moveit2
The MoveIt Motion Planning Framework for ROS 2.
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collision_common_distance_field.h
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34
35/* Author: E. Gil Jones */
36
37#pragma once
38
44
45namespace collision_detection
46{
49
57{
59
62 {
64 for (unsigned int i = 0; i < gsr.link_body_decompositions_.size(); ++i)
65 {
67 {
69 std::make_shared<PosedBodySphereDecomposition>(*gsr.link_body_decompositions_[i]);
70 }
71 }
72
74
76 for (unsigned int i = 0; i < gsr.attached_body_decompositions_.size(); ++i)
77 {
79 }
81 }
82
84 DistanceFieldCacheEntryConstPtr dfce_;
85
90 std::vector<PosedBodySphereDecompositionPtr> link_body_decompositions_;
91
94 std::vector<PosedBodySphereDecompositionVectorPtr> attached_body_decompositions_;
95
97 std::vector<PosedDistanceFieldPtr> link_distance_fields_;
98
102 std::vector<GradientInfo> gradients_;
103};
104
112{
114
116 std::string group_name_;
118 moveit::core::RobotStatePtr state_;
123 std::vector<unsigned int> state_check_indices_;
128 std::vector<double> state_values_;
129 /* the acm used when generating this dfce. This dfce cannot be used to check
130 * collisions with a different acm. */
134 distance_field::DistanceFieldPtr distance_field_;
137 GroupStateRepresentationPtr pregenerated_group_state_representation_;
141 std::vector<std::string> link_names_;
143 std::vector<bool> link_has_geometry_;
149 std::vector<unsigned int> link_body_indices_;
152 std::vector<unsigned int> link_state_indices_;
154 std::vector<std::string> attached_body_names_;
157 std::vector<unsigned int> attached_body_link_state_indices_;
160 std::vector<bool> self_collision_enabled_;
166 std::vector<std::vector<bool>> intra_group_collision_enabled_;
167};
168
169BodyDecompositionConstPtr getBodyDecompositionCacheEntry(const shapes::ShapeConstPtr& shape, double resolution);
170
171PosedBodyPointDecompositionVectorPtr getCollisionObjectPointDecomposition(const collision_detection::World::Object& obj,
172 double resolution);
173
174PosedBodySphereDecompositionVectorPtr getAttachedBodySphereDecomposition(const moveit::core::AttachedBody* att,
175 double resolution);
176
177PosedBodyPointDecompositionVectorPtr getAttachedBodyPointDecomposition(const moveit::core::AttachedBody* att,
178 double resolution);
179
180void getBodySphereVisualizationMarkers(const GroupStateRepresentationPtr& gsr, const std::string& reference_frame,
181 visualization_msgs::msg::MarkerArray& body_marker_array);
182} // namespace collision_detection
ROS/KDL based interface for the inverse kinematics of the PR2 arm.
#define MOVEIT_STRUCT_FORWARD(C)
Definition of a structure for the allowed collision matrix. All elements in the collision world are r...
Object defining bodies that can be attached to robot links.
PosedBodyPointDecompositionVectorPtr getCollisionObjectPointDecomposition(const collision_detection::World::Object &obj, double resolution)
void getBodySphereVisualizationMarkers(const GroupStateRepresentationPtr &gsr, const std::string &reference_frame, visualization_msgs::msg::MarkerArray &body_marker_array)
PosedBodySphereDecompositionVectorPtr getAttachedBodySphereDecomposition(const moveit::core::AttachedBody *att, double resolution)
BodyDecompositionConstPtr getBodyDecompositionCacheEntry(const shapes::ShapeConstPtr &shape, double resolution)
PosedBodyPointDecompositionVectorPtr getAttachedBodyPointDecomposition(const moveit::core::AttachedBody *att, double resolution)
collision_detection::AllowedCollisionMatrix acm_
EIGEN_MAKE_ALIGNED_OPERATOR_NEW std::string group_name_
std::vector< std::vector< bool > > intra_group_collision_enabled_
std::vector< PosedBodySphereDecompositionVectorPtr > attached_body_decompositions_
GroupStateRepresentation(const GroupStateRepresentation &gsr)
std::vector< PosedBodySphereDecompositionPtr > link_body_decompositions_
A representation of an object.
Definition world.h:79