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The MoveIt Motion Planning Framework for ROS 2.
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planning_scene Namespace Reference

This namespace includes the central class for representing planning contexts. More...

Namespaces

namespace  utilities
 

Classes

class  PlanningScene
 This class maintains the representation of the environment as seen by a planning instance. The environment geometry, the robot geometry and state are maintained. More...
 
class  SceneTransforms
 

Typedefs

typedef std::function< bool(const moveit::core::RobotState &, bool)> StateFeasibilityFn
 This is the function signature for additional feasibility checks to be imposed on states (in addition to respecting constraints and collision avoidance). The first argument is the state to check the feasibility for, the second one is whether the check should be verbose or not.
 
using MotionFeasibilityFn = std::function< bool(const moveit::core::RobotState &, const moveit::core::RobotState &, bool)>
 This is the function signature for additional feasibility checks to be imposed on motions segments between states (in addition to respecting constraints and collision avoidance). The order of the arguments matters: the notion of feasibility is to be checked for motion segments that start at the first state and end at the second state. The third argument indicates whether the check should be verbose or not.
 
using ObjectColorMap = std::map< std::string, std_msgs::msg::ColorRGBA >
 A map from object names (e.g., attached bodies, collision objects) to their colors.
 
using ObjectTypeMap = std::map< std::string, object_recognition_msgs::msg::ObjectType >
 A map from object names (e.g., attached bodies, collision objects) to their types.
 

Functions

 MOVEIT_CLASS_FORWARD (PlanningScene)
 
collision_detection::OccMapTreePtr createOctomap (const octomap_msgs::msg::Octomap &map)
 

Detailed Description

This namespace includes the central class for representing planning contexts.

Typedef Documentation

◆ MotionFeasibilityFn

using planning_scene::MotionFeasibilityFn = typedef std::function<bool(const moveit::core::RobotState&, const moveit::core::RobotState&, bool)>

This is the function signature for additional feasibility checks to be imposed on motions segments between states (in addition to respecting constraints and collision avoidance). The order of the arguments matters: the notion of feasibility is to be checked for motion segments that start at the first state and end at the second state. The third argument indicates whether the check should be verbose or not.

Definition at line 80 of file planning_scene.h.

◆ ObjectColorMap

using planning_scene::ObjectColorMap = typedef std::map<std::string, std_msgs::msg::ColorRGBA>

A map from object names (e.g., attached bodies, collision objects) to their colors.

Definition at line 83 of file planning_scene.h.

◆ ObjectTypeMap

using planning_scene::ObjectTypeMap = typedef std::map<std::string, object_recognition_msgs::msg::ObjectType>

A map from object names (e.g., attached bodies, collision objects) to their types.

Definition at line 86 of file planning_scene.h.

◆ StateFeasibilityFn

typedef std::function<bool(const moveit::core::RobotState&, bool)> planning_scene::StateFeasibilityFn

This is the function signature for additional feasibility checks to be imposed on states (in addition to respecting constraints and collision avoidance). The first argument is the state to check the feasibility for, the second one is whether the check should be verbose or not.

Definition at line 73 of file planning_scene.h.

Function Documentation

◆ createOctomap()

collision_detection::OccMapTreePtr planning_scene::createOctomap ( const octomap_msgs::msg::Octomap &  map)

Definition at line 1323 of file planning_scene.cpp.

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◆ MOVEIT_CLASS_FORWARD()

planning_scene::MOVEIT_CLASS_FORWARD ( PlanningScene  )