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The MoveIt Motion Planning Framework for ROS 2.
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Public Member Functions | Public Attributes | List of all members
collision_detection::CollisionGeometryData Struct Reference

Wrapper around world, link and attached objects' geometry data. More...

#include <collision_common.h>

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Public Member Functions

 CollisionGeometryData (const moveit::core::LinkModel *link, int index)
 Constructor for a robot link collision geometry object.
 
 CollisionGeometryData (const moveit::core::AttachedBody *ab, int index)
 Constructor for a new collision geometry object which is attached to the robot.
 
 CollisionGeometryData (const World::Object *obj, int index)
 Constructor for a new world collision geometry.
 
const std::string & getID () const
 Returns the name which is saved in the member pointed to in ptr.
 
std::string getTypeString () const
 Returns a string of the corresponding type.
 
bool sameObject (const CollisionGeometryData &other) const
 Check if two CollisionGeometryData objects point to the same source object.
 

Public Attributes

BodyType type
 Indicates the body type of the object.
 
int shape_index
 Multiple CollisionGeometryData objects construct a collision object. The collision object refers to an array of coordinate transformations at a certain start index. The index of the transformation of a child CollisionGeometryData object is then given by adding the parent collision object index and the shape_index of a geometry data object.
 
union { 
 
   const moveit::core::LinkModel *   link 
 
   const moveit::core::AttachedBody *   ab 
 
   const World::Object *   obj 
 
   const void *   raw 
 
ptr 
 Points to the type of body which contains the geometry.
 

Detailed Description

Wrapper around world, link and attached objects' geometry data.

Definition at line 63 of file collision_common.h.

Constructor & Destructor Documentation

◆ CollisionGeometryData() [1/3]

collision_detection::CollisionGeometryData::CollisionGeometryData ( const moveit::core::LinkModel link,
int  index 
)
inline

Constructor for a robot link collision geometry object.

Definition at line 66 of file collision_common.h.

◆ CollisionGeometryData() [2/3]

collision_detection::CollisionGeometryData::CollisionGeometryData ( const moveit::core::AttachedBody ab,
int  index 
)
inline

Constructor for a new collision geometry object which is attached to the robot.

Definition at line 73 of file collision_common.h.

◆ CollisionGeometryData() [3/3]

collision_detection::CollisionGeometryData::CollisionGeometryData ( const World::Object obj,
int  index 
)
inline

Constructor for a new world collision geometry.

Definition at line 80 of file collision_common.h.

Member Function Documentation

◆ getID()

const std::string & collision_detection::CollisionGeometryData::getID ( ) const
inline

Returns the name which is saved in the member pointed to in ptr.

Definition at line 86 of file collision_common.h.

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◆ getTypeString()

std::string collision_detection::CollisionGeometryData::getTypeString ( ) const
inline

Returns a string of the corresponding type.

Definition at line 101 of file collision_common.h.

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◆ sameObject()

bool collision_detection::CollisionGeometryData::sameObject ( const CollisionGeometryData other) const
inline

Check if two CollisionGeometryData objects point to the same source object.

Definition at line 116 of file collision_common.h.

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Member Data Documentation

◆ ab

const moveit::core::AttachedBody* collision_detection::CollisionGeometryData::ab

Definition at line 134 of file collision_common.h.

◆ link

const moveit::core::LinkModel* collision_detection::CollisionGeometryData::link

Definition at line 133 of file collision_common.h.

◆ obj

const World::Object* collision_detection::CollisionGeometryData::obj

Definition at line 135 of file collision_common.h.

◆ [union]

union { ... } collision_detection::CollisionGeometryData::ptr

Points to the type of body which contains the geometry.

◆ raw

const void* collision_detection::CollisionGeometryData::raw

Definition at line 136 of file collision_common.h.

◆ shape_index

int collision_detection::CollisionGeometryData::shape_index

Multiple CollisionGeometryData objects construct a collision object. The collision object refers to an array of coordinate transformations at a certain start index. The index of the transformation of a child CollisionGeometryData object is then given by adding the parent collision object index and the shape_index of a geometry data object.

Definition at line 128 of file collision_common.h.

◆ type

BodyType collision_detection::CollisionGeometryData::type

Indicates the body type of the object.

Definition at line 122 of file collision_common.h.


The documentation for this struct was generated from the following file: