moveit2
The MoveIt Motion Planning Framework for ROS 2.
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collision_detection::BodyDecomposition Member List

This is the complete list of members for collision_detection::BodyDecomposition, including all inherited members.

bodies_collision_detection::BodyDecompositionprotected
BodyDecomposition(const shapes::ShapeConstPtr &shape, double resolution, double padding=0.01)collision_detection::BodyDecomposition
BodyDecomposition(const std::vector< shapes::ShapeConstPtr > &shapes, const EigenSTL::vector_Isometry3d &poses, double resolution, double padding)collision_detection::BodyDecomposition
BodyDecompositionVectorcollision_detection::BodyDecompositionfriend
collision_spheres_collision_detection::BodyDecompositionprotected
getBodiesCount()collision_detection::BodyDecompositioninline
getBody(unsigned int i) constcollision_detection::BodyDecompositioninline
getCollisionPoints() constcollision_detection::BodyDecompositioninline
getCollisionSpheres() constcollision_detection::BodyDecompositioninline
getRelativeBoundingSphere() constcollision_detection::BodyDecompositioninline
getRelativeCylinderPose() constcollision_detection::BodyDecompositioninline
getSphereRadii() constcollision_detection::BodyDecompositioninline
init(const std::vector< shapes::ShapeConstPtr > &shapes, const EigenSTL::vector_Isometry3d &poses, double resolution, double padding)collision_detection::BodyDecompositionprotected
relative_bounding_sphere_collision_detection::BodyDecompositionprotected
relative_collision_points_collision_detection::BodyDecompositionprotected
relative_cylinder_pose_collision_detection::BodyDecomposition
replaceCollisionSpheres(const std::vector< CollisionSphere > &new_collision_spheres, const Eigen::Isometry3d &new_relative_cylinder_pose)collision_detection::BodyDecompositioninline
sphere_radii_collision_detection::BodyDecompositionprotected
~BodyDecomposition()collision_detection::BodyDecomposition