moveit2
The MoveIt Motion Planning Framework for ROS 2.
octomap_render.h
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34 
35 /* Author: Julius Kammerl */
36 
37 #pragma once
38 
39 #include <memory>
40 #include <octomap/octomap.h>
41 #include <OgrePrerequisites.h>
42 #include <rviz_common/properties/color_property.hpp>
43 #include <rviz_default_plugins/displays/pointcloud/point_cloud_helpers.hpp>
44 #include <vector>
45 
46 namespace octomap
47 {
48 class OcTree;
49 }
50 
51 namespace moveit_rviz_plugin
52 {
54 {
58 };
59 
61 {
64 };
65 
67 {
68 public:
69  OcTreeRender(const std::shared_ptr<const octomap::OcTree>& octree, OctreeVoxelRenderMode octree_voxel_rendering,
70  OctreeVoxelColorMode octree_color_mode, std::size_t max_octree_depth, Ogre::SceneNode* parent_node);
71  virtual ~OcTreeRender();
72 
73  void setPosition(const Ogre::Vector3& position);
74  void setOrientation(const Ogre::Quaternion& orientation);
75 
76 private:
77  void setColor(double z_pos, double min_z, double max_z, double color_factor, rviz_rendering::PointCloud::Point* point);
78  void setProbColor(double prob, rviz_rendering::PointCloud::Point* point);
79 
80  void octreeDecoding(const std::shared_ptr<const octomap::OcTree>& octree,
81  OctreeVoxelRenderMode octree_voxel_rendering, OctreeVoxelColorMode octree_color_mode);
82 
83  // Ogre-rviz point clouds
84  std::vector<rviz_rendering::PointCloud*> cloud_;
85  std::shared_ptr<const octomap::OcTree> octree_;
86 
87  Ogre::SceneNode* scene_node_;
88 
89  double colorFactor_;
90  std::size_t octree_depth_;
91 };
92 } // namespace moveit_rviz_plugin
void setOrientation(const Ogre::Quaternion &orientation)
OcTreeRender(const std::shared_ptr< const octomap::OcTree > &octree, OctreeVoxelRenderMode octree_voxel_rendering, OctreeVoxelColorMode octree_color_mode, std::size_t max_octree_depth, Ogre::SceneNode *parent_node)
void setPosition(const Ogre::Vector3 &position)