#include <moveit/macros/class_forward.h>
#include <moveit/distance_field/voxel_grid.h>
#include <visualization_msgs/msg/marker.hpp>
#include <visualization_msgs/msg/marker_array.hpp>
#include <Eigen/Core>
#include <Eigen/Geometry>
#include <eigen_stl_containers/eigen_stl_containers.h>
#include <rclcpp/rclcpp.hpp>
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class | distance_field::DistanceField |
| DistanceField is an abstract base class for computing distances from sets of 3D obstacle points. The distance assigned to a freespace cell should be the distance to the closest obstacle cell. Cells that are obstacle cells should either be marked as zero distance, or may have a negative distance if a signed version of the distance field is being used and an obstacle point is internal to an obstacle volume. More...
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