moveit2
The MoveIt Motion Planning Framework for ROS 2.
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moveit::core::RobotState Class Reference

Representation of a robot's state. This includes position, velocity, acceleration and effort. More...

#include <robot_state.h>

Public Member Functions

 RobotState (const RobotModelConstPtr &robot_model)
 A state can be constructed from a specified robot model. No values are initialized. Call setToDefaultValues() if a state needs to provide valid information. More...
 
 ~RobotState ()
 
 RobotState (const RobotState &other)
 Copy constructor. More...
 
RobotStateoperator= (const RobotState &other)
 Copy operator. More...
 
const RobotModelConstPtr & getRobotModel () const
 Get the robot model this state is constructed for. More...
 
std::size_t getVariableCount () const
 Get the number of variables that make up this state. More...
 
const std::vector< std::string > & getVariableNames () const
 Get the names of the variables that make up this state, in the order they are stored in memory. More...
 
const LinkModelgetLinkModel (const std::string &link) const
 Get the model of a particular link. More...
 
const JointModelgetJointModel (const std::string &joint) const
 Get the model of a particular joint. More...
 
const JointModelGroupgetJointModelGroup (const std::string &group) const
 Get the model of a particular joint group. More...
 
void computeAABB (std::vector< double > &aabb) const
 Compute an axis-aligned bounding box that contains the current state. The format for aabb is (minx, maxx, miny, maxy, minz, maxz) More...
 
void computeAABB (std::vector< double > &aabb)
 Compute an axis-aligned bounding box that contains the current state. The format for aabb is (minx, maxx, miny, maxy, minz, maxz) More...
 
random_numbers::RandomNumberGenerator & getRandomNumberGenerator ()
 Return the instance of a random number generator. More...
 
const Eigen::Isometry3d & getFrameTransform (const std::string &frame_id, bool *frame_found=nullptr)
 Get the transformation matrix from the model frame (root of model) to the frame identified by frame_id. More...
 
const Eigen::Isometry3d & getFrameTransform (const std::string &frame_id, bool *frame_found=nullptr) const
 Get the transformation matrix from the model frame (root of model) to the frame identified by frame_id. More...
 
const Eigen::Isometry3d & getFrameInfo (const std::string &frame_id, const LinkModel *&robot_link, bool &frame_found) const
 Get the transformation matrix from the model frame (root of model) to the frame identified by frame_id. More...
 
bool knowsFrameTransform (const std::string &frame_id) const
 Check if a transformation matrix from the model frame (root of model) to frame frame_id is known. More...
 
void getRobotMarkers (visualization_msgs::msg::MarkerArray &arr, const std::vector< std::string > &link_names, const std_msgs::msg::ColorRGBA &color, const std::string &ns, const rclcpp::Duration &dur, bool include_attached=false) const
 Get a MarkerArray that fully describes the robot markers for a given robot. More...
 
void getRobotMarkers (visualization_msgs::msg::MarkerArray &arr, const std::vector< std::string > &link_names, const std_msgs::msg::ColorRGBA &color, const std::string &ns, const rclcpp::Duration &dur, bool include_attached=false)
 Get a MarkerArray that fully describes the robot markers for a given robot. Update the state first. More...
 
void getRobotMarkers (visualization_msgs::msg::MarkerArray &arr, const std::vector< std::string > &link_names, bool include_attached=false) const
 Get a MarkerArray that fully describes the robot markers for a given robot. More...
 
void getRobotMarkers (visualization_msgs::msg::MarkerArray &arr, const std::vector< std::string > &link_names, bool include_attached=false)
 Get a MarkerArray that fully describes the robot markers for a given robot. Update the state first. More...
 
void printStatePositions (std::ostream &out=std::cout) const
 
void printStatePositionsWithJointLimits (const moveit::core::JointModelGroup *jmg, std::ostream &out=std::cout) const
 Output to console the current state of the robot's joint limits. More...
 
void printStateInfo (std::ostream &out=std::cout) const
 
void printTransforms (std::ostream &out=std::cout) const
 
void printTransform (const Eigen::Isometry3d &transform, std::ostream &out=std::cout) const
 
void printDirtyInfo (std::ostream &out=std::cout) const
 
std::string getStateTreeString () const
 
bool setToIKSolverFrame (Eigen::Isometry3d &pose, const kinematics::KinematicsBaseConstPtr &solver)
 Transform pose from the robot model's base frame to the reference frame of the IK solver. More...
 
bool setToIKSolverFrame (Eigen::Isometry3d &pose, const std::string &ik_frame)
 Transform pose from the robot model's base frame to the reference frame of the IK solver. More...
 
Getting and setting variable position
double * getVariablePositions ()
 Get a raw pointer to the positions of the variables stored in this state. Use carefully. If you change these values externally you need to make sure you trigger a forced update for the state by calling update(true). More...
 
const double * getVariablePositions () const
 Get a raw pointer to the positions of the variables stored in this state. More...
 
void setVariablePositions (const double *position)
 It is assumed positions is an array containing the new positions for all variables in this state. Those values are copied into the state. More...
 
void setVariablePositions (const std::vector< double > &position)
 It is assumed positions is an array containing the new positions for all variables in this state. Those values are copied into the state. More...
 
void setVariablePositions (const std::map< std::string, double > &variable_map)
 Set the positions of a set of variables. If unknown variable names are specified, an exception is thrown. More...
 
void setVariablePositions (const std::map< std::string, double > &variable_map, std::vector< std::string > &missing_variables)
 Set the positions of a set of variables. If unknown variable names are specified, an exception is thrown. Additionally, missing_variables is filled with the names of the variables that are not set. More...
 
void setVariablePositions (const std::vector< std::string > &variable_names, const std::vector< double > &variable_position)
 Set the positions of a set of variables. If unknown variable names are specified, an exception is thrown. Additionally, missing_variables is filled with the names of the variables that are not set. More...
 
void setVariablePosition (const std::string &variable, double value)
 Set the position of a single variable. An exception is thrown if the variable name is not known. More...
 
void setVariablePosition (int index, double value)
 Set the position of a single variable. The variable is specified by its index (a value associated by the RobotModel to each variable) More...
 
double getVariablePosition (const std::string &variable) const
 Get the position of a particular variable. An exception is thrown if the variable is not known. More...
 
double getVariablePosition (int index) const
 Get the position of a particular variable. The variable is specified by its index. No checks are performed for the validity of the index passed
More...
 
Getting and setting variable velocity
bool hasVelocities () const
 By default, if velocities are never set or initialized, the state remembers that there are no velocities set. This is useful to know when serializing or copying the state. More...
 
double * getVariableVelocities ()
 Get raw access to the velocities of the variables that make up this state. The values are in the same order as reported by getVariableNames() More...
 
const double * getVariableVelocities () const
 Get const access to the velocities of the variables that make up this state. The values are in the same order as reported by getVariableNames() More...
 
void zeroVelocities ()
 Set all velocities to 0.0. More...
 
void setVariableVelocities (const double *velocity)
 Given an array with velocity values for all variables, set those values as the velocities in this state. More...
 
void setVariableVelocities (const std::vector< double > &velocity)
 Given an array with velocity values for all variables, set those values as the velocities in this state. More...
 
void setVariableVelocities (const std::map< std::string, double > &variable_map)
 Set the velocities of a set of variables. If unknown variable names are specified, an exception is thrown. More...
 
void setVariableVelocities (const std::map< std::string, double > &variable_map, std::vector< std::string > &missing_variables)
 Set the velocities of a set of variables. If unknown variable names are specified, an exception is thrown. Additionally, missing_variables is filled with the names of the variables that are not set. More...
 
void setVariableVelocities (const std::vector< std::string > &variable_names, const std::vector< double > &variable_velocity)
 Set the velocities of a set of variables. If unknown variable names are specified, an exception is thrown. More...
 
void setVariableVelocity (const std::string &variable, double value)
 Set the velocity of a variable. If an unknown variable name is specified, an exception is thrown. More...
 
void setVariableVelocity (int index, double value)
 Set the velocity of a single variable. The variable is specified by its index (a value associated by the RobotModel to each variable) More...
 
double getVariableVelocity (const std::string &variable) const
 Get the velocity of a particular variable. An exception is thrown if the variable is not known. More...
 
double getVariableVelocity (int index) const
 Get the velocity of a particular variable. The variable is specified by its index. No checks are performed for the validity of the index passed
More...
 
void dropVelocities ()
 Remove velocities from this state (this differs from setting them to zero) More...
 
Getting and setting variable acceleration
bool hasAccelerations () const
 By default, if accelerations are never set or initialized, the state remembers that there are no accelerations set. This is useful to know when serializing or copying the state. If hasAccelerations() reports true, hasEffort() will certainly report false. More...
 
double * getVariableAccelerations ()
 Get raw access to the accelerations of the variables that make up this state. The values are in the same order as reported by getVariableNames(). The area of memory overlaps with effort (effort and acceleration should not be set at the same time) More...
 
const double * getVariableAccelerations () const
 Get const raw access to the accelerations of the variables that make up this state. The values are in the same order as reported by getVariableNames() More...
 
void zeroAccelerations ()
 Set all accelerations to 0.0. More...
 
void setVariableAccelerations (const double *acceleration)
 Given an array with acceleration values for all variables, set those values as the accelerations in this state. More...
 
void setVariableAccelerations (const std::vector< double > &acceleration)
 Given an array with acceleration values for all variables, set those values as the accelerations in this state. More...
 
void setVariableAccelerations (const std::map< std::string, double > &variable_map)
 Set the accelerations of a set of variables. If unknown variable names are specified, an exception is thrown. More...
 
void setVariableAccelerations (const std::map< std::string, double > &variable_map, std::vector< std::string > &missing_variables)
 Set the accelerations of a set of variables. If unknown variable names are specified, an exception is thrown. Additionally, missing_variables is filled with the names of the variables that are not set. More...
 
void setVariableAccelerations (const std::vector< std::string > &variable_names, const std::vector< double > &variable_acceleration)
 Set the accelerations of a set of variables. If unknown variable names are specified, an exception is thrown. More...
 
void setVariableAcceleration (const std::string &variable, double value)
 Set the acceleration of a variable. If an unknown variable name is specified, an exception is thrown. More...
 
void setVariableAcceleration (int index, double value)
 Set the acceleration of a single variable. The variable is specified by its index (a value associated by the RobotModel to each variable) More...
 
double getVariableAcceleration (const std::string &variable) const
 Get the acceleration of a particular variable. An exception is thrown if the variable is not known. More...
 
double getVariableAcceleration (int index) const
 Get the acceleration of a particular variable. The variable is specified by its index. No checks are performed for the validity of the index passed
More...
 
void dropAccelerations ()
 Remove accelerations from this state (this differs from setting them to zero) More...
 
Getting and setting variable effort
bool hasEffort () const
 By default, if effort is never set or initialized, the state remembers that there is no effort set. This is useful to know when serializing or copying the state. If hasEffort() reports true, hasAccelerations() will certainly report false. More...
 
double * getVariableEffort ()
 Get raw access to the effort of the variables that make up this state. The values are in the same order as reported by getVariableNames(). The area of memory overlaps with accelerations (effort and acceleration should not be set at the same time) More...
 
const double * getVariableEffort () const
 Get const raw access to the effort of the variables that make up this state. The values are in the same order as reported by getVariableNames(). More...
 
void zeroEffort ()
 Set all effort values to 0.0. More...
 
void setVariableEffort (const double *effort)
 Given an array with effort values for all variables, set those values as the effort in this state. More...
 
void setVariableEffort (const std::vector< double > &effort)
 Given an array with effort values for all variables, set those values as the effort in this state. More...
 
void setVariableEffort (const std::map< std::string, double > &variable_map)
 Set the effort of a set of variables. If unknown variable names are specified, an exception is thrown. More...
 
void setVariableEffort (const std::map< std::string, double > &variable_map, std::vector< std::string > &missing_variables)
 Set the effort of a set of variables. If unknown variable names are specified, an exception is thrown. Additionally, missing_variables is filled with the names of the variables that are not set. More...
 
void setVariableEffort (const std::vector< std::string > &variable_names, const std::vector< double > &variable_acceleration)
 Set the effort of a set of variables. If unknown variable names are specified, an exception is thrown. More...
 
void setVariableEffort (const std::string &variable, double value)
 Set the effort of a variable. If an unknown variable name is specified, an exception is thrown. More...
 
void setVariableEffort (int index, double value)
 Set the effort of a single variable. The variable is specified by its index (a value associated by the RobotModel to each variable) More...
 
double getVariableEffort (const std::string &variable) const
 Get the effort of a particular variable. An exception is thrown if the variable is not known. More...
 
double getVariableEffort (int index) const
 Get the effort of a particular variable. The variable is specified by its index. No checks are performed for the validity of the index passed
More...
 
void dropEffort ()
 Remove effort values from this state (this differs from setting them to zero) More...
 
void dropDynamics ()
 Reduce RobotState to kinematic information (remove velocity, acceleration and effort, if present) More...
 
void invertVelocity ()
 Invert velocity if present. More...
 
Getting and setting joint positions, velocities, accelerations and effort for a single joint

The joint might be multi-DOF, i.e. require more than one variable to set. See setVariablePositions(), setVariableVelocities(), setVariableEffort() to handle multiple joints.

void setJointPositions (const std::string &joint_name, const double *position)
 
void setJointPositions (const std::string &joint_name, const std::vector< double > &position)
 
void setJointPositions (const JointModel *joint, const std::vector< double > &position)
 
void setJointPositions (const JointModel *joint, const double *position)
 
void setJointPositions (const std::string &joint_name, const Eigen::Isometry3d &transform)
 
void setJointPositions (const JointModel *joint, const Eigen::Isometry3d &transform)
 
void setJointVelocities (const JointModel *joint, const double *velocity)
 
void setJointEfforts (const JointModel *joint, const double *effort)
 
const double * getJointPositions (const std::string &joint_name) const
 
const double * getJointPositions (const JointModel *joint) const
 
const double * getJointVelocities (const std::string &joint_name) const
 
const double * getJointVelocities (const JointModel *joint) const
 
const double * getJointAccelerations (const std::string &joint_name) const
 
const double * getJointAccelerations (const JointModel *joint) const
 
const double * getJointEffort (const std::string &joint_name) const
 
const double * getJointEffort (const JointModel *joint) const
 
Getting and setting group positions
void setJointGroupPositions (const std::string &joint_group_name, const double *gstate)
 Given positions for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupPositions (const std::string &joint_group_name, const std::vector< double > &gstate)
 Given positions for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupPositions (const JointModelGroup *group, const std::vector< double > &gstate)
 Given positions for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupPositions (const JointModelGroup *group, const double *gstate)
 Given positions for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupPositions (const std::string &joint_group_name, const Eigen::VectorXd &values)
 Given positions for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupPositions (const JointModelGroup *group, const Eigen::VectorXd &values)
 Given positions for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupActivePositions (const JointModelGroup *group, const std::vector< double > &gstate)
 Given positions for the variables of active joints that make up a group, in the order found in the group (excluding values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupActivePositions (const std::string &joint_group_name, const std::vector< double > &gstate)
 Given positions for the variables of active joints that make up a group, in the order found in the group (excluding values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupActivePositions (const JointModelGroup *group, const Eigen::VectorXd &values)
 Given positions for the variables of active joints that make up a group, in the order found in the group (excluding values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupActivePositions (const std::string &joint_group_name, const Eigen::VectorXd &values)
 Given positions for the variables of active joints that make up a group, in the order found in the group (excluding values of mimic joints), set those as the new values that correspond to the group. More...
 
void copyJointGroupPositions (const std::string &joint_group_name, std::vector< double > &gstate) const
 For a given group, copy the position values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
void copyJointGroupPositions (const std::string &joint_group_name, double *gstate) const
 For a given group, copy the position values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
void copyJointGroupPositions (const JointModelGroup *group, std::vector< double > &gstate) const
 For a given group, copy the position values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
void copyJointGroupPositions (const JointModelGroup *group, double *gstate) const
 For a given group, copy the position values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
void copyJointGroupPositions (const std::string &joint_group_name, Eigen::VectorXd &values) const
 For a given group, copy the position values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
void copyJointGroupPositions (const JointModelGroup *group, Eigen::VectorXd &values) const
 For a given group, copy the position values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
Getting and setting group velocities
void setJointGroupVelocities (const std::string &joint_group_name, const double *gstate)
 Given velocities for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupVelocities (const std::string &joint_group_name, const std::vector< double > &gstate)
 Given velocities for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupVelocities (const JointModelGroup *group, const std::vector< double > &gstate)
 Given velocities for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupVelocities (const JointModelGroup *group, const double *gstate)
 Given velocities for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupVelocities (const std::string &joint_group_name, const Eigen::VectorXd &values)
 Given velocities for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupVelocities (const JointModelGroup *group, const Eigen::VectorXd &values)
 Given velocities for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void copyJointGroupVelocities (const std::string &joint_group_name, std::vector< double > &gstate) const
 For a given group, copy the velocity values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
void copyJointGroupVelocities (const std::string &joint_group_name, double *gstate) const
 For a given group, copy the velocity values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
void copyJointGroupVelocities (const JointModelGroup *group, std::vector< double > &gstate) const
 For a given group, copy the velocity values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
void copyJointGroupVelocities (const JointModelGroup *group, double *gstate) const
 For a given group, copy the velocity values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
void copyJointGroupVelocities (const std::string &joint_group_name, Eigen::VectorXd &values) const
 For a given group, copy the velocity values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
void copyJointGroupVelocities (const JointModelGroup *group, Eigen::VectorXd &values) const
 For a given group, copy the velocity values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
Getting and setting group accelerations
void setJointGroupAccelerations (const std::string &joint_group_name, const double *gstate)
 Given accelerations for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupAccelerations (const std::string &joint_group_name, const std::vector< double > &gstate)
 Given accelerations for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupAccelerations (const JointModelGroup *group, const std::vector< double > &gstate)
 Given accelerations for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupAccelerations (const JointModelGroup *group, const double *gstate)
 Given accelerations for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupAccelerations (const std::string &joint_group_name, const Eigen::VectorXd &values)
 Given accelerations for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void setJointGroupAccelerations (const JointModelGroup *group, const Eigen::VectorXd &values)
 Given accelerations for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group. More...
 
void copyJointGroupAccelerations (const std::string &joint_group_name, std::vector< double > &gstate) const
 For a given group, copy the acceleration values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
void copyJointGroupAccelerations (const std::string &joint_group_name, double *gstate) const
 For a given group, copy the acceleration values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
void copyJointGroupAccelerations (const JointModelGroup *group, std::vector< double > &gstate) const
 For a given group, copy the acceleration values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
void copyJointGroupAccelerations (const JointModelGroup *group, double *gstate) const
 For a given group, copy the acceleration values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
void copyJointGroupAccelerations (const std::string &joint_group_name, Eigen::VectorXd &values) const
 For a given group, copy the acceleration values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
void copyJointGroupAccelerations (const JointModelGroup *group, Eigen::VectorXd &values) const
 For a given group, copy the acceleration values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer. More...
 
Setting from Inverse Kinematics
bool setFromIK (const JointModelGroup *group, const geometry_msgs::msg::Pose &pose, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions(), const kinematics::KinematicsBase::IKCostFn &cost_function=kinematics::KinematicsBase::IKCostFn())
 If the group this state corresponds to is a chain and a solver is available, then the joint values can be set by computing inverse kinematics. The pose is assumed to be in the reference frame of the kinematic model. Returns true on success. More...
 
bool setFromIK (const JointModelGroup *group, const geometry_msgs::msg::Pose &pose, const std::string &tip, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions(), const kinematics::KinematicsBase::IKCostFn &cost_function=kinematics::KinematicsBase::IKCostFn())
 If the group this state corresponds to is a chain and a solver is available, then the joint values can be set by computing inverse kinematics. The pose is assumed to be in the reference frame of the kinematic model. Returns true on success. More...
 
bool setFromIK (const JointModelGroup *group, const Eigen::Isometry3d &pose, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions(), const kinematics::KinematicsBase::IKCostFn &cost_function=kinematics::KinematicsBase::IKCostFn())
 If the group this state corresponds to is a chain and a solver is available, then the joint values can be set by computing inverse kinematics. The pose is assumed to be in the reference frame of the kinematic model. Returns true on success. More...
 
bool setFromIK (const JointModelGroup *group, const Eigen::Isometry3d &pose, const std::string &tip, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions(), const kinematics::KinematicsBase::IKCostFn &cost_function=kinematics::KinematicsBase::IKCostFn())
 If the group this state corresponds to is a chain and a solver is available, then the joint values can be set by computing inverse kinematics. The pose is assumed to be in the reference frame of the kinematic model. Returns true on success. More...
 
bool setFromIK (const JointModelGroup *group, const Eigen::Isometry3d &pose, const std::string &tip, const std::vector< double > &consistency_limits, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions(), const kinematics::KinematicsBase::IKCostFn &cost_function=kinematics::KinematicsBase::IKCostFn())
 If the group this state corresponds to is a chain and a solver is available, then the joint values can be set by computing inverse kinematics. The pose is assumed to be in the reference frame of the kinematic model. Returns true on success. More...
 
bool setFromIK (const JointModelGroup *group, const EigenSTL::vector_Isometry3d &poses, const std::vector< std::string > &tips, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions(), const kinematics::KinematicsBase::IKCostFn &cost_function=kinematics::KinematicsBase::IKCostFn())
 Warning: This function inefficiently copies all transforms around. If the group consists of a set of sub-groups that are each a chain and a solver is available for each sub-group, then the joint values can be set by computing inverse kinematics. The poses are assumed to be in the reference frame of the kinematic model. The poses are assumed to be in the same order as the order of the sub-groups in this group. Returns true on success. More...
 
bool setFromIK (const JointModelGroup *group, const EigenSTL::vector_Isometry3d &poses, const std::vector< std::string > &tips, const std::vector< std::vector< double >> &consistency_limits, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions(), const kinematics::KinematicsBase::IKCostFn &cost_function=kinematics::KinematicsBase::IKCostFn())
 Warning: This function inefficiently copies all transforms around. If the group consists of a set of sub-groups that are each a chain and a solver is available for each sub-group, then the joint values can be set by computing inverse kinematics. The poses are assumed to be in the reference frame of the kinematic model. The poses are assumed to be in the same order as the order of the sub-groups in this group. Returns true on success. More...
 
bool setFromIKSubgroups (const JointModelGroup *group, const EigenSTL::vector_Isometry3d &poses, const std::vector< std::string > &tips, const std::vector< std::vector< double >> &consistency_limits, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions())
 setFromIK for multiple poses and tips (end effectors) when no solver exists for the jmg that can solver for non-chain kinematics. In this case, we divide the group into subgroups and do IK solving individually More...
 
bool setFromDiffIK (const JointModelGroup *group, const Eigen::VectorXd &twist, const std::string &tip, double dt, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn())
 Set the joint values from a Cartesian velocity applied during a time dt. More...
 
bool setFromDiffIK (const JointModelGroup *group, const geometry_msgs::msg::Twist &twist, const std::string &tip, double dt, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn())
 Set the joint values from a Cartesian velocity applied during a time dt. More...
 
bool getJacobian (const JointModelGroup *group, const LinkModel *link, const Eigen::Vector3d &reference_point_position, Eigen::MatrixXd &jacobian, bool use_quaternion_representation=false) const
 Compute the Jacobian with reference to a particular point on a given link, for a specified group. More...
 
bool getJacobian (const JointModelGroup *group, const LinkModel *link, const Eigen::Vector3d &reference_point_position, Eigen::MatrixXd &jacobian, bool use_quaternion_representation=false)
 Compute the Jacobian with reference to a particular point on a given link, for a specified group. More...
 
Eigen::MatrixXd getJacobian (const JointModelGroup *group, const Eigen::Vector3d &reference_point_position=Eigen::Vector3d(0.0, 0.0, 0.0)) const
 Compute the Jacobian with reference to the last link of a specified group, and origin at the group root link. If the group is not a chain, an exception is thrown. More...
 
Eigen::MatrixXd getJacobian (const JointModelGroup *group, const Eigen::Vector3d &reference_point_position=Eigen::Vector3d(0.0, 0.0, 0.0))
 Compute the Jacobian with reference to the last link of a specified group, and origin at the group root link. If the group is not a chain, an exception is thrown. More...
 
void computeVariableVelocity (const JointModelGroup *jmg, Eigen::VectorXd &qdot, const Eigen::VectorXd &twist, const LinkModel *tip) const
 Given a twist for a particular link (tip), compute the corresponding velocity for every variable and store it in qdot. More...
 
void computeVariableVelocity (const JointModelGroup *jmg, Eigen::VectorXd &qdot, const Eigen::VectorXd &twist, const LinkModel *tip)
 Given a twist for a particular link (tip), compute the corresponding velocity for every variable and store it in qdot. More...
 
bool integrateVariableVelocity (const JointModelGroup *jmg, const Eigen::VectorXd &qdot, double dt, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn())
 Given the velocities for the variables in this group (qdot) and an amount of time (dt), update the current state using the Euler forward method. If the constraint specified is satisfied, return true, otherwise return false. More...
 
Getting and setting whole states
void setVariableValues (const sensor_msgs::msg::JointState &msg)
 
void setToDefaultValues ()
 Set all joints to their default positions. The default position is 0, or if that is not within bounds then half way between min and max bound.
More...
 
bool setToDefaultValues (const JointModelGroup *group, const std::string &name)
 Set the joints in group to the position name defined in the SRDF. More...
 
bool setToDefaultValues (const std::string &group_name, const std::string &state_name)
 
void setToRandomPositions ()
 Set all joints to random values. Values will be within default bounds. More...
 
void setToRandomPositions (const JointModelGroup *group)
 Set all joints in group to random values. Values will be within default bounds. More...
 
void setToRandomPositions (const JointModelGroup *group, random_numbers::RandomNumberGenerator &rng)
 Set all joints in group to random values using a specified random number generator. Values will be within default bounds. More...
 
void setToRandomPositionsNearBy (const JointModelGroup *group, const RobotState &seed, double distance)
 Set all joints in group to random values near the value in seed. distance is the maximum amount each joint value will vary from the corresponding value in seed. \distance represents meters for prismatic/positional joints and radians for revolute/orientation joints. Resulting values are clamped within default bounds. More...
 
void setToRandomPositionsNearBy (const JointModelGroup *group, const RobotState &seed, double distance, random_numbers::RandomNumberGenerator &rng)
 Set all joints in group to random values near the value in seed, using a specified random number generator. distance is the maximum amount each joint value will vary from the corresponding value in seed. \distance represents meters for prismatic/positional joints and radians for revolute/orientation joints. Resulting values are clamped within default bounds. More...
 
void setToRandomPositionsNearBy (const JointModelGroup *group, const RobotState &seed, const std::vector< double > &distances)
 Set all joints in group to random values near the value in seed. distances MUST have the same size as group.getActiveJointModels(). Each value in distances is the maximum amount the corresponding active joint in group will vary from the corresponding value in seed. \distance represents meters for prismatic/positional joints and radians for revolute/orientation joints. Resulting values are clamped within default bounds. More...
 
void setToRandomPositionsNearBy (const JointModelGroup *group, const RobotState &seed, const std::vector< double > &distances, random_numbers::RandomNumberGenerator &rng)
 Set all joints in group to random values near the value in seed, using a specified random number generator. distances MUST have the same size as group.getActiveJointModels(). Each value in distances is the maximum amount the corresponding active joint in group will vary from the corresponding value in seed. \distance represents meters for prismatic/positional joints and radians for revolute/orientation joints. Resulting values are clamped within default bounds. More...
 
Updating and getting transforms
void updateCollisionBodyTransforms ()
 Update the transforms for the collision bodies. This call is needed before calling collision checking. If updating link transforms or joint transforms is needed, the corresponding updates are also triggered. More...
 
void updateLinkTransforms ()
 Update the reference frame transforms for links. This call is needed before using the transforms of links for coordinate transforms. More...
 
void update (bool force=false)
 Update all transforms. More...
 
void updateStateWithLinkAt (const std::string &link_name, const Eigen::Isometry3d &transform, bool backward=false)
 Update the state after setting a particular link to the input global transform pose. More...
 
void updateStateWithLinkAt (const LinkModel *link, const Eigen::Isometry3d &transform, bool backward=false)
 Update the state after setting a particular link to the input global transform pose. More...
 
const moveit::core::LinkModelgetRigidlyConnectedParentLinkModel (const std::string &frame) const
 Get the latest link upwards the kinematic tree which is only connected via fixed joints. More...
 
const Eigen::Isometry3d & getGlobalLinkTransform (const std::string &link_name)
 Get the link transform w.r.t. the root link (model frame) of the RobotModel. This is typically the root link of the URDF unless a virtual joint is present. Checks the cache and if there are any dirty (non-updated) transforms, first updates them as needed. A related, more comprehensive function is |getFrameTransform|, which additionally to link frames also searches for attached object frames and their subframes. More...
 
const Eigen::Isometry3d & getGlobalLinkTransform (const LinkModel *link)
 
const Eigen::Isometry3d & getGlobalLinkTransform (const std::string &link_name) const
 
const Eigen::Isometry3d & getGlobalLinkTransform (const LinkModel *link) const
 
const Eigen::Isometry3d & getCollisionBodyTransform (const std::string &link_name, std::size_t index)
 Get the link transform w.r.t. the root link (model frame) of the RobotModel. This is typically the root link of the URDF unless a virtual joint is present. Checks the cache and if there are any dirty (non-updated) transforms, first updates them as needed. More...
 
const Eigen::Isometry3d & getCollisionBodyTransform (const LinkModel *link, std::size_t index)
 
const Eigen::Isometry3d & getCollisionBodyTransform (const std::string &link_name, std::size_t index) const
 
const Eigen::Isometry3d & getCollisionBodyTransform (const LinkModel *link, std::size_t index) const
 
const Eigen::Isometry3d & getJointTransform (const std::string &joint_name)
 
const Eigen::Isometry3d & getJointTransform (const JointModel *joint)
 
const Eigen::Isometry3d & getJointTransform (const std::string &joint_name) const
 
const Eigen::Isometry3d & getJointTransform (const JointModel *joint) const
 
bool dirtyJointTransform (const JointModel *joint) const
 
bool dirtyLinkTransforms () const
 
bool dirtyCollisionBodyTransforms () const
 
bool dirty () const
 Returns true if anything in this state is dirty. More...
 
Computing distances
double distance (const RobotState &other) const
 Return the sum of joint distances to "other" state. An L1 norm. Only considers active joints. More...
 
double distance (const RobotState &other, const JointModelGroup *joint_group) const
 Return the sum of joint distances to "other" state. An L1 norm. Only considers active joints. More...
 
double distance (const RobotState &other, const JointModel *joint) const
 Return the sum of joint distances to "other" state. An L1 norm. Only considers active joints. More...
 
void interpolate (const RobotState &to, double t, RobotState &state) const
 
void interpolate (const RobotState &to, double t, RobotState &state, const JointModelGroup *joint_group) const
 
void interpolate (const RobotState &to, double t, RobotState &state, const JointModel *joint) const
 
void enforceBounds ()
 
void enforceBounds (const JointModelGroup *joint_group)
 
void enforceBounds (const JointModel *joint)
 
void enforcePositionBounds (const JointModel *joint)
 
void harmonizePositions ()
 Call harmonizePosition() for all joints / all joints in group / given joint. More...
 
void harmonizePositions (const JointModelGroup *joint_group)
 
void harmonizePosition (const JointModel *joint)
 
void enforceVelocityBounds (const JointModel *joint)
 
bool satisfiesBounds (double margin=0.0) const
 
bool satisfiesBounds (const JointModelGroup *joint_group, double margin=0.0) const
 
bool satisfiesBounds (const JointModel *joint, double margin=0.0) const
 
bool satisfiesPositionBounds (const JointModel *joint, double margin=0.0) const
 
bool satisfiesVelocityBounds (const JointModel *joint, double margin=0.0) const
 
std::pair< double, const JointModel * > getMinDistanceToPositionBounds () const
 Get the minimm distance from this state to the bounds. The minimum distance and the joint for which this minimum is achieved are returned. More...
 
std::pair< double, const JointModel * > getMinDistanceToPositionBounds (const JointModelGroup *group) const
 Get the minimm distance from a group in this state to the bounds. The minimum distance and the joint for which this minimum is achieved are returned. More...
 
std::pair< double, const JointModel * > getMinDistanceToPositionBounds (const std::vector< const JointModel * > &joints) const
 Get the minimm distance from a set of joints in the state to the bounds. The minimum distance and the joint for which this minimum is achieved are returned. More...
 
bool isValidVelocityMove (const RobotState &other, const JointModelGroup *group, double dt) const
 Check that the time to move between two waypoints is sufficient given velocity limits and time step. More...
 
Managing attached bodies
void attachBody (std::unique_ptr< AttachedBody > attached_body)
 Add an attached body to this state. More...
 
void attachBody (const std::string &id, const Eigen::Isometry3d &pose, const std::vector< shapes::ShapeConstPtr > &shapes, const EigenSTL::vector_Isometry3d &shape_poses, const std::set< std::string > &touch_links, const std::string &link_name, const trajectory_msgs::msg::JointTrajectory &detach_posture=trajectory_msgs::msg::JointTrajectory(), const moveit::core::FixedTransformsMap &subframe_poses=moveit::core::FixedTransformsMap())
 Add an attached body to a link. More...
 
void attachBody (const std::string &id, const Eigen::Isometry3d &pose, const std::vector< shapes::ShapeConstPtr > &shapes, const EigenSTL::vector_Isometry3d &shape_poses, const std::vector< std::string > &touch_links, const std::string &link_name, const trajectory_msgs::msg::JointTrajectory &detach_posture=trajectory_msgs::msg::JointTrajectory(), const moveit::core::FixedTransformsMap &subframe_poses=moveit::core::FixedTransformsMap())
 Add an attached body to a link. More...
 
void getAttachedBodies (std::vector< const AttachedBody * > &attached_bodies) const
 Get all bodies attached to the model corresponding to this state. More...
 
void getAttachedBodies (std::vector< const AttachedBody * > &attached_bodies, const JointModelGroup *group) const
 Get all bodies attached to a particular group the model corresponding to this state. More...
 
void getAttachedBodies (std::vector< const AttachedBody * > &attached_bodies, const LinkModel *link_model) const
 Get all bodies attached to a particular link in the model corresponding to this state. More...
 
bool clearAttachedBody (const std::string &id)
 Remove the attached body named id. Return false if the object was not found (and thus not removed). Return true on success. More...
 
void clearAttachedBodies (const LinkModel *link)
 Clear the bodies attached to a specific link. More...
 
void clearAttachedBodies (const JointModelGroup *group)
 Clear the bodies attached to a specific group. More...
 
void clearAttachedBodies ()
 Clear all attached bodies. This calls delete on the AttachedBody instances, if needed. More...
 
const AttachedBodygetAttachedBody (const std::string &name) const
 Get the attached body named name. Return nullptr if not found. More...
 
bool hasAttachedBody (const std::string &id) const
 Check if an attached body named id exists in this state. More...
 
void setAttachedBodyUpdateCallback (const AttachedBodyCallback &callback)
 

Detailed Description

Representation of a robot's state. This includes position, velocity, acceleration and effort.

At the lowest level, a state is a collection of variables. Each variable has a name and can have position, velocity, acceleration and effort associated to it. Effort and acceleration share the memory area for efficiency reasons (one should not set both acceleration and effort in the same state and expect things to work). Often variables correspond to joint names as well (joints with one degree of freedom have one variable), but joints with multiple degrees of freedom have more variables. Operations are allowed at variable level, joint level (see JointModel) and joint group level (see JointModelGroup).

For efficiency reasons a state computes forward kinematics in a lazy fashion. This can sometimes lead to problems if the update() function was not called on the state.

Definition at line 89 of file robot_state.h.

Constructor & Destructor Documentation

◆ RobotState() [1/2]

moveit::core::RobotState::RobotState ( const RobotModelConstPtr &  robot_model)

A state can be constructed from a specified robot model. No values are initialized. Call setToDefaultValues() if a state needs to provide valid information.

Definition at line 66 of file robot_state.cpp.

◆ ~RobotState()

moveit::core::RobotState::~RobotState ( )

Definition at line 90 of file robot_state.cpp.

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◆ RobotState() [2/2]

moveit::core::RobotState::RobotState ( const RobotState other)

Copy constructor.

Definition at line 84 of file robot_state.cpp.

Member Function Documentation

◆ attachBody() [1/3]

void moveit::core::RobotState::attachBody ( const std::string &  id,
const Eigen::Isometry3d &  pose,
const std::vector< shapes::ShapeConstPtr > &  shapes,
const EigenSTL::vector_Isometry3d &  shape_poses,
const std::set< std::string > &  touch_links,
const std::string &  link_name,
const trajectory_msgs::msg::JointTrajectory &  detach_posture = trajectory_msgs::msg::JointTrajectory(),
const moveit::core::FixedTransformsMap subframe_poses = moveit::core::FixedTransformsMap() 
)

Add an attached body to a link.

Parameters
idThe string id associated with the attached body
poseThe pose associated with the attached body
shapesThe shapes that make up the attached body
shape_posesThe transforms between the object pose and the attached body's shapes
touch_linksThe set of links that the attached body is allowed to touch
link_nameThe link to attach to
detach_postureThe posture of the gripper when placing the object
subframe_posesTransforms to points of interest on the object (can be used as end effector link)

This only adds the given body to this RobotState instance. It does not change anything about other representations of the object elsewhere in the system. So if the body represents an object in a collision_detection::World (like from a planning_scene::PlanningScene), you will likely need to remove the corresponding object from that world to avoid having collisions detected against it.

Definition at line 1193 of file robot_state.cpp.

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◆ attachBody() [2/3]

void moveit::core::RobotState::attachBody ( const std::string &  id,
const Eigen::Isometry3d &  pose,
const std::vector< shapes::ShapeConstPtr > &  shapes,
const EigenSTL::vector_Isometry3d &  shape_poses,
const std::vector< std::string > &  touch_links,
const std::string &  link_name,
const trajectory_msgs::msg::JointTrajectory &  detach_posture = trajectory_msgs::msg::JointTrajectory(),
const moveit::core::FixedTransformsMap subframe_poses = moveit::core::FixedTransformsMap() 
)
inline

Add an attached body to a link.

Parameters
idThe string id associated with the attached body
poseThe pose associated with the attached body
shapesThe shapes that make up the attached body
shape_posesThe transforms between the object pose and the attached body's shapes
touch_linksThe set of links that the attached body is allowed to touch
link_nameThe link to attach to
detach_postureThe posture of the gripper when placing the object
subframe_posesTransforms to points of interest on the object (can be used as end effector link)

This only adds the given body to this RobotState instance. It does not change anything about other representations of the object elsewhere in the system. So if the body represents an object in a collision_detection::World (like from a planning_scene::PlanningScene), you will likely need to remove the corresponding object from that world to avoid having collisions detected against it.

Definition at line 1508 of file robot_state.h.

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◆ attachBody() [3/3]

void moveit::core::RobotState::attachBody ( std::unique_ptr< AttachedBody attached_body)

Add an attached body to this state.

This only adds the given body to this RobotState instance. It does not change anything about other representations of the object elsewhere in the system. So if the body represents an object in a collision_detection::World (like from a planning_scene::PlanningScene), you will likely need to remove the corresponding object from that world to avoid having collisions detected against it.

Definition at line 1182 of file robot_state.cpp.

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◆ clearAttachedBodies() [1/3]

void moveit::core::RobotState::clearAttachedBodies ( )

Clear all attached bodies. This calls delete on the AttachedBody instances, if needed.

Definition at line 1231 of file robot_state.cpp.

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◆ clearAttachedBodies() [2/3]

void moveit::core::RobotState::clearAttachedBodies ( const JointModelGroup group)

Clear the bodies attached to a specific group.

Definition at line 1256 of file robot_state.cpp.

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◆ clearAttachedBodies() [3/3]

void moveit::core::RobotState::clearAttachedBodies ( const LinkModel link)

Clear the bodies attached to a specific link.

Definition at line 1241 of file robot_state.cpp.

◆ clearAttachedBody()

bool moveit::core::RobotState::clearAttachedBody ( const std::string &  id)

Remove the attached body named id. Return false if the object was not found (and thus not removed). Return true on success.

Definition at line 1271 of file robot_state.cpp.

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◆ computeAABB() [1/2]

void moveit::core::RobotState::computeAABB ( std::vector< double > &  aabb)
inline

Compute an axis-aligned bounding box that contains the current state. The format for aabb is (minx, maxx, miny, maxy, minz, maxz)

Definition at line 1555 of file robot_state.h.

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◆ computeAABB() [2/2]

void moveit::core::RobotState::computeAABB ( std::vector< double > &  aabb) const

Compute an axis-aligned bounding box that contains the current state. The format for aabb is (minx, maxx, miny, maxy, minz, maxz)

Definition at line 2229 of file robot_state.cpp.

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◆ computeVariableVelocity() [1/2]

void moveit::core::RobotState::computeVariableVelocity ( const JointModelGroup jmg,
Eigen::VectorXd &  qdot,
const Eigen::VectorXd &  twist,
const LinkModel tip 
)
inline

Given a twist for a particular link (tip), compute the corresponding velocity for every variable and store it in qdot.

Definition at line 1106 of file robot_state.h.

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◆ computeVariableVelocity() [2/2]

void moveit::core::RobotState::computeVariableVelocity ( const JointModelGroup jmg,
Eigen::VectorXd &  qdot,
const Eigen::VectorXd &  twist,
const LinkModel tip 
) const

Given a twist for a particular link (tip), compute the corresponding velocity for every variable and store it in qdot.

Definition at line 1593 of file robot_state.cpp.

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◆ copyJointGroupAccelerations() [1/6]

void moveit::core::RobotState::copyJointGroupAccelerations ( const JointModelGroup group,
double *  gstate 
) const

For a given group, copy the acceleration values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 708 of file robot_state.cpp.

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◆ copyJointGroupAccelerations() [2/6]

void moveit::core::RobotState::copyJointGroupAccelerations ( const JointModelGroup group,
Eigen::VectorXd &  values 
) const

For a given group, copy the acceleration values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 722 of file robot_state.cpp.

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◆ copyJointGroupAccelerations() [3/6]

void moveit::core::RobotState::copyJointGroupAccelerations ( const JointModelGroup group,
std::vector< double > &  gstate 
) const
inline

For a given group, copy the acceleration values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 892 of file robot_state.h.

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◆ copyJointGroupAccelerations() [4/6]

void moveit::core::RobotState::copyJointGroupAccelerations ( const std::string &  joint_group_name,
double *  gstate 
) const
inline

For a given group, copy the acceleration values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 882 of file robot_state.h.

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◆ copyJointGroupAccelerations() [5/6]

void moveit::core::RobotState::copyJointGroupAccelerations ( const std::string &  joint_group_name,
Eigen::VectorXd &  values 
) const
inline

For a given group, copy the acceleration values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 906 of file robot_state.h.

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◆ copyJointGroupAccelerations() [6/6]

void moveit::core::RobotState::copyJointGroupAccelerations ( const std::string &  joint_group_name,
std::vector< double > &  gstate 
) const
inline

For a given group, copy the acceleration values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 869 of file robot_state.h.

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◆ copyJointGroupPositions() [1/6]

void moveit::core::RobotState::copyJointGroupPositions ( const JointModelGroup group,
double *  gstate 
) const

For a given group, copy the position values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 618 of file robot_state.cpp.

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◆ copyJointGroupPositions() [2/6]

void moveit::core::RobotState::copyJointGroupPositions ( const JointModelGroup group,
Eigen::VectorXd &  values 
) const

For a given group, copy the position values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 632 of file robot_state.cpp.

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◆ copyJointGroupPositions() [3/6]

void moveit::core::RobotState::copyJointGroupPositions ( const JointModelGroup group,
std::vector< double > &  gstate 
) const
inline

For a given group, copy the position values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 692 of file robot_state.h.

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◆ copyJointGroupPositions() [4/6]

void moveit::core::RobotState::copyJointGroupPositions ( const std::string &  joint_group_name,
double *  gstate 
) const
inline

For a given group, copy the position values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 682 of file robot_state.h.

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◆ copyJointGroupPositions() [5/6]

void moveit::core::RobotState::copyJointGroupPositions ( const std::string &  joint_group_name,
Eigen::VectorXd &  values 
) const
inline

For a given group, copy the position values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 706 of file robot_state.h.

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◆ copyJointGroupPositions() [6/6]

void moveit::core::RobotState::copyJointGroupPositions ( const std::string &  joint_group_name,
std::vector< double > &  gstate 
) const
inline

For a given group, copy the position values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 669 of file robot_state.h.

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◆ copyJointGroupVelocities() [1/6]

void moveit::core::RobotState::copyJointGroupVelocities ( const JointModelGroup group,
double *  gstate 
) const

For a given group, copy the velocity values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 663 of file robot_state.cpp.

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◆ copyJointGroupVelocities() [2/6]

void moveit::core::RobotState::copyJointGroupVelocities ( const JointModelGroup group,
Eigen::VectorXd &  values 
) const

For a given group, copy the velocity values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 677 of file robot_state.cpp.

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◆ copyJointGroupVelocities() [3/6]

void moveit::core::RobotState::copyJointGroupVelocities ( const JointModelGroup group,
std::vector< double > &  gstate 
) const
inline

For a given group, copy the velocity values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 792 of file robot_state.h.

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◆ copyJointGroupVelocities() [4/6]

void moveit::core::RobotState::copyJointGroupVelocities ( const std::string &  joint_group_name,
double *  gstate 
) const
inline

For a given group, copy the velocity values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 782 of file robot_state.h.

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◆ copyJointGroupVelocities() [5/6]

void moveit::core::RobotState::copyJointGroupVelocities ( const std::string &  joint_group_name,
Eigen::VectorXd &  values 
) const
inline

For a given group, copy the velocity values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 806 of file robot_state.h.

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◆ copyJointGroupVelocities() [6/6]

void moveit::core::RobotState::copyJointGroupVelocities ( const std::string &  joint_group_name,
std::vector< double > &  gstate 
) const
inline

For a given group, copy the velocity values of the variables that make up the group into another location, in the order that the variables are found in the group. This is not necessarily a contiguous block of memory in the RobotState itself, so we copy instead of returning a pointer.

Definition at line 769 of file robot_state.h.

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◆ dirty()

bool moveit::core::RobotState::dirty ( ) const
inline

Returns true if anything in this state is dirty.

Definition at line 1342 of file robot_state.h.

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◆ dirtyCollisionBodyTransforms()

bool moveit::core::RobotState::dirtyCollisionBodyTransforms ( ) const
inline

Definition at line 1336 of file robot_state.h.

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◆ dirtyJointTransform()

bool moveit::core::RobotState::dirtyJointTransform ( const JointModel joint) const
inline

Definition at line 1326 of file robot_state.h.

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◆ dirtyLinkTransforms()

bool moveit::core::RobotState::dirtyLinkTransforms ( ) const
inline

Definition at line 1331 of file robot_state.h.

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◆ distance() [1/3]

double moveit::core::RobotState::distance ( const RobotState other) const
inline

Return the sum of joint distances to "other" state. An L1 norm. Only considers active joints.

Definition at line 1354 of file robot_state.h.

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◆ distance() [2/3]

double moveit::core::RobotState::distance ( const RobotState other,
const JointModel joint 
) const

Return the sum of joint distances to "other" state. An L1 norm. Only considers active joints.

Definition at line 1116 of file robot_state.cpp.

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◆ distance() [3/3]

double moveit::core::RobotState::distance ( const RobotState other,
const JointModelGroup joint_group 
) const

Return the sum of joint distances to "other" state. An L1 norm. Only considers active joints.

Definition at line 1104 of file robot_state.cpp.

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◆ dropAccelerations()

void moveit::core::RobotState::dropAccelerations ( )

Remove accelerations from this state (this differs from setting them to zero)

Definition at line 245 of file robot_state.cpp.

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◆ dropDynamics()

void moveit::core::RobotState::dropDynamics ( )

Reduce RobotState to kinematic information (remove velocity, acceleration and effort, if present)

Definition at line 255 of file robot_state.cpp.

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◆ dropEffort()

void moveit::core::RobotState::dropEffort ( )

Remove effort values from this state (this differs from setting them to zero)

Definition at line 250 of file robot_state.cpp.

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◆ dropVelocities()

void moveit::core::RobotState::dropVelocities ( )

Remove velocities from this state (this differs from setting them to zero)

Definition at line 240 of file robot_state.cpp.

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◆ enforceBounds() [1/3]

void moveit::core::RobotState::enforceBounds ( )

Definition at line 974 of file robot_state.cpp.

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◆ enforceBounds() [2/3]

void moveit::core::RobotState::enforceBounds ( const JointModel joint)
inline

Definition at line 1399 of file robot_state.h.

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◆ enforceBounds() [3/3]

void moveit::core::RobotState::enforceBounds ( const JointModelGroup joint_group)

Definition at line 981 of file robot_state.cpp.

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◆ enforcePositionBounds()

void moveit::core::RobotState::enforcePositionBounds ( const JointModel joint)

Definition at line 988 of file robot_state.cpp.

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◆ enforceVelocityBounds()

void moveit::core::RobotState::enforceVelocityBounds ( const JointModel joint)

Definition at line 1026 of file robot_state.cpp.

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◆ getAttachedBodies() [1/3]

void moveit::core::RobotState::getAttachedBodies ( std::vector< const AttachedBody * > &  attached_bodies) const

Get all bodies attached to the model corresponding to this state.

Definition at line 1203 of file robot_state.cpp.

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◆ getAttachedBodies() [2/3]

void moveit::core::RobotState::getAttachedBodies ( std::vector< const AttachedBody * > &  attached_bodies,
const JointModelGroup group 
) const

Get all bodies attached to a particular group the model corresponding to this state.

Definition at line 1211 of file robot_state.cpp.

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◆ getAttachedBodies() [3/3]

void moveit::core::RobotState::getAttachedBodies ( std::vector< const AttachedBody * > &  attached_bodies,
const LinkModel link_model 
) const

Get all bodies attached to a particular link in the model corresponding to this state.

Definition at line 1221 of file robot_state.cpp.

◆ getAttachedBody()

const AttachedBody * moveit::core::RobotState::getAttachedBody ( const std::string &  name) const

Get the attached body named name. Return nullptr if not found.

Definition at line 1170 of file robot_state.cpp.

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◆ getCollisionBodyTransform() [1/4]

const Eigen::Isometry3d& moveit::core::RobotState::getCollisionBodyTransform ( const LinkModel link,
std::size_t  index 
)
inline

Definition at line 1291 of file robot_state.h.

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◆ getCollisionBodyTransform() [2/4]

const Eigen::Isometry3d& moveit::core::RobotState::getCollisionBodyTransform ( const LinkModel link,
std::size_t  index 
) const
inline

Definition at line 1302 of file robot_state.h.

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◆ getCollisionBodyTransform() [3/4]

const Eigen::Isometry3d& moveit::core::RobotState::getCollisionBodyTransform ( const std::string &  link_name,
std::size_t  index 
)
inline

Get the link transform w.r.t. the root link (model frame) of the RobotModel. This is typically the root link of the URDF unless a virtual joint is present. Checks the cache and if there are any dirty (non-updated) transforms, first updates them as needed.

As opposed to the visual links in |getGlobalLinkTransform|, this function returns the collision link transform used for collision checking.

Parameters
link_namename of link to lookup
indexspecify which collision body to lookup, if more than one exists

Definition at line 1286 of file robot_state.h.

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◆ getCollisionBodyTransform() [4/4]

const Eigen::Isometry3d& moveit::core::RobotState::getCollisionBodyTransform ( const std::string &  link_name,
std::size_t  index 
) const
inline

Definition at line 1297 of file robot_state.h.

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◆ getFrameInfo()

const Eigen::Isometry3d & moveit::core::RobotState::getFrameInfo ( const std::string &  frame_id,
const LinkModel *&  robot_link,
bool &  frame_found 
) const

Get the transformation matrix from the model frame (root of model) to the frame identified by frame_id.

If this frame is attached to a robot link, the link pointer is returned in robot_link. If frame_id was not found, frame_found is set to false and an identity transform is returned.

The returned transformation is always a valid isometry.

Definition at line 1309 of file robot_state.cpp.

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◆ getFrameTransform() [1/2]

const Eigen::Isometry3d & moveit::core::RobotState::getFrameTransform ( const std::string &  frame_id,
bool *  frame_found = nullptr 
)

Get the transformation matrix from the model frame (root of model) to the frame identified by frame_id.

If frame_id was not found, frame_found is set to false and an identity transform is returned.

The returned transformation is always a valid isometry.

Definition at line 1285 of file robot_state.cpp.

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◆ getFrameTransform() [2/2]

const Eigen::Isometry3d & moveit::core::RobotState::getFrameTransform ( const std::string &  frame_id,
bool *  frame_found = nullptr 
) const

Get the transformation matrix from the model frame (root of model) to the frame identified by frame_id.

If frame_id was not found, frame_found is set to false and an identity transform is returned.

The returned transformation is always a valid isometry.

Definition at line 1291 of file robot_state.cpp.

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◆ getGlobalLinkTransform() [1/4]

const Eigen::Isometry3d& moveit::core::RobotState::getGlobalLinkTransform ( const LinkModel link)
inline

Definition at line 1251 of file robot_state.h.

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◆ getGlobalLinkTransform() [2/4]

const Eigen::Isometry3d& moveit::core::RobotState::getGlobalLinkTransform ( const LinkModel link) const
inline

Definition at line 1266 of file robot_state.h.

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◆ getGlobalLinkTransform() [3/4]

const Eigen::Isometry3d& moveit::core::RobotState::getGlobalLinkTransform ( const std::string &  link_name)
inline

Get the link transform w.r.t. the root link (model frame) of the RobotModel. This is typically the root link of the URDF unless a virtual joint is present. Checks the cache and if there are any dirty (non-updated) transforms, first updates them as needed. A related, more comprehensive function is |getFrameTransform|, which additionally to link frames also searches for attached object frames and their subframes.

This will throw an exception if the passed link is not found

The returned transformation is always a valid isometry.

Definition at line 1246 of file robot_state.h.

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◆ getGlobalLinkTransform() [4/4]

const Eigen::Isometry3d& moveit::core::RobotState::getGlobalLinkTransform ( const std::string &  link_name) const
inline

Definition at line 1261 of file robot_state.h.

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◆ getJacobian() [1/4]

Eigen::MatrixXd moveit::core::RobotState::getJacobian ( const JointModelGroup group,
const Eigen::Vector3d &  reference_point_position = Eigen::Vector3d(0.0, 0.0, 0.0) 
)
inline

Compute the Jacobian with reference to the last link of a specified group, and origin at the group root link. If the group is not a chain, an exception is thrown.

Parameters
groupThe group to compute the Jacobian for
reference_point_positionThe reference point position (with respect to the link specified in link_name)
Returns
The computed Jacobian.

Definition at line 1092 of file robot_state.h.

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◆ getJacobian() [2/4]

Eigen::MatrixXd moveit::core::RobotState::getJacobian ( const JointModelGroup group,
const Eigen::Vector3d &  reference_point_position = Eigen::Vector3d(0.0, 0.0, 0.0) 
) const

Compute the Jacobian with reference to the last link of a specified group, and origin at the group root link. If the group is not a chain, an exception is thrown.

Parameters
groupThe group to compute the Jacobian for
reference_point_positionThe reference point position (with respect to the link specified in link_name)
Returns
The computed Jacobian.

Definition at line 1467 of file robot_state.cpp.

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◆ getJacobian() [3/4]

bool moveit::core::RobotState::getJacobian ( const JointModelGroup group,
const LinkModel link,
const Eigen::Vector3d &  reference_point_position,
Eigen::MatrixXd &  jacobian,
bool  use_quaternion_representation = false 
)
inline

Compute the Jacobian with reference to a particular point on a given link, for a specified group.

Parameters
groupThe group to compute the Jacobian for
linkThe link model to compute the Jacobian for
reference_point_positionThe reference point position (with respect to the link specified in link)
jacobianThe resultant jacobian, with the origin at the group root link.
use_quaternion_representationFlag indicating if the Jacobian should use a quaternion representation (default is false)
Returns
True if jacobian was successfully computed, false otherwise

Definition at line 1069 of file robot_state.h.

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◆ getJacobian() [4/4]

bool moveit::core::RobotState::getJacobian ( const JointModelGroup group,
const LinkModel link,
const Eigen::Vector3d &  reference_point_position,
Eigen::MatrixXd &  jacobian,
bool  use_quaternion_representation = false 
) const

Compute the Jacobian with reference to a particular point on a given link, for a specified group.

Parameters
groupThe group to compute the Jacobian for
linkThe link model to compute the Jacobian for
reference_point_positionThe reference point position (with respect to the link specified in link)
jacobianThe resultant jacobian, with the origin at the group root link.
use_quaternion_representationFlag indicating if the Jacobian should use a quaternion representation (default is false)
Returns
True if jacobian was successfully computed, false otherwise

Definition at line 1476 of file robot_state.cpp.

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◆ getJointAccelerations() [1/2]

const double * moveit::core::RobotState::getJointAccelerations ( const JointModel joint) const

Definition at line 536 of file robot_state.cpp.

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◆ getJointAccelerations() [2/2]

const double* moveit::core::RobotState::getJointAccelerations ( const std::string &  joint_name) const
inline

Definition at line 559 of file robot_state.h.

◆ getJointEffort() [1/2]

const double * moveit::core::RobotState::getJointEffort ( const JointModel joint) const

Definition at line 545 of file robot_state.cpp.

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◆ getJointEffort() [2/2]

const double* moveit::core::RobotState::getJointEffort ( const std::string &  joint_name) const
inline

Definition at line 567 of file robot_state.h.

◆ getJointModel()

const JointModel* moveit::core::RobotState::getJointModel ( const std::string &  joint) const
inline

Get the model of a particular joint.

Definition at line 128 of file robot_state.h.

◆ getJointModelGroup()

const JointModelGroup* moveit::core::RobotState::getJointModelGroup ( const std::string &  group) const
inline

Get the model of a particular joint group.

Definition at line 134 of file robot_state.h.

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◆ getJointPositions() [1/2]

const double * moveit::core::RobotState::getJointPositions ( const JointModel joint) const

Definition at line 518 of file robot_state.cpp.

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◆ getJointPositions() [2/2]

const double* moveit::core::RobotState::getJointPositions ( const std::string &  joint_name) const
inline

Definition at line 543 of file robot_state.h.

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◆ getJointTransform() [1/4]

const Eigen::Isometry3d & moveit::core::RobotState::getJointTransform ( const JointModel joint)

Definition at line 935 of file robot_state.cpp.

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◆ getJointTransform() [2/4]

const Eigen::Isometry3d& moveit::core::RobotState::getJointTransform ( const JointModel joint) const
inline

Definition at line 1320 of file robot_state.h.

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◆ getJointTransform() [3/4]

const Eigen::Isometry3d& moveit::core::RobotState::getJointTransform ( const std::string &  joint_name)
inline

Definition at line 1308 of file robot_state.h.

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◆ getJointTransform() [4/4]

const Eigen::Isometry3d& moveit::core::RobotState::getJointTransform ( const std::string &  joint_name) const
inline

Definition at line 1315 of file robot_state.h.

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◆ getJointVelocities() [1/2]

const double * moveit::core::RobotState::getJointVelocities ( const JointModel joint) const

Definition at line 527 of file robot_state.cpp.

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◆ getJointVelocities() [2/2]

const double* moveit::core::RobotState::getJointVelocities ( const std::string &  joint_name) const
inline

Definition at line 551 of file robot_state.h.

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◆ getLinkModel()

const LinkModel* moveit::core::RobotState::getLinkModel ( const std::string &  link) const
inline

Get the model of a particular link.

Definition at line 122 of file robot_state.h.

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◆ getMinDistanceToPositionBounds() [1/3]

std::pair< double, const JointModel * > moveit::core::RobotState::getMinDistanceToPositionBounds ( ) const

Get the minimm distance from this state to the bounds. The minimum distance and the joint for which this minimum is achieved are returned.

Definition at line 1035 of file robot_state.cpp.

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◆ getMinDistanceToPositionBounds() [2/3]

std::pair< double, const JointModel * > moveit::core::RobotState::getMinDistanceToPositionBounds ( const JointModelGroup group) const

Get the minimm distance from a group in this state to the bounds. The minimum distance and the joint for which this minimum is achieved are returned.

Definition at line 1040 of file robot_state.cpp.

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◆ getMinDistanceToPositionBounds() [3/3]

std::pair< double, const JointModel * > moveit::core::RobotState::getMinDistanceToPositionBounds ( const std::vector< const JointModel * > &  joints) const

Get the minimm distance from a set of joints in the state to the bounds. The minimum distance and the joint for which this minimum is achieved are returned.

Definition at line 1046 of file robot_state.cpp.

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◆ getRandomNumberGenerator()

random_numbers::RandomNumberGenerator& moveit::core::RobotState::getRandomNumberGenerator ( )
inline

Return the instance of a random number generator.

Definition at line 1562 of file robot_state.h.

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◆ getRigidlyConnectedParentLinkModel()

const LinkModel * moveit::core::RobotState::getRigidlyConnectedParentLinkModel ( const std::string &  frame) const

Get the latest link upwards the kinematic tree which is only connected via fixed joints.

This behaves the same as RobotModel::getRigidlyConnectedParentLinkModel, but can additionally resolve parents for attached objects / subframes.

Definition at line 910 of file robot_state.cpp.

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◆ getRobotMarkers() [1/4]

void moveit::core::RobotState::getRobotMarkers ( visualization_msgs::msg::MarkerArray &  arr,
const std::vector< std::string > &  link_names,
bool  include_attached = false 
)
inline

Get a MarkerArray that fully describes the robot markers for a given robot. Update the state first.

Parameters
arrThe returned marker array
link_namesThe list of link names for which the markers should be created.

Definition at line 1632 of file robot_state.h.

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◆ getRobotMarkers() [2/4]

void moveit::core::RobotState::getRobotMarkers ( visualization_msgs::msg::MarkerArray &  arr,
const std::vector< std::string > &  link_names,
bool  include_attached = false 
) const

Get a MarkerArray that fully describes the robot markers for a given robot.

Parameters
arrThe returned marker array
link_namesThe list of link names for which the markers should be created.

Definition at line 1394 of file robot_state.cpp.

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◆ getRobotMarkers() [3/4]

void moveit::core::RobotState::getRobotMarkers ( visualization_msgs::msg::MarkerArray &  arr,
const std::vector< std::string > &  link_names,
const std_msgs::msg::ColorRGBA &  color,
const std::string &  ns,
const rclcpp::Duration &  dur,
bool  include_attached = false 
)
inline

Get a MarkerArray that fully describes the robot markers for a given robot. Update the state first.

Parameters
arrThe returned marker array
link_namesThe list of link names for which the markers should be created.
colorThe color for the marker
nsThe namespace for the markers
durThe rclcpp::Duration for which the markers should stay visible

Definition at line 1613 of file robot_state.h.

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◆ getRobotMarkers() [4/4]

void moveit::core::RobotState::getRobotMarkers ( visualization_msgs::msg::MarkerArray &  arr,
const std::vector< std::string > &  link_names,
const std_msgs::msg::ColorRGBA &  color,
const std::string &  ns,
const rclcpp::Duration &  dur,
bool  include_attached = false 
) const

Get a MarkerArray that fully describes the robot markers for a given robot.

Parameters
arrThe returned marker array
link_namesThe list of link names for which the markers should be created.
colorThe color for the marker
nsThe namespace for the markers
durThe rclcpp::Duration for which the markers should stay visible

Definition at line 1378 of file robot_state.cpp.

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◆ getRobotModel()

const RobotModelConstPtr& moveit::core::RobotState::getRobotModel ( ) const
inline

Get the robot model this state is constructed for.

Definition at line 104 of file robot_state.h.

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◆ getStateTreeString()

std::string moveit::core::RobotState::getStateTreeString ( ) const

Definition at line 2426 of file robot_state.cpp.

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◆ getVariableAcceleration() [1/2]

double moveit::core::RobotState::getVariableAcceleration ( const std::string &  variable) const
inline

Get the acceleration of a particular variable. An exception is thrown if the variable is not known.

Definition at line 395 of file robot_state.h.

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◆ getVariableAcceleration() [2/2]

double moveit::core::RobotState::getVariableAcceleration ( int  index) const
inline

Get the acceleration of a particular variable. The variable is specified by its index. No checks are performed for the validity of the index passed

Definition at line 403 of file robot_state.h.

◆ getVariableAccelerations() [1/2]

double* moveit::core::RobotState::getVariableAccelerations ( )
inline

Get raw access to the accelerations of the variables that make up this state. The values are in the same order as reported by getVariableNames(). The area of memory overlaps with effort (effort and acceleration should not be set at the same time)

Definition at line 330 of file robot_state.h.

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◆ getVariableAccelerations() [2/2]

const double* moveit::core::RobotState::getVariableAccelerations ( ) const
inline

Get const raw access to the accelerations of the variables that make up this state. The values are in the same order as reported by getVariableNames()

Definition at line 338 of file robot_state.h.

◆ getVariableCount()

std::size_t moveit::core::RobotState::getVariableCount ( ) const
inline

Get the number of variables that make up this state.

Definition at line 110 of file robot_state.h.

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◆ getVariableEffort() [1/4]

double* moveit::core::RobotState::getVariableEffort ( )
inline

Get raw access to the effort of the variables that make up this state. The values are in the same order as reported by getVariableNames(). The area of memory overlaps with accelerations (effort and acceleration should not be set at the same time)

Definition at line 428 of file robot_state.h.

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◆ getVariableEffort() [2/4]

const double* moveit::core::RobotState::getVariableEffort ( ) const
inline

Get const raw access to the effort of the variables that make up this state. The values are in the same order as reported by getVariableNames().

Definition at line 436 of file robot_state.h.

◆ getVariableEffort() [3/4]

double moveit::core::RobotState::getVariableEffort ( const std::string &  variable) const
inline

Get the effort of a particular variable. An exception is thrown if the variable is not known.

Definition at line 486 of file robot_state.h.

◆ getVariableEffort() [4/4]

double moveit::core::RobotState::getVariableEffort ( int  index) const
inline

Get the effort of a particular variable. The variable is specified by its index. No checks are performed for the validity of the index passed

Definition at line 494 of file robot_state.h.

◆ getVariableNames()

const std::vector<std::string>& moveit::core::RobotState::getVariableNames ( ) const
inline

Get the names of the variables that make up this state, in the order they are stored in memory.

Definition at line 116 of file robot_state.h.

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◆ getVariablePosition() [1/2]

double moveit::core::RobotState::getVariablePosition ( const std::string &  variable) const
inline

Get the position of a particular variable. An exception is thrown if the variable is not known.

Definition at line 207 of file robot_state.h.

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◆ getVariablePosition() [2/2]

double moveit::core::RobotState::getVariablePosition ( int  index) const
inline

Get the position of a particular variable. The variable is specified by its index. No checks are performed for the validity of the index passed

Definition at line 215 of file robot_state.h.

◆ getVariablePositions() [1/2]

double* moveit::core::RobotState::getVariablePositions ( )
inline

Get a raw pointer to the positions of the variables stored in this state. Use carefully. If you change these values externally you need to make sure you trigger a forced update for the state by calling update(true).

Definition at line 147 of file robot_state.h.

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◆ getVariablePositions() [2/2]

const double* moveit::core::RobotState::getVariablePositions ( ) const
inline

Get a raw pointer to the positions of the variables stored in this state.

Definition at line 154 of file robot_state.h.

◆ getVariableVelocities() [1/2]

double* moveit::core::RobotState::getVariableVelocities ( )
inline

Get raw access to the velocities of the variables that make up this state. The values are in the same order as reported by getVariableNames()

Definition at line 236 of file robot_state.h.

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◆ getVariableVelocities() [2/2]

const double* moveit::core::RobotState::getVariableVelocities ( ) const
inline

Get const access to the velocities of the variables that make up this state. The values are in the same order as reported by getVariableNames()

Definition at line 244 of file robot_state.h.

◆ getVariableVelocity() [1/2]

double moveit::core::RobotState::getVariableVelocity ( const std::string &  variable) const
inline

Get the velocity of a particular variable. An exception is thrown if the variable is not known.

Definition at line 296 of file robot_state.h.

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◆ getVariableVelocity() [2/2]

double moveit::core::RobotState::getVariableVelocity ( int  index) const
inline

Get the velocity of a particular variable. The variable is specified by its index. No checks are performed for the validity of the index passed

Definition at line 304 of file robot_state.h.

◆ harmonizePosition()

void moveit::core::RobotState::harmonizePosition ( const JointModel joint)

Definition at line 1013 of file robot_state.cpp.

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◆ harmonizePositions() [1/2]

void moveit::core::RobotState::harmonizePositions ( )

Call harmonizePosition() for all joints / all joints in group / given joint.

Definition at line 1001 of file robot_state.cpp.

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◆ harmonizePositions() [2/2]

void moveit::core::RobotState::harmonizePositions ( const JointModelGroup joint_group)

Definition at line 1007 of file robot_state.cpp.

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◆ hasAccelerations()

bool moveit::core::RobotState::hasAccelerations ( ) const
inline

By default, if accelerations are never set or initialized, the state remembers that there are no accelerations set. This is useful to know when serializing or copying the state. If hasAccelerations() reports true, hasEffort() will certainly report false.

Definition at line 322 of file robot_state.h.

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◆ hasAttachedBody()

bool moveit::core::RobotState::hasAttachedBody ( const std::string &  id) const

Check if an attached body named id exists in this state.

Definition at line 1165 of file robot_state.cpp.

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◆ hasEffort()

bool moveit::core::RobotState::hasEffort ( ) const
inline

By default, if effort is never set or initialized, the state remembers that there is no effort set. This is useful to know when serializing or copying the state. If hasEffort() reports true, hasAccelerations() will certainly report false.

Definition at line 420 of file robot_state.h.

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◆ hasVelocities()

bool moveit::core::RobotState::hasVelocities ( ) const
inline

By default, if velocities are never set or initialized, the state remembers that there are no velocities set. This is useful to know when serializing or copying the state.

Definition at line 229 of file robot_state.h.

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◆ integrateVariableVelocity()

bool moveit::core::RobotState::integrateVariableVelocity ( const JointModelGroup jmg,
const Eigen::VectorXd &  qdot,
double  dt,
const GroupStateValidityCallbackFn constraint = GroupStateValidityCallbackFn() 
)

Given the velocities for the variables in this group (qdot) and an amount of time (dt), update the current state using the Euler forward method. If the constraint specified is satisfied, return true, otherwise return false.

Definition at line 1640 of file robot_state.cpp.

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◆ interpolate() [1/3]

void moveit::core::RobotState::interpolate ( const RobotState to,
double  t,
RobotState state 
) const

Interpolate towards "to" state. Mimic joints are correctly updated and flags are set so that FK is recomputed when needed.

Parameters
tointerpolate to this state
ta fraction in the range [0 1]. If 1, the result matches "to" state exactly.
stateholds the result

Definition at line 1126 of file robot_state.cpp.

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◆ interpolate() [2/3]

void moveit::core::RobotState::interpolate ( const RobotState to,
double  t,
RobotState state,
const JointModel joint 
) const

Interpolate towards "to" state, but only for a single joint. Mimic joints are correctly updated and flags are set so that FK is recomputed when needed.

Parameters
tointerpolate to this state
ta fraction in the range [0 1]. If 1, the result matches "to" state exactly.
stateholds the result
jointinterpolate only for this joint

Definition at line 1147 of file robot_state.cpp.

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◆ interpolate() [3/3]

void moveit::core::RobotState::interpolate ( const RobotState to,
double  t,
RobotState state,
const JointModelGroup joint_group 
) const

Interpolate towards "to" state, but only for the joints in the specified group. Mimic joints are correctly updated and flags are set so that FK is recomputed when needed.

Parameters
tointerpolate to this state
ta fraction in the range [0 1]. If 1, the result matches "to" state exactly.
stateholds the result
joint_groupinterpolate only for the joints in this group

Definition at line 1135 of file robot_state.cpp.

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◆ invertVelocity()

void moveit::core::RobotState::invertVelocity ( )

Invert velocity if present.

Definition at line 477 of file robot_state.cpp.

◆ isValidVelocityMove()

bool moveit::core::RobotState::isValidVelocityMove ( const RobotState other,
const JointModelGroup group,
double  dt 
) const

Check that the time to move between two waypoints is sufficient given velocity limits and time step.

Parameters
other- robot state to compare joint positions against
group- planning group to compare joint positions against
dt- time step between the two points

Definition at line 1084 of file robot_state.cpp.

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◆ knowsFrameTransform()

bool moveit::core::RobotState::knowsFrameTransform ( const std::string &  frame_id) const

Check if a transformation matrix from the model frame (root of model) to frame frame_id is known.

Definition at line 1357 of file robot_state.cpp.

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◆ operator=()

RobotState & moveit::core::RobotState::operator= ( const RobotState other)

Copy operator.

Definition at line 106 of file robot_state.cpp.

◆ printDirtyInfo()

void moveit::core::RobotState::printDirtyInfo ( std::ostream &  out = std::cout) const

Definition at line 2323 of file robot_state.cpp.

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◆ printStateInfo()

void moveit::core::RobotState::printStateInfo ( std::ostream &  out = std::cout) const

Definition at line 2337 of file robot_state.cpp.

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◆ printStatePositions()

void moveit::core::RobotState::printStatePositions ( std::ostream &  out = std::cout) const

Definition at line 2264 of file robot_state.cpp.

◆ printStatePositionsWithJointLimits()

void moveit::core::RobotState::printStatePositionsWithJointLimits ( const moveit::core::JointModelGroup jmg,
std::ostream &  out = std::cout 
) const

Output to console the current state of the robot's joint limits.

Definition at line 2271 of file robot_state.cpp.

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◆ printTransform()

void moveit::core::RobotState::printTransform ( const Eigen::Isometry3d &  transform,
std::ostream &  out = std::cout 
) const

Definition at line 2379 of file robot_state.cpp.

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◆ printTransforms()

void moveit::core::RobotState::printTransforms ( std::ostream &  out = std::cout) const

Definition at line 2397 of file robot_state.cpp.

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◆ satisfiesBounds() [1/3]

bool moveit::core::RobotState::satisfiesBounds ( const JointModel joint,
double  margin = 0.0 
) const
inline

Definition at line 1416 of file robot_state.h.

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◆ satisfiesBounds() [2/3]

bool moveit::core::RobotState::satisfiesBounds ( const JointModelGroup joint_group,
double  margin = 0.0 
) const

Definition at line 963 of file robot_state.cpp.

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◆ satisfiesBounds() [3/3]

bool moveit::core::RobotState::satisfiesBounds ( double  margin = 0.0) const

Definition at line 952 of file robot_state.cpp.

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◆ satisfiesPositionBounds()

bool moveit::core::RobotState::satisfiesPositionBounds ( const JointModel joint,
double  margin = 0.0 
) const
inline

Definition at line 1420 of file robot_state.h.

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◆ satisfiesVelocityBounds()

bool moveit::core::RobotState::satisfiesVelocityBounds ( const JointModel joint,
double  margin = 0.0 
) const
inline

Definition at line 1424 of file robot_state.h.

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◆ setAttachedBodyUpdateCallback()

void moveit::core::RobotState::setAttachedBodyUpdateCallback ( const AttachedBodyCallback callback)

Definition at line 1160 of file robot_state.cpp.

◆ setFromDiffIK() [1/2]

bool moveit::core::RobotState::setFromDiffIK ( const JointModelGroup group,
const Eigen::VectorXd &  twist,
const std::string &  tip,
double  dt,
const GroupStateValidityCallbackFn constraint = GroupStateValidityCallbackFn() 
)

Set the joint values from a Cartesian velocity applied during a time dt.

Parameters
groupthe group of joints this function operates on
twista Cartesian velocity on the 'tip' frame
tipthe frame for which the twist is given
dta time interval (seconds)
sta secondary task computation function

Definition at line 1577 of file robot_state.cpp.

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◆ setFromDiffIK() [2/2]

bool moveit::core::RobotState::setFromDiffIK ( const JointModelGroup group,
const geometry_msgs::msg::Twist &  twist,
const std::string &  tip,
double  dt,
const GroupStateValidityCallbackFn constraint = GroupStateValidityCallbackFn() 
)

Set the joint values from a Cartesian velocity applied during a time dt.

Parameters
groupthe group of joints this function operates on
twista Cartesian velocity on the 'tip' frame
tipthe frame for which the twist is given
dta time interval (seconds)
sta secondary task computation function

Definition at line 1585 of file robot_state.cpp.

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◆ setFromIK() [1/7]

bool moveit::core::RobotState::setFromIK ( const JointModelGroup group,
const Eigen::Isometry3d &  pose,
const std::string &  tip,
const std::vector< double > &  consistency_limits,
double  timeout = 0.0,
const GroupStateValidityCallbackFn constraint = GroupStateValidityCallbackFn(),
const kinematics::KinematicsQueryOptions options = kinematics::KinematicsQueryOptions(),
const kinematics::KinematicsBase::IKCostFn cost_function = kinematics::KinematicsBase::IKCostFn() 
)

If the group this state corresponds to is a chain and a solver is available, then the joint values can be set by computing inverse kinematics. The pose is assumed to be in the reference frame of the kinematic model. Returns true on success.

Parameters
poseThe pose the last link in the chain needs to achieve
tipThe name of the frame for which IK is attempted.
consistency_limitsThis specifies the desired distance between the solution and the seed state
timeoutThe timeout passed to the kinematics solver on each attempt
constraintA state validity constraint to be required for IK solutions

Definition at line 1752 of file robot_state.cpp.

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◆ setFromIK() [2/7]

bool moveit::core::RobotState::setFromIK ( const JointModelGroup group,
const Eigen::Isometry3d &  pose,
const std::string &  tip,
double  timeout = 0.0,
const GroupStateValidityCallbackFn constraint = GroupStateValidityCallbackFn(),
const kinematics::KinematicsQueryOptions options = kinematics::KinematicsQueryOptions(),
const kinematics::KinematicsBase::IKCostFn cost_function = kinematics::KinematicsBase::IKCostFn() 
)

If the group this state corresponds to is a chain and a solver is available, then the joint values can be set by computing inverse kinematics. The pose is assumed to be in the reference frame of the kinematic model. Returns true on success.

Parameters
poseThe pose the last link in the chain needs to achieve
timeoutThe timeout passed to the kinematics solver on each attempt
constraintA state validity constraint to be required for IK solutions

Definition at line 1699 of file robot_state.cpp.

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◆ setFromIK() [3/7]

bool moveit::core::RobotState::setFromIK ( const JointModelGroup group,
const Eigen::Isometry3d &  pose,
double  timeout = 0.0,
const GroupStateValidityCallbackFn constraint = GroupStateValidityCallbackFn(),
const kinematics::KinematicsQueryOptions options = kinematics::KinematicsQueryOptions(),
const kinematics::KinematicsBase::IKCostFn cost_function = kinematics::KinematicsBase::IKCostFn() 
)

If the group this state corresponds to is a chain and a solver is available, then the joint values can be set by computing inverse kinematics. The pose is assumed to be in the reference frame of the kinematic model. Returns true on success.

Parameters
poseThe pose the last link in the chain needs to achieve
tipThe name of the link the pose is specified for
timeoutThe timeout passed to the kinematics solver on each attempt

Definition at line 1684 of file robot_state.cpp.

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◆ setFromIK() [4/7]

bool moveit::core::RobotState::setFromIK ( const JointModelGroup group,
const EigenSTL::vector_Isometry3d &  poses,
const std::vector< std::string > &  tips,
const std::vector< std::vector< double >> &  consistency_limits,
double  timeout = 0.0,
const GroupStateValidityCallbackFn constraint = GroupStateValidityCallbackFn(),
const kinematics::KinematicsQueryOptions options = kinematics::KinematicsQueryOptions(),
const kinematics::KinematicsBase::IKCostFn cost_function = kinematics::KinematicsBase::IKCostFn() 
)

Warning: This function inefficiently copies all transforms around. If the group consists of a set of sub-groups that are each a chain and a solver is available for each sub-group, then the joint values can be set by computing inverse kinematics. The poses are assumed to be in the reference frame of the kinematic model. The poses are assumed to be in the same order as the order of the sub-groups in this group. Returns true on success.

Parameters
posesThe poses the last link in each chain needs to achieve
tipsThe names of the frames for which IK is attempted.
consistency_limitsThis specifies the desired distance between the solution and the seed state
timeoutThe timeout passed to the kinematics solver on each attempt
constraintA state validity constraint to be required for IK solutions

◆ setFromIK() [5/7]

bool moveit::core::RobotState::setFromIK ( const JointModelGroup group,
const EigenSTL::vector_Isometry3d &  poses,
const std::vector< std::string > &  tips,
double  timeout = 0.0,
const GroupStateValidityCallbackFn constraint = GroupStateValidityCallbackFn(),
const kinematics::KinematicsQueryOptions options = kinematics::KinematicsQueryOptions(),
const kinematics::KinematicsBase::IKCostFn cost_function = kinematics::KinematicsBase::IKCostFn() 
)

Warning: This function inefficiently copies all transforms around. If the group consists of a set of sub-groups that are each a chain and a solver is available for each sub-group, then the joint values can be set by computing inverse kinematics. The poses are assumed to be in the reference frame of the kinematic model. The poses are assumed to be in the same order as the order of the sub-groups in this group. Returns true on success.

Parameters
posesThe poses the last link in each chain needs to achieve
tipsThe names of the frames for which IK is attempted.
timeoutThe timeout passed to the kinematics solver on each attempt
constraintA state validity constraint to be required for IK solutions

Definition at line 1771 of file robot_state.cpp.

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◆ setFromIK() [6/7]

bool moveit::core::RobotState::setFromIK ( const JointModelGroup group,
const geometry_msgs::msg::Pose &  pose,
const std::string &  tip,
double  timeout = 0.0,
const GroupStateValidityCallbackFn constraint = GroupStateValidityCallbackFn(),
const kinematics::KinematicsQueryOptions options = kinematics::KinematicsQueryOptions(),
const kinematics::KinematicsBase::IKCostFn cost_function = kinematics::KinematicsBase::IKCostFn() 
)

If the group this state corresponds to is a chain and a solver is available, then the joint values can be set by computing inverse kinematics. The pose is assumed to be in the reference frame of the kinematic model. Returns true on success.

Parameters
poseThe pose the tip link in the chain needs to achieve
tipThe name of the link the pose is specified for
timeoutThe timeout passed to the kinematics solver on each attempt
constraintA state validity constraint to be required for IK solutions

Definition at line 1673 of file robot_state.cpp.

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◆ setFromIK() [7/7]

bool moveit::core::RobotState::setFromIK ( const JointModelGroup group,
const geometry_msgs::msg::Pose &  pose,
double  timeout = 0.0,
const GroupStateValidityCallbackFn constraint = GroupStateValidityCallbackFn(),
const kinematics::KinematicsQueryOptions options = kinematics::KinematicsQueryOptions(),
const kinematics::KinematicsBase::IKCostFn cost_function = kinematics::KinematicsBase::IKCostFn() 
)

If the group this state corresponds to is a chain and a solver is available, then the joint values can be set by computing inverse kinematics. The pose is assumed to be in the reference frame of the kinematic model. Returns true on success.

Parameters
poseThe pose the last link in the chain needs to achieve
timeoutThe timeout passed to the kinematics solver on each attempt
constraintA state validity constraint to be required for IK solutions

Definition at line 1659 of file robot_state.cpp.

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◆ setFromIKSubgroups()

bool moveit::core::RobotState::setFromIKSubgroups ( const JointModelGroup group,
const EigenSTL::vector_Isometry3d &  poses,
const std::vector< std::string > &  tips,
const std::vector< std::vector< double >> &  consistency_limits,
double  timeout = 0.0,
const GroupStateValidityCallbackFn constraint = GroupStateValidityCallbackFn(),
const kinematics::KinematicsQueryOptions options = kinematics::KinematicsQueryOptions() 
)

setFromIK for multiple poses and tips (end effectors) when no solver exists for the jmg that can solver for non-chain kinematics. In this case, we divide the group into subgroups and do IK solving individually

Parameters
posesThe poses the last link in each chain needs to achieve
tipsThe names of the frames for which IK is attempted.
consistency_limitsThis specifies the desired distance between the solution and the seed state
timeoutThe timeout passed to the kinematics solver on each attempt
constraintA state validity constraint to be required for IK solutions

Definition at line 2021 of file robot_state.cpp.

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◆ setJointEfforts()

void moveit::core::RobotState::setJointEfforts ( const JointModel joint,
const double *  effort 
)

Definition at line 554 of file robot_state.cpp.

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◆ setJointGroupAccelerations() [1/6]

void moveit::core::RobotState::setJointGroupAccelerations ( const JointModelGroup group,
const double *  gstate 
)

Given accelerations for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 685 of file robot_state.cpp.

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◆ setJointGroupAccelerations() [2/6]

void moveit::core::RobotState::setJointGroupAccelerations ( const JointModelGroup group,
const Eigen::VectorXd &  values 
)

Given accelerations for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 700 of file robot_state.cpp.

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◆ setJointGroupAccelerations() [3/6]

void moveit::core::RobotState::setJointGroupAccelerations ( const JointModelGroup group,
const std::vector< double > &  gstate 
)
inline

Given accelerations for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 844 of file robot_state.h.

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◆ setJointGroupAccelerations() [4/6]

void moveit::core::RobotState::setJointGroupAccelerations ( const std::string &  joint_group_name,
const double *  gstate 
)
inline

Given accelerations for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 826 of file robot_state.h.

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◆ setJointGroupAccelerations() [5/6]

void moveit::core::RobotState::setJointGroupAccelerations ( const std::string &  joint_group_name,
const Eigen::VectorXd &  values 
)
inline

Given accelerations for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 855 of file robot_state.h.

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◆ setJointGroupAccelerations() [6/6]

void moveit::core::RobotState::setJointGroupAccelerations ( const std::string &  joint_group_name,
const std::vector< double > &  gstate 
)
inline

Given accelerations for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 835 of file robot_state.h.

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◆ setJointGroupActivePositions() [1/4]

void moveit::core::RobotState::setJointGroupActivePositions ( const JointModelGroup group,
const Eigen::VectorXd &  values 
)

Given positions for the variables of active joints that make up a group, in the order found in the group (excluding values of mimic joints), set those as the new values that correspond to the group.

Definition at line 606 of file robot_state.cpp.

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◆ setJointGroupActivePositions() [2/4]

void moveit::core::RobotState::setJointGroupActivePositions ( const JointModelGroup group,
const std::vector< double > &  gstate 
)

Given positions for the variables of active joints that make up a group, in the order found in the group (excluding values of mimic joints), set those as the new values that correspond to the group.

Definition at line 594 of file robot_state.cpp.

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◆ setJointGroupActivePositions() [3/4]

void moveit::core::RobotState::setJointGroupActivePositions ( const std::string &  joint_group_name,
const Eigen::VectorXd &  values 
)
inline

Given positions for the variables of active joints that make up a group, in the order found in the group (excluding values of mimic joints), set those as the new values that correspond to the group.

Definition at line 656 of file robot_state.h.

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◆ setJointGroupActivePositions() [4/4]

void moveit::core::RobotState::setJointGroupActivePositions ( const std::string &  joint_group_name,
const std::vector< double > &  gstate 
)
inline

Given positions for the variables of active joints that make up a group, in the order found in the group (excluding values of mimic joints), set those as the new values that correspond to the group.

Definition at line 638 of file robot_state.h.

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◆ setJointGroupPositions() [1/6]

void moveit::core::RobotState::setJointGroupPositions ( const JointModelGroup group,
const double *  gstate 
)

Given positions for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 571 of file robot_state.cpp.

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◆ setJointGroupPositions() [2/6]

void moveit::core::RobotState::setJointGroupPositions ( const JointModelGroup group,
const Eigen::VectorXd &  values 
)

Given positions for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 586 of file robot_state.cpp.

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◆ setJointGroupPositions() [3/6]

void moveit::core::RobotState::setJointGroupPositions ( const JointModelGroup group,
const std::vector< double > &  gstate 
)
inline

Given positions for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 604 of file robot_state.h.

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◆ setJointGroupPositions() [4/6]

void moveit::core::RobotState::setJointGroupPositions ( const std::string &  joint_group_name,
const double *  gstate 
)
inline

Given positions for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 583 of file robot_state.h.

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◆ setJointGroupPositions() [5/6]

void moveit::core::RobotState::setJointGroupPositions ( const std::string &  joint_group_name,
const Eigen::VectorXd &  values 
)
inline

Given positions for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 616 of file robot_state.h.

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◆ setJointGroupPositions() [6/6]

void moveit::core::RobotState::setJointGroupPositions ( const std::string &  joint_group_name,
const std::vector< double > &  gstate 
)
inline

Given positions for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 592 of file robot_state.h.

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◆ setJointGroupVelocities() [1/6]

void moveit::core::RobotState::setJointGroupVelocities ( const JointModelGroup group,
const double *  gstate 
)

Given velocities for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 640 of file robot_state.cpp.

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◆ setJointGroupVelocities() [2/6]

void moveit::core::RobotState::setJointGroupVelocities ( const JointModelGroup group,
const Eigen::VectorXd &  values 
)

Given velocities for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 655 of file robot_state.cpp.

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◆ setJointGroupVelocities() [3/6]

void moveit::core::RobotState::setJointGroupVelocities ( const JointModelGroup group,
const std::vector< double > &  gstate 
)
inline

Given velocities for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 744 of file robot_state.h.

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◆ setJointGroupVelocities() [4/6]

void moveit::core::RobotState::setJointGroupVelocities ( const std::string &  joint_group_name,
const double *  gstate 
)
inline

Given velocities for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 726 of file robot_state.h.

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◆ setJointGroupVelocities() [5/6]

void moveit::core::RobotState::setJointGroupVelocities ( const std::string &  joint_group_name,
const Eigen::VectorXd &  values 
)
inline

Given velocities for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 755 of file robot_state.h.

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◆ setJointGroupVelocities() [6/6]

void moveit::core::RobotState::setJointGroupVelocities ( const std::string &  joint_group_name,
const std::vector< double > &  gstate 
)
inline

Given velocities for the variables that make up a group, in the order found in the group (including values of mimic joints), set those as the new values that correspond to the group.

Definition at line 735 of file robot_state.h.

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◆ setJointPositions() [1/6]

void moveit::core::RobotState::setJointPositions ( const JointModel joint,
const double *  position 
)

Definition at line 486 of file robot_state.cpp.

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◆ setJointPositions() [2/6]

void moveit::core::RobotState::setJointPositions ( const JointModel joint,
const Eigen::Isometry3d &  transform 
)

Definition at line 497 of file robot_state.cpp.

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◆ setJointPositions() [3/6]

void moveit::core::RobotState::setJointPositions ( const JointModel joint,
const std::vector< double > &  position 
)
inline

Definition at line 525 of file robot_state.h.

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◆ setJointPositions() [4/6]

void moveit::core::RobotState::setJointPositions ( const std::string &  joint_name,
const double *  position 
)
inline

Definition at line 515 of file robot_state.h.

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◆ setJointPositions() [5/6]

void moveit::core::RobotState::setJointPositions ( const std::string &  joint_name,
const Eigen::Isometry3d &  transform 
)
inline

Definition at line 532 of file robot_state.h.

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◆ setJointPositions() [6/6]

void moveit::core::RobotState::setJointPositions ( const std::string &  joint_name,
const std::vector< double > &  position 
)
inline

Definition at line 520 of file robot_state.h.

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◆ setJointVelocities()

void moveit::core::RobotState::setJointVelocities ( const JointModel joint,
const double *  velocity 
)

Definition at line 508 of file robot_state.cpp.

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◆ setToDefaultValues() [1/3]

void moveit::core::RobotState::setToDefaultValues ( )

Set all joints to their default positions. The default position is 0, or if that is not within bounds then half way between min and max bound.

Definition at line 339 of file robot_state.cpp.

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◆ setToDefaultValues() [2/3]

bool moveit::core::RobotState::setToDefaultValues ( const JointModelGroup group,
const std::string &  name 
)

Set the joints in group to the position name defined in the SRDF.

Definition at line 331 of file robot_state.cpp.

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◆ setToDefaultValues() [3/3]

bool moveit::core::RobotState::setToDefaultValues ( const std::string &  group_name,
const std::string &  state_name 
)
inline

Definition at line 1141 of file robot_state.h.

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◆ setToIKSolverFrame() [1/2]

bool moveit::core::RobotState::setToIKSolverFrame ( Eigen::Isometry3d &  pose,
const kinematics::KinematicsBaseConstPtr &  solver 
)

Transform pose from the robot model's base frame to the reference frame of the IK solver.

Parameters
pose- the input to change
solver- a kin solver whose base frame is important to us
Returns
true if no error

Definition at line 1730 of file robot_state.cpp.

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◆ setToIKSolverFrame() [2/2]

bool moveit::core::RobotState::setToIKSolverFrame ( Eigen::Isometry3d &  pose,
const std::string &  ik_frame 
)

Transform pose from the robot model's base frame to the reference frame of the IK solver.

Parameters
pose- the input to change
ik_frame- the name of frame of reference of base of ik solver
Returns
true if no error

Definition at line 1735 of file robot_state.cpp.

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◆ setToRandomPositions() [1/3]

void moveit::core::RobotState::setToRandomPositions ( )

Set all joints to random values. Values will be within default bounds.

Definition at line 262 of file robot_state.cpp.

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◆ setToRandomPositions() [2/3]

void moveit::core::RobotState::setToRandomPositions ( const JointModelGroup group)

Set all joints in group to random values. Values will be within default bounds.

Definition at line 271 of file robot_state.cpp.

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◆ setToRandomPositions() [3/3]

void moveit::core::RobotState::setToRandomPositions ( const JointModelGroup group,
random_numbers::RandomNumberGenerator &  rng 
)

Set all joints in group to random values using a specified random number generator. Values will be within default bounds.

Definition at line 278 of file robot_state.cpp.

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◆ setToRandomPositionsNearBy() [1/4]

void moveit::core::RobotState::setToRandomPositionsNearBy ( const JointModelGroup group,
const RobotState seed,
const std::vector< double > &  distances 
)

Set all joints in group to random values near the value in seed. distances MUST have the same size as group.getActiveJointModels(). Each value in distances is the maximum amount the corresponding active joint in group will vary from the corresponding value in seed. \distance represents meters for prismatic/positional joints and radians for revolute/orientation joints. Resulting values are clamped within default bounds.

Definition at line 286 of file robot_state.cpp.

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◆ setToRandomPositionsNearBy() [2/4]

void moveit::core::RobotState::setToRandomPositionsNearBy ( const JointModelGroup group,
const RobotState seed,
const std::vector< double > &  distances,
random_numbers::RandomNumberGenerator &  rng 
)

Set all joints in group to random values near the value in seed, using a specified random number generator. distances MUST have the same size as group.getActiveJointModels(). Each value in distances is the maximum amount the corresponding active joint in group will vary from the corresponding value in seed. \distance represents meters for prismatic/positional joints and radians for revolute/orientation joints. Resulting values are clamped within default bounds.

Definition at line 295 of file robot_state.cpp.

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◆ setToRandomPositionsNearBy() [3/4]

void moveit::core::RobotState::setToRandomPositionsNearBy ( const JointModelGroup group,
const RobotState seed,
double  distance 
)

Set all joints in group to random values near the value in seed. distance is the maximum amount each joint value will vary from the corresponding value in seed. \distance represents meters for prismatic/positional joints and radians for revolute/orientation joints. Resulting values are clamped within default bounds.

Definition at line 310 of file robot_state.cpp.

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◆ setToRandomPositionsNearBy() [4/4]

void moveit::core::RobotState::setToRandomPositionsNearBy ( const JointModelGroup group,
const RobotState seed,
double  distance,
random_numbers::RandomNumberGenerator &  rng 
)

Set all joints in group to random values near the value in seed, using a specified random number generator. distance is the maximum amount each joint value will vary from the corresponding value in seed. \distance represents meters for prismatic/positional joints and radians for revolute/orientation joints. Resulting values are clamped within default bounds.

Definition at line 318 of file robot_state.cpp.

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◆ setVariableAcceleration() [1/2]

void moveit::core::RobotState::setVariableAcceleration ( const std::string &  variable,
double  value 
)
inline

Set the acceleration of a variable. If an unknown variable name is specified, an exception is thrown.

Definition at line 381 of file robot_state.h.

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◆ setVariableAcceleration() [2/2]

void moveit::core::RobotState::setVariableAcceleration ( int  index,
double  value 
)
inline

Set the acceleration of a single variable. The variable is specified by its index (a value associated by the RobotModel to each variable)

Definition at line 388 of file robot_state.h.

◆ setVariableAccelerations() [1/5]

void moveit::core::RobotState::setVariableAccelerations ( const double *  acceleration)
inline

Given an array with acceleration values for all variables, set those values as the accelerations in this state.

Definition at line 348 of file robot_state.h.

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◆ setVariableAccelerations() [2/5]

void moveit::core::RobotState::setVariableAccelerations ( const std::map< std::string, double > &  variable_map)

Set the accelerations of a set of variables. If unknown variable names are specified, an exception is thrown.

Definition at line 431 of file robot_state.cpp.

◆ setVariableAccelerations() [3/5]

void moveit::core::RobotState::setVariableAccelerations ( const std::map< std::string, double > &  variable_map,
std::vector< std::string > &  missing_variables 
)

Set the accelerations of a set of variables. If unknown variable names are specified, an exception is thrown. Additionally, missing_variables is filled with the names of the variables that are not set.

Definition at line 438 of file robot_state.cpp.

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◆ setVariableAccelerations() [4/5]

void moveit::core::RobotState::setVariableAccelerations ( const std::vector< double > &  acceleration)
inline

Given an array with acceleration values for all variables, set those values as the accelerations in this state.

Definition at line 359 of file robot_state.h.

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◆ setVariableAccelerations() [5/5]

void moveit::core::RobotState::setVariableAccelerations ( const std::vector< std::string > &  variable_names,
const std::vector< double > &  variable_acceleration 
)

Set the accelerations of a set of variables. If unknown variable names are specified, an exception is thrown.

Definition at line 445 of file robot_state.cpp.

◆ setVariableEffort() [1/7]

void moveit::core::RobotState::setVariableEffort ( const double *  effort)
inline

Given an array with effort values for all variables, set those values as the effort in this state.

Definition at line 445 of file robot_state.h.

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◆ setVariableEffort() [2/7]

void moveit::core::RobotState::setVariableEffort ( const std::map< std::string, double > &  variable_map)

Set the effort of a set of variables. If unknown variable names are specified, an exception is thrown.

Definition at line 454 of file robot_state.cpp.

◆ setVariableEffort() [3/7]

void moveit::core::RobotState::setVariableEffort ( const std::map< std::string, double > &  variable_map,
std::vector< std::string > &  missing_variables 
)

Set the effort of a set of variables. If unknown variable names are specified, an exception is thrown. Additionally, missing_variables is filled with the names of the variables that are not set.

Definition at line 461 of file robot_state.cpp.

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◆ setVariableEffort() [4/7]

void moveit::core::RobotState::setVariableEffort ( const std::string &  variable,
double  value 
)
inline

Set the effort of a variable. If an unknown variable name is specified, an exception is thrown.

Definition at line 472 of file robot_state.h.

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◆ setVariableEffort() [5/7]

void moveit::core::RobotState::setVariableEffort ( const std::vector< double > &  effort)
inline

Given an array with effort values for all variables, set those values as the effort in this state.

Definition at line 454 of file robot_state.h.

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◆ setVariableEffort() [6/7]

void moveit::core::RobotState::setVariableEffort ( const std::vector< std::string > &  variable_names,
const std::vector< double > &  variable_acceleration 
)

Set the effort of a set of variables. If unknown variable names are specified, an exception is thrown.

Definition at line 468 of file robot_state.cpp.

◆ setVariableEffort() [7/7]

void moveit::core::RobotState::setVariableEffort ( int  index,
double  value 
)
inline

Set the effort of a single variable. The variable is specified by its index (a value associated by the RobotModel to each variable)

Definition at line 479 of file robot_state.h.

◆ setVariablePosition() [1/2]

void moveit::core::RobotState::setVariablePosition ( const std::string &  variable,
double  value 
)
inline

Set the position of a single variable. An exception is thrown if the variable name is not known.

Definition at line 188 of file robot_state.h.

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◆ setVariablePosition() [2/2]

void moveit::core::RobotState::setVariablePosition ( int  index,
double  value 
)
inline

Set the position of a single variable. The variable is specified by its index (a value associated by the RobotModel to each variable)

Definition at line 195 of file robot_state.h.

◆ setVariablePositions() [1/5]

void moveit::core::RobotState::setVariablePositions ( const double *  position)

It is assumed positions is an array containing the new positions for all variables in this state. Those values are copied into the state.

Definition at line 349 of file robot_state.cpp.

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◆ setVariablePositions() [2/5]

void moveit::core::RobotState::setVariablePositions ( const std::map< std::string, double > &  variable_map)

Set the positions of a set of variables. If unknown variable names are specified, an exception is thrown.

Definition at line 361 of file robot_state.cpp.

◆ setVariablePositions() [3/5]

void moveit::core::RobotState::setVariablePositions ( const std::map< std::string, double > &  variable_map,
std::vector< std::string > &  missing_variables 
)

Set the positions of a set of variables. If unknown variable names are specified, an exception is thrown. Additionally, missing_variables is filled with the names of the variables that are not set.

Definition at line 388 of file robot_state.cpp.

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◆ setVariablePositions() [4/5]

void moveit::core::RobotState::setVariablePositions ( const std::vector< double > &  position)
inline

It is assumed positions is an array containing the new positions for all variables in this state. Those values are copied into the state.

Definition at line 167 of file robot_state.h.

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◆ setVariablePositions() [5/5]

void moveit::core::RobotState::setVariablePositions ( const std::vector< std::string > &  variable_names,
const std::vector< double > &  variable_position 
)

Set the positions of a set of variables. If unknown variable names are specified, an exception is thrown. Additionally, missing_variables is filled with the names of the variables that are not set.

Definition at line 395 of file robot_state.cpp.

◆ setVariableValues()

void moveit::core::RobotState::setVariableValues ( const sensor_msgs::msg::JointState &  msg)
inline

Definition at line 1125 of file robot_state.h.

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◆ setVariableVelocities() [1/5]

void moveit::core::RobotState::setVariableVelocities ( const double *  velocity)
inline

Given an array with velocity values for all variables, set those values as the velocities in this state.

Definition at line 253 of file robot_state.h.

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◆ setVariableVelocities() [2/5]

void moveit::core::RobotState::setVariableVelocities ( const std::map< std::string, double > &  variable_map)

Set the velocities of a set of variables. If unknown variable names are specified, an exception is thrown.

Definition at line 408 of file robot_state.cpp.

◆ setVariableVelocities() [3/5]

void moveit::core::RobotState::setVariableVelocities ( const std::map< std::string, double > &  variable_map,
std::vector< std::string > &  missing_variables 
)

Set the velocities of a set of variables. If unknown variable names are specified, an exception is thrown. Additionally, missing_variables is filled with the names of the variables that are not set.

Definition at line 415 of file robot_state.cpp.

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◆ setVariableVelocities() [4/5]

void moveit::core::RobotState::setVariableVelocities ( const std::vector< double > &  velocity)
inline

Given an array with velocity values for all variables, set those values as the velocities in this state.

Definition at line 261 of file robot_state.h.

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◆ setVariableVelocities() [5/5]

void moveit::core::RobotState::setVariableVelocities ( const std::vector< std::string > &  variable_names,
const std::vector< double > &  variable_velocity 
)

Set the velocities of a set of variables. If unknown variable names are specified, an exception is thrown.

Definition at line 422 of file robot_state.cpp.

◆ setVariableVelocity() [1/2]

void moveit::core::RobotState::setVariableVelocity ( const std::string &  variable,
double  value 
)
inline

Set the velocity of a variable. If an unknown variable name is specified, an exception is thrown.

Definition at line 282 of file robot_state.h.

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◆ setVariableVelocity() [2/2]

void moveit::core::RobotState::setVariableVelocity ( int  index,
double  value 
)
inline

Set the velocity of a single variable. The variable is specified by its index (a value associated by the RobotModel to each variable)

Definition at line 289 of file robot_state.h.

◆ update()

void moveit::core::RobotState::update ( bool  force = false)

Update all transforms.

Definition at line 730 of file robot_state.cpp.

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◆ updateCollisionBodyTransforms()

void moveit::core::RobotState::updateCollisionBodyTransforms ( )

Update the transforms for the collision bodies. This call is needed before calling collision checking. If updating link transforms or joint transforms is needed, the corresponding updates are also triggered.

Definition at line 743 of file robot_state.cpp.

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◆ updateLinkTransforms()

void moveit::core::RobotState::updateLinkTransforms ( )

Update the reference frame transforms for links. This call is needed before using the transforms of links for coordinate transforms.

Definition at line 775 of file robot_state.cpp.

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◆ updateStateWithLinkAt() [1/2]

void moveit::core::RobotState::updateStateWithLinkAt ( const LinkModel link,
const Eigen::Isometry3d &  transform,
bool  backward = false 
)

Update the state after setting a particular link to the input global transform pose.

Definition at line 850 of file robot_state.cpp.

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◆ updateStateWithLinkAt() [2/2]

void moveit::core::RobotState::updateStateWithLinkAt ( const std::string &  link_name,
const Eigen::Isometry3d &  transform,
bool  backward = false 
)
inline

Update the state after setting a particular link to the input global transform pose.

This "warps" the given link to the given pose, neglecting the joint values of its parent joint. The link transforms of link and all its descendants are updated, but not marked as dirty, although they do not match the joint values anymore! Collision body transforms are not yet updated, but marked dirty only. Use update(false) or updateCollisionBodyTransforms() to update them as well.

Definition at line 1221 of file robot_state.h.

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◆ zeroAccelerations()

void moveit::core::RobotState::zeroAccelerations ( )

Set all accelerations to 0.0.

Definition at line 228 of file robot_state.cpp.

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◆ zeroEffort()

void moveit::core::RobotState::zeroEffort ( )

Set all effort values to 0.0.

Definition at line 234 of file robot_state.cpp.

◆ zeroVelocities()

void moveit::core::RobotState::zeroVelocities ( )

Set all velocities to 0.0.

Definition at line 222 of file robot_state.cpp.

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The documentation for this class was generated from the following files: