moveit2
The MoveIt Motion Planning Framework for ROS 2.
collision_detection::AllowedCollisionMatrix Member List

This is the complete list of members for collision_detection::AllowedCollisionMatrix, including all inherited members.

AllowedCollisionMatrix()collision_detection::AllowedCollisionMatrix
AllowedCollisionMatrix(const std::vector< std::string > &names, bool allowed=false)collision_detection::AllowedCollisionMatrix
AllowedCollisionMatrix(const srdf::Model &srdf)collision_detection::AllowedCollisionMatrix
AllowedCollisionMatrix(const moveit_msgs::msg::AllowedCollisionMatrix &msg)collision_detection::AllowedCollisionMatrix
AllowedCollisionMatrix(const AllowedCollisionMatrix &acm)=defaultcollision_detection::AllowedCollisionMatrix
clear()collision_detection::AllowedCollisionMatrix
getAllEntryNames(std::vector< std::string > &names) constcollision_detection::AllowedCollisionMatrix
getAllowedCollision(const std::string &name1, const std::string &name2, DecideContactFn &fn) constcollision_detection::AllowedCollisionMatrix
getAllowedCollision(const std::string &name1, const std::string &name2, AllowedCollision::Type &allowed_collision) constcollision_detection::AllowedCollisionMatrix
getDefaultEntry(const std::string &name, AllowedCollision::Type &allowed_collision) constcollision_detection::AllowedCollisionMatrix
getDefaultEntry(const std::string &name, DecideContactFn &fn) constcollision_detection::AllowedCollisionMatrix
getEntry(const std::string &name1, const std::string &name2, AllowedCollision::Type &allowed_collision_type) constcollision_detection::AllowedCollisionMatrix
getEntry(const std::string &name1, const std::string &name2, DecideContactFn &fn) constcollision_detection::AllowedCollisionMatrix
getMessage(moveit_msgs::msg::AllowedCollisionMatrix &msg) constcollision_detection::AllowedCollisionMatrix
getSize() constcollision_detection::AllowedCollisionMatrixinline
hasEntry(const std::string &name) constcollision_detection::AllowedCollisionMatrix
hasEntry(const std::string &name1, const std::string &name2) constcollision_detection::AllowedCollisionMatrix
operator=(const AllowedCollisionMatrix &)=defaultcollision_detection::AllowedCollisionMatrix
print(std::ostream &out) constcollision_detection::AllowedCollisionMatrix
removeEntry(const std::string &name1, const std::string &name2)collision_detection::AllowedCollisionMatrix
removeEntry(const std::string &name)collision_detection::AllowedCollisionMatrix
setDefaultEntry(const std::string &name, bool allowed)collision_detection::AllowedCollisionMatrix
setDefaultEntry(const std::string &name, DecideContactFn &fn)collision_detection::AllowedCollisionMatrix
setEntry(const std::string &name1, const std::string &name2, bool allowed)collision_detection::AllowedCollisionMatrix
setEntry(const std::string &name1, const std::string &name2, DecideContactFn &fn)collision_detection::AllowedCollisionMatrix
setEntry(const std::string &name, bool allowed)collision_detection::AllowedCollisionMatrix
setEntry(const std::string &name, const std::vector< std::string > &other_names, bool allowed)collision_detection::AllowedCollisionMatrix
setEntry(const std::vector< std::string > &names1, const std::vector< std::string > &names2, bool allowed)collision_detection::AllowedCollisionMatrix
setEntry(bool allowed)collision_detection::AllowedCollisionMatrix