moveit2
The MoveIt Motion Planning Framework for ROS 2.
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#include <octomap_render.h>
Public Member Functions | |
OcTreeRender (const std::shared_ptr< const octomap::OcTree > &octree, OctreeVoxelRenderMode octree_voxel_rendering, OctreeVoxelColorMode octree_color_mode, std::size_t max_octree_depth, Ogre::SceneNode *parent_node) | |
virtual | ~OcTreeRender () |
void | setPosition (const Ogre::Vector3 &position) |
void | setOrientation (const Ogre::Quaternion &orientation) |
Definition at line 66 of file octomap_render.h.
moveit_rviz_plugin::OcTreeRender::OcTreeRender | ( | const std::shared_ptr< const octomap::OcTree > & | octree, |
OctreeVoxelRenderMode | octree_voxel_rendering, | ||
OctreeVoxelColorMode | octree_color_mode, | ||
std::size_t | max_octree_depth, | ||
Ogre::SceneNode * | parent_node | ||
) |
Definition at line 50 of file octomap_render.cpp.
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virtual |
Definition at line 81 of file octomap_render.cpp.
void moveit_rviz_plugin::OcTreeRender::setOrientation | ( | const Ogre::Quaternion & | orientation | ) |
Definition at line 96 of file octomap_render.cpp.
void moveit_rviz_plugin::OcTreeRender::setPosition | ( | const Ogre::Vector3 & | position | ) |
Definition at line 91 of file octomap_render.cpp.