moveit2
The MoveIt Motion Planning Framework for ROS 2.
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follow_joint_trajectory_controller_handle.h
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35
36/* Author: Michael Ferguson, Ioan Sucan, E. Gil Jones */
37
38#pragma once
39
41#include <control_msgs/action/follow_joint_trajectory.hpp>
42#include <control_msgs/msg/joint_tolerance.hpp>
43#include <functional>
44
46{
47/*
48 * This is generally used for arms, but could also be used for multi-dof hands,
49 * or anything using a control_mgs/FollowJointTrajectoryAction.
50 */
52 : public ActionBasedControllerHandle<control_msgs::action::FollowJointTrajectory>
53{
54public:
55 FollowJointTrajectoryControllerHandle(const rclcpp::Node::SharedPtr& node, const std::string& name,
56 const std::string& action_ns)
57 : ActionBasedControllerHandle<control_msgs::action::FollowJointTrajectory>(
58 node, name, action_ns, "moveit.simple_controller_manager.follow_joint_trajectory_controller_handle")
59 {
60 }
61
62 bool sendTrajectory(const moveit_msgs::msg::RobotTrajectory& trajectory) override;
63
64 // TODO(JafarAbdi): Revise parameter lookup
65 // void configure(XmlRpc::XmlRpcValue& config) override;
66
67protected:
68 static control_msgs::msg::JointTolerance& getTolerance(std::vector<control_msgs::msg::JointTolerance>& tolerances,
69 const std::string& name);
70
72 const rclcpp_action::ClientGoalHandle<control_msgs::action::FollowJointTrajectory>::WrappedResult& wrapped_result)
73 override;
74
75 control_msgs::action::FollowJointTrajectory::Goal goal_template_;
76};
77
78} // end namespace moveit_simple_controller_manager
Base class for controller handles that interact with a controller through a ROS action server.
void controllerDoneCallback(const rclcpp_action::ClientGoalHandle< control_msgs::action::FollowJointTrajectory >::WrappedResult &wrapped_result) override
FollowJointTrajectoryControllerHandle(const rclcpp::Node::SharedPtr &node, const std::string &name, const std::string &action_ns)
static control_msgs::msg::JointTolerance & getTolerance(std::vector< control_msgs::msg::JointTolerance > &tolerances, const std::string &name)
bool sendTrajectory(const moveit_msgs::msg::RobotTrajectory &trajectory) override
Send a trajectory to the controller.