#include <planning_scene_render.h>
Definition at line 51 of file planning_scene_render.h.
◆ PlanningSceneRender()
moveit_rviz_plugin::PlanningSceneRender::PlanningSceneRender |
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Ogre::SceneNode * |
root_node, |
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rviz_common::DisplayContext * |
context, |
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const RobotStateVisualizationPtr & |
robot |
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) |
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◆ ~PlanningSceneRender()
moveit_rviz_plugin::PlanningSceneRender::~PlanningSceneRender |
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◆ clear()
void moveit_rviz_plugin::PlanningSceneRender::clear |
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◆ getGeometryNode()
Ogre::SceneNode* moveit_rviz_plugin::PlanningSceneRender::getGeometryNode |
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inline |
◆ getRobotVisualization()
const RobotStateVisualizationPtr& moveit_rviz_plugin::PlanningSceneRender::getRobotVisualization |
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inline |
◆ renderPlanningScene()
void moveit_rviz_plugin::PlanningSceneRender::renderPlanningScene |
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const planning_scene::PlanningSceneConstPtr & |
scene, |
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const Ogre::ColourValue & |
default_scene_color, |
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const Ogre::ColourValue & |
default_attached_color, |
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OctreeVoxelRenderMode |
voxel_render_mode, |
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OctreeVoxelColorMode |
voxel_color_mode, |
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float |
default_scene_alpha |
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) |
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◆ updateRobotPosition()
void moveit_rviz_plugin::PlanningSceneRender::updateRobotPosition |
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const planning_scene::PlanningSceneConstPtr & |
scene | ) |
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The documentation for this class was generated from the following files: