moveit2
The MoveIt Motion Planning Framework for ROS 2.
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moveit_ros
visualization
rviz_plugin_render_tools
include
moveit
rviz_plugin_render_tools
render_shapes.h
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/*********************************************************************
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2012, Willow Garage, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* POSSIBILITY OF SUCH DAMAGE.
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*********************************************************************/
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/* Author: Ioan Sucan */
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#pragma once
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#include <
moveit/rviz_plugin_render_tools/octomap_render.h
>
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#include <
moveit/macros/class_forward.h
>
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#include <geometric_shapes/shapes.h>
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#include <rviz_common/properties/color_property.hpp>
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#include <rviz_common/display_context.hpp>
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#include <rviz_rendering/objects/shape.hpp>
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#include <OgreColourValue.h>
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#include <Eigen/Geometry>
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#include <memory>
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namespace
moveit_rviz_plugin
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{
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MOVEIT_CLASS_FORWARD
(
OcTreeRender
);
// Defines OcTreeRenderPtr, ConstPtr, WeakPtr... etc
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MOVEIT_CLASS_FORWARD
(
RenderShapes
);
// Defines RenderShapesPtr, ConstPtr, WeakPtr... etc
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class
RenderShapes
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{
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public
:
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RenderShapes
(rviz_common::DisplayContext* context);
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~RenderShapes
();
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void
renderShape
(Ogre::SceneNode* node,
const
shapes::Shape* s,
const
Eigen::Isometry3d& p,
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OctreeVoxelRenderMode
octree_voxel_rendering,
OctreeVoxelColorMode
octree_color_mode,
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const
Ogre::ColourValue& color,
double
alpha);
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void
updateShapeColors
(
double
r,
double
g,
double
b,
double
a);
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void
clear
();
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private
:
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rviz_common::DisplayContext* context_;
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std::vector<std::unique_ptr<rviz_rendering::Shape> > scene_shapes_;
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std::vector<OcTreeRenderPtr> octree_voxel_grids_;
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};
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}
// namespace moveit_rviz_plugin
class_forward.h
MOVEIT_CLASS_FORWARD
#define MOVEIT_CLASS_FORWARD(C)
Definition
class_forward.h:46
moveit_rviz_plugin::OcTreeRender
Definition
octomap_render.h:67
moveit_rviz_plugin::RenderShapes
Definition
render_shapes.h:55
moveit_rviz_plugin::RenderShapes::clear
void clear()
Definition
render_shapes.cpp:66
moveit_rviz_plugin::RenderShapes::renderShape
void renderShape(Ogre::SceneNode *node, const shapes::Shape *s, const Eigen::Isometry3d &p, OctreeVoxelRenderMode octree_voxel_rendering, OctreeVoxelColorMode octree_color_mode, const Ogre::ColourValue &color, double alpha)
Definition
render_shapes.cpp:72
moveit_rviz_plugin::RenderShapes::~RenderShapes
~RenderShapes()
Definition
render_shapes.cpp:61
moveit_rviz_plugin::RenderShapes::updateShapeColors
void updateShapeColors(double r, double g, double b, double a)
Definition
render_shapes.cpp:195
moveit_rviz_plugin
Definition
motion_planning_display.h:96
moveit_rviz_plugin::OctreeVoxelColorMode
OctreeVoxelColorMode
Definition
octomap_render.h:61
moveit_rviz_plugin::OctreeVoxelRenderMode
OctreeVoxelRenderMode
Definition
octomap_render.h:54
octomap_render.h
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