_detection::CostSource > &costs, double overlap_fraction=0.9) const | planning_scene::PlanningScene | |
getCostSources(const robot_trajectory::RobotTrajectory &trajectory, std::size_t max_costs, const std::string &group_name, std::set< collision_detection::CostSource > &costs, double overlap_fraction=0.9) const | planning_scene::PlanningScene | |
getCostSources(const moveit::core::RobotState &state, std::size_t max_costs, std::set< collision_detection::CostSource > &costs) const | planning_scene::PlanningScene | |
getCostSources(const moveit::core::RobotState &state, std::size_t max_costs, const std::string &group_name, std::set< collision_detection::CostSource > &costs) const | planning_scene::PlanningScene | |
getCurrentState() const | planning_scene::PlanningScene | inline |
getCurrentStateNonConst() | planning_scene::PlanningScene | |
getCurrentStateUpdated(const moveit_msgs::msg::RobotState &update) const | planning_scene::PlanningScene | |
getFrameTransform(const std::string &id) const | planning_scene::PlanningScene | |
getFrameTransform(const std::string &id) | planning_scene::PlanningScene | |
getFrameTransform(moveit::core::RobotState &state, const std::string &id) const | planning_scene::PlanningScene | inline |
getFrameTransform(const moveit::core::RobotState &state, const std::string &id) const | planning_scene::PlanningScene | |
getKnownObjectColors(ObjectColorMap &kc) const | planning_scene::PlanningScene | |
getKnownObjectTypes(ObjectTypeMap &kc) const | planning_scene::PlanningScene | |
getMotionFeasibilityPredicate() const | planning_scene::PlanningScene | inline |
getName() const | planning_scene::PlanningScene | inline |
getObjectColor(const std::string &id) const | planning_scene::PlanningScene | |
getObjectColorMsgs(std::vector< moveit_msgs::msg::ObjectColor > &object_colors) const | planning_scene::PlanningScene | |
getObjectType(const std::string &id) const | planning_scene::PlanningScene | |
getOctomapMsg(octomap_msgs::msg::OctomapWithPose &octomap) const | planning_scene::PlanningScene | |
getParent() const | planning_scene::PlanningScene | inline |
getPlanningFrame() const | planning_scene::PlanningScene | inline |
getPlanningSceneDiffMsg(moveit_msgs::msg::PlanningScene &scene) const | planning_scene::PlanningScene | |
getPlanningSceneMsg(moveit_msgs::msg::PlanningScene &scene) const | planning_scene::PlanningScene | |
getPlanningSceneMsg(moveit_msgs::msg::PlanningScene &scene, const moveit_msgs::msg::PlanningSceneComponents &comp) const | planning_scene::PlanningScene | |
getRobotModel() const | planning_scene::PlanningScene | inline |
getStateFeasibilityPredicate() const | planning_scene::PlanningScene | inline |
getTransforms() const | planning_scene::PlanningScene | inline |
getTransforms() | planning_scene::PlanningScene | |
getTransformsNonConst() | planning_scene::PlanningScene | |
getWorld() const | planning_scene::PlanningScene | inline |
getWorldNonConst() | planning_scene::PlanningScene | inline |
hasObjectColor(const std::string &id) const | planning_scene::PlanningScene | |
hasObjectType(const std::string &id) const | planning_scene::PlanningScene | |
isEmpty(const moveit_msgs::msg::PlanningScene &msg) | planning_scene::PlanningScene | static |
isEmpty(const moveit_msgs::msg::PlanningSceneWorld &msg) | planning_scene::PlanningScene | static |
isEmpty(const moveit_msgs::msg::RobotState &msg) | planning_scene::PlanningScene | static |
isPathValid(const moveit_msgs::msg::RobotState &start_state, const moveit_msgs::msg::RobotTrajectory &trajectory, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=nullptr) const | planning_scene::PlanningScene | |
isPathValid(const moveit_msgs::msg::RobotState &start_state, const moveit_msgs::msg::RobotTrajectory &trajectory, const moveit_msgs::msg::Constraints &path_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=nullptr) const | planning_scene::PlanningScene | |
isPathValid(const moveit_msgs::msg::RobotState &start_state, const moveit_msgs::msg::RobotTrajectory &trajectory, const moveit_msgs::msg::Constraints &path_constraints, const moveit_msgs::msg::Constraints &goal_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=nullptr) const | planning_scene::PlanningScene | |
isPathValid(const moveit_msgs::msg::RobotState &start_state, const moveit_msgs::msg::RobotTrajectory &trajectory, const moveit_msgs::msg::Constraints &path_constraints, const std::vector< moveit_msgs::msg::Constraints > &goal_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=nullptr) const | planning_scene::PlanningScene | |
isPathValid(const robot_trajectory::RobotTrajectory &trajectory, const moveit_msgs::msg::Constraints &path_constraints, const std::vector< moveit_msgs::msg::Constraints > &goal_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=nullptr) const | planning_scene::PlanningScene | |
isPathValid(const robot_trajectory::RobotTrajectory &trajectory, const moveit_msgs::msg::Constraints &path_constraints, const moveit_msgs::msg::Constraints &goal_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=nullptr) const | planning_scene::PlanningScene | |
isPathValid(const robot_trajectory::RobotTrajectory &trajectory, const moveit_msgs::msg::Constraints &path_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=nullptr) const | planning_scene::PlanningScene | |
isPathValid(const robot_trajectory::RobotTrajectory &trajectory, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=nullptr) const | planning_scene::PlanningScene | |
isStateColliding(const std::string &group="", bool verbose=false) | planning_scene::PlanningScene | |
isStateColliding(const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | inline |
isStateColliding(moveit::core::RobotState &state, const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | inline |
isStateColliding(const moveit::core::RobotState &state, const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | |
isStateColliding(const moveit_msgs::msg::RobotState &state, const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | |
isStateConstrained(const moveit_msgs::msg::RobotState &state, const moveit_msgs::msg::Constraints &constr, bool verbose=false) const | planning_scene::PlanningScene | |
isStateConstrained(const moveit::core::RobotState &state, const moveit_msgs::msg::Constraints &constr, bool verbose=false) const | planning_scene::PlanningScene | |
isStateConstrained(const moveit_msgs::msg::RobotState &state, const kinematic_constraints::KinematicConstraintSet &constr, bool verbose=false) const | planning_scene::PlanningScene | |
isStateConstrained(const moveit::core::RobotState &state, const kinematic_constraints::KinematicConstraintSet &constr, bool verbose=false) const | planning_scene::PlanningScene | |
isStateFeasible(const moveit_msgs::msg::RobotState &state, bool verbose=false) const | planning_scene::PlanningScene | |
isStateFeasible(const moveit::core::RobotState &state, bool verbose=false) const | planning_scene::PlanningScene | |
isStateValid(const moveit_msgs::msg::RobotState &state, const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | |
isStateValid(const moveit::core::RobotState &state, const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | |
isStateValid(const moveit_msgs::msg::RobotState &state, const moveit_msgs::msg::Constraints &constr, const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | |
isStateValid(const moveit::core::RobotState &state, const moveit_msgs::msg::Constraints &constr, const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | |
isStateValid(const moveit::core::RobotState &state, const kinematic_constraints::KinematicConstraintSet &constr, const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | |
knowsFrameTransform(const std::string &id) const | planning_scene::PlanningScene | |
knowsFrameTransform(const moveit::core::RobotState &state, const std::string &id) const | planning_scene::PlanningScene | |
loadGeometryFromStream(std::istream &in) | planning_scene::PlanningScene | |
loadGeometryFromStream(std::istream &in, const Eigen::Isometry3d &offset) | planning_scene::PlanningScene | |
OCTOMAP_NS | planning_scene::PlanningScene | static |
operator=(const PlanningScene &)=delete | planning_scene::PlanningScene | |
PlanningScene(const PlanningScene &)=delete | planning_scene::PlanningScene | |
PlanningScene(const moveit::core::RobotModelConstPtr &robot_model, const collision_detection::WorldPtr &world=std::make_shared< collision_detection::World >()) | planning_scene::PlanningScene | |
PlanningScene(const urdf::ModelInterfaceSharedPtr &urdf_model, const srdf::ModelConstSharedPtr &srdf_model, const collision_detection::WorldPtr &world=std::make_shared< collision_detection::World >()) | planning_scene::PlanningScene | |
printKnownObjects(std::ostream &out=std::cout) const | planning_scene::PlanningScene | |
processAttachedCollisionObjectMsg(const moveit_msgs::msg::AttachedCollisionObject &object) | planning_scene::PlanningScene | |
processCollisionObjectMsg(const moveit_msgs::msg::CollisionObject &object) | planning_scene::PlanningScene | |
processOctomapMsg(const octomap_msgs::msg::OctomapWithPose &map) | planning_scene::PlanningScene | |
processOctomapMsg(const octomap_msgs::msg::Octomap &map) | planning_scene::PlanningScene | |
processOctomapPtr(const std::shared_ptr< const octomap::OcTree > &octree, const Eigen::Isometry3d &t) | planning_scene::PlanningScene | |
processPlanningSceneWorldMsg(const moveit_msgs::msg::PlanningSceneWorld &world) | planning_scene::PlanningScene | |
pushDiffs(const PlanningScenePtr &scene) | planning_scene::PlanningScene | |
removeAllCollisionObjects() | planning_scene::PlanningScene | |
removeObjectColor(const std::string &id) | planning_scene::PlanningScene | |
removeObjectType(const std::string &id) | planning_scene::PlanningScene | |
saveGeometryToStream(std::ostream &out) const | planning_scene::PlanningScene | |
setAttachedBodyUpdateCallback(const moveit::core::AttachedBodyCallback &callback) | planning_scene::PlanningScene | |
setCollisionObjectUpdateCallback(const collision_detection::World::ObserverCallbackFn &callback) | planning_scene::PlanningScene | |
setCurrentState(const moveit_msgs::msg::RobotState &state) | planning_scene::PlanningScene | |
setCurrentState(const moveit::core::RobotState &state) | planning_scene::PlanningScene | |
setMotionFeasibilityPredicate(const MotionFeasibilityFn &fn) | planning_scene::PlanningScene | inline |
setName(const std::string &name) | planning_scene::PlanningScene | inline |
setObjectColor(const std::string &id, const std_msgs::msg::ColorRGBA &color) | planning_scene::PlanningScene | |
setObjectType(const std::string &id, const object_recognition_msgs::msg::ObjectType &type) | planning_scene::PlanningScene | |
setPlanningSceneDiffMsg(const moveit_msgs::msg::PlanningScene &scene) | planning_scene::PlanningScene | |
setPlanningSceneMsg(const moveit_msgs::msg::PlanningScene &scene) | planning_scene::PlanningScene | |
setStateFeasibilityPredicate(const StateFeasibilityFn &fn) | planning_scene::PlanningScene | inline |
shapesAndPosesFromCollisionObjectMessage(const moveit_msgs::msg::CollisionObject &object, Eigen::Isometry3d &object_pose_in_header_frame, std::vector< shapes::ShapeConstPtr > &shapes, EigenSTL::vector_Isometry3d &shape_poses) | planning_scene::PlanningScene | |
usePlanningSceneMsg(const moveit_msgs::msg::PlanningScene &scene) | planning_scene::PlanningScene | |
~PlanningScene() | planning_scene::PlanningScene |