#include <collision_distance_field_types.h>
◆ PosedBodyPointDecompositionVector()
◆ addToVector()
void collision_detection::PosedBodyPointDecompositionVector::addToVector |
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PosedBodyPointDecompositionPtr & |
bd | ) |
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inline |
◆ getCollisionPoints()
EigenSTL::vector_Vector3d collision_detection::PosedBodyPointDecompositionVector::getCollisionPoints |
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const |
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inline |
◆ getPosedBodyDecomposition()
PosedBodyPointDecompositionConstPtr collision_detection::PosedBodyPointDecompositionVector::getPosedBodyDecomposition |
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unsigned int |
i | ) |
const |
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inline |
◆ getSize()
unsigned int collision_detection::PosedBodyPointDecompositionVector::getSize |
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const |
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inline |
◆ updatePose()
void collision_detection::PosedBodyPointDecompositionVector::updatePose |
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unsigned int |
ind, |
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const Eigen::Isometry3d & |
pose |
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) |
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inline |
◆ logger_
rclcpp::Logger collision_detection::PosedBodyPointDecompositionVector::logger_ |
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protected |
The documentation for this class was generated from the following file: