moveit2
The MoveIt Motion Planning Framework for ROS 2.
moveit::core::RobotState Member List

This is the complete list of members for moveit::core::RobotState, including all inherited members.

attachBody(std::unique_ptr< AttachedBody > attached_body)moveit::core::RobotState
attachBody(AttachedBody *attached_body)moveit::core::RobotState
attachBody(const std::string &id, const Eigen::Isometry3d &pose, const std::vector< shapes::ShapeConstPtr > &shapes, const EigenSTL::vector_Isometry3d &shape_poses, const std::set< std::string > &touch_links, const std::string &link_name, const trajectory_msgs::msg::JointTrajectory &detach_posture=trajectory_msgs::msg::JointTrajectory(), const moveit::core::FixedTransformsMap &subframe_poses=moveit::core::FixedTransformsMap())moveit::core::RobotState
attachBody(const std::string &id, const Eigen::Isometry3d &pose, const std::vector< shapes::ShapeConstPtr > &shapes, const EigenSTL::vector_Isometry3d &shape_poses, const std::vector< std::string > &touch_links, const std::string &link_name, const trajectory_msgs::msg::JointTrajectory &detach_posture=trajectory_msgs::msg::JointTrajectory(), const moveit::core::FixedTransformsMap &subframe_poses=moveit::core::FixedTransformsMap())moveit::core::RobotStateinline
clearAttachedBodies(const LinkModel *link)moveit::core::RobotState
clearAttachedBodies(const JointModelGroup *group)moveit::core::RobotState
clearAttachedBodies()moveit::core::RobotState
clearAttachedBody(const std::string &id)moveit::core::RobotState
computeAABB(std::vector< double > &aabb) constmoveit::core::RobotState
computeAABB(std::vector< double > &aabb)moveit::core::RobotStateinline
computeCartesianPath(const JointModelGroup *group, std::vector< RobotStatePtr > &traj, const LinkModel *link, const Eigen::Vector3d &direction, bool global_reference_frame, double distance, double max_step, double jump_threshold_factor, const GroupStateValidityCallbackFn &validCallback=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions())moveit::core::RobotState
computeCartesianPath(const JointModelGroup *group, std::vector< RobotStatePtr > &traj, const LinkModel *link, const Eigen::Isometry3d &target, bool global_reference_frame, double max_step, double jump_threshold_factor, const GroupStateValidityCallbackFn &validCallback=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions())moveit::core::RobotState
computeCartesianPath(const JointModelGroup *group, std::vector< RobotStatePtr > &traj, const LinkModel *link, const EigenSTL::vector_Isometry3d &waypoints, bool global_reference_frame, double max_step, double jump_threshold_factor, const GroupStateValidityCallbackFn &validCallback=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions())moveit::core::RobotState
computeVariableVelocity(const JointModelGroup *jmg, Eigen::VectorXd &qdot, const Eigen::VectorXd &twist, const LinkModel *tip) constmoveit::core::RobotState
computeVariableVelocity(const JointModelGroup *jmg, Eigen::VectorXd &qdot, const Eigen::VectorXd &twist, const LinkModel *tip)moveit::core::RobotStateinline
copyJointGroupAccelerations(const std::string &joint_group_name, std::vector< double > &gstate) constmoveit::core::RobotStateinline
copyJointGroupAccelerations(const std::string &joint_group_name, double *gstate) constmoveit::core::RobotStateinline
copyJointGroupAccelerations(const JointModelGroup *group, std::vector< double > &gstate) constmoveit::core::RobotStateinline
copyJointGroupAccelerations(const JointModelGroup *group, double *gstate) constmoveit::core::RobotState
copyJointGroupAccelerations(const std::string &joint_group_name, Eigen::VectorXd &values) constmoveit::core::RobotStateinline
copyJointGroupAccelerations(const JointModelGroup *group, Eigen::VectorXd &values) constmoveit::core::RobotState
copyJointGroupPositions(const std::string &joint_group_name, std::vector< double > &gstate) constmoveit::core::RobotStateinline
copyJointGroupPositions(const std::string &joint_group_name, double *gstate) constmoveit::core::RobotStateinline
copyJointGroupPositions(const JointModelGroup *group, std::vector< double > &gstate) constmoveit::core::RobotStateinline
copyJointGroupPositions(const JointModelGroup *group, double *gstate) constmoveit::core::RobotState
copyJointGroupPositions(const std::string &joint_group_name, Eigen::VectorXd &values) constmoveit::core::RobotStateinline
copyJointGroupPositions(const JointModelGroup *group, Eigen::VectorXd &values) constmoveit::core::RobotState
copyJointGroupVelocities(const std::string &joint_group_name, std::vector< double > &gstate) constmoveit::core::RobotStateinline
copyJointGroupVelocities(const std::string &joint_group_name, double *gstate) constmoveit::core::RobotStateinline
copyJointGroupVelocities(const JointModelGroup *group, std::vector< double > &gstate) constmoveit::core::RobotStateinline
copyJointGroupVelocities(const JointModelGroup *group, double *gstate) constmoveit::core::RobotState
copyJointGroupVelocities(const std::string &joint_group_name, Eigen::VectorXd &values) constmoveit::core::RobotStateinline
copyJointGroupVelocities(const JointModelGroup *group, Eigen::VectorXd &values) constmoveit::core::RobotState
dirty() constmoveit::core::RobotStateinline
dirtyCollisionBodyTransforms() constmoveit::core::RobotStateinline
dirtyJointTransform(const JointModel *joint) constmoveit::core::RobotStateinline
dirtyLinkTransforms() constmoveit::core::RobotStateinline
distance(const RobotState &other) constmoveit::core::RobotStateinline
distance(const RobotState &other, const JointModelGroup *joint_group) constmoveit::core::RobotState
distance(const RobotState &other, const JointModel *joint) constmoveit::core::RobotStateinline
dropAccelerations()moveit::core::RobotState
dropDynamics()moveit::core::RobotState
dropEffort()moveit::core::RobotState
dropVelocities()moveit::core::RobotState
enforceBounds()moveit::core::RobotState
enforceBounds(const JointModelGroup *joint_group)moveit::core::RobotState
enforceBounds(const JointModel *joint)moveit::core::RobotStateinline
enforcePositionBounds(const JointModel *joint)moveit::core::RobotStateinline
enforceVelocityBounds(const JointModel *joint)moveit::core::RobotStateinline
getAttachedBodies(std::vector< const AttachedBody * > &attached_bodies) constmoveit::core::RobotState
getAttachedBodies(std::vector< const AttachedBody * > &attached_bodies, const JointModelGroup *group) constmoveit::core::RobotState
getAttachedBodies(std::vector< const AttachedBody * > &attached_bodies, const LinkModel *link_model) constmoveit::core::RobotState
getAttachedBody(const std::string &name) constmoveit::core::RobotState
getCollisionBodyTransform(const std::string &link_name, std::size_t index)moveit::core::RobotStateinline
getCollisionBodyTransform(const LinkModel *link, std::size_t index)moveit::core::RobotStateinline
getCollisionBodyTransform(const std::string &link_name, std::size_t index) constmoveit::core::RobotStateinline
getCollisionBodyTransform(const LinkModel *link, std::size_t index) constmoveit::core::RobotStateinline
getFrameInfo(const std::string &frame_id, const LinkModel *&robot_link, bool &frame_found) constmoveit::core::RobotState
getFrameTransform(const std::string &frame_id, bool *frame_found=nullptr)moveit::core::RobotState
getFrameTransform(const std::string &frame_id, bool *frame_found=nullptr) constmoveit::core::RobotState
getGlobalLinkTransform(const std::string &link_name)moveit::core::RobotStateinline
getGlobalLinkTransform(const LinkModel *link)moveit::core::RobotStateinline
getGlobalLinkTransform(const std::string &link_name) constmoveit::core::RobotStateinline
getGlobalLinkTransform(const LinkModel *link) constmoveit::core::RobotStateinline
getJacobian(const JointModelGroup *group, const LinkModel *link, const Eigen::Vector3d &reference_point_position, Eigen::MatrixXd &jacobian, bool use_quaternion_representation=false) constmoveit::core::RobotState
getJacobian(const JointModelGroup *group, const LinkModel *link, const Eigen::Vector3d &reference_point_position, Eigen::MatrixXd &jacobian, bool use_quaternion_representation=false)moveit::core::RobotStateinline
getJacobian(const JointModelGroup *group, const Eigen::Vector3d &reference_point_position=Eigen::Vector3d(0.0, 0.0, 0.0)) constmoveit::core::RobotState
getJacobian(const JointModelGroup *group, const Eigen::Vector3d &reference_point_position=Eigen::Vector3d(0.0, 0.0, 0.0))moveit::core::RobotStateinline
getJointAccelerations(const std::string &joint_name) constmoveit::core::RobotStateinline
getJointAccelerations(const JointModel *joint) constmoveit::core::RobotStateinline
getJointEffort(const std::string &joint_name) constmoveit::core::RobotStateinline
getJointEffort(const JointModel *joint) constmoveit::core::RobotStateinline
getJointModel(const std::string &joint) constmoveit::core::RobotStateinline
getJointModelGroup(const std::string &group) constmoveit::core::RobotStateinline
getJointPositions(const std::string &joint_name) constmoveit::core::RobotStateinline
getJointPositions(const JointModel *joint) constmoveit::core::RobotStateinline
getJointTransform(const std::string &joint_name)moveit::core::RobotStateinline
getJointTransform(const JointModel *joint)moveit::core::RobotStateinline
getJointTransform(const std::string &joint_name) constmoveit::core::RobotStateinline
getJointTransform(const JointModel *joint) constmoveit::core::RobotStateinline
getJointVelocities(const std::string &joint_name) constmoveit::core::RobotStateinline
getJointVelocities(const JointModel *joint) constmoveit::core::RobotStateinline
getLinkModel(const std::string &link) constmoveit::core::RobotStateinline
getMinDistanceToPositionBounds() constmoveit::core::RobotState
getMinDistanceToPositionBounds(const JointModelGroup *group) constmoveit::core::RobotState
getMinDistanceToPositionBounds(const std::vector< const JointModel * > &joints) constmoveit::core::RobotState
getRandomNumberGenerator()moveit::core::RobotStateinline
getRigidlyConnectedParentLinkModel(const std::string &frame) constmoveit::core::RobotState
getRobotMarkers(visualization_msgs::msg::MarkerArray &arr, const std::vector< std::string > &link_names, const std_msgs::msg::ColorRGBA &color, const std::string &ns, const rclcpp::Duration &dur, bool include_attached=false) constmoveit::core::RobotState
getRobotMarkers(visualization_msgs::msg::MarkerArray &arr, const std::vector< std::string > &link_names, const std_msgs::msg::ColorRGBA &color, const std::string &ns, const rclcpp::Duration &dur, bool include_attached=false)moveit::core::RobotStateinline
getRobotMarkers(visualization_msgs::msg::MarkerArray &arr, const std::vector< std::string > &link_names, bool include_attached=false) constmoveit::core::RobotState
getRobotMarkers(visualization_msgs::msg::MarkerArray &arr, const std::vector< std::string > &link_names, bool include_attached=false)moveit::core::RobotStateinline
getRobotModel() constmoveit::core::RobotStateinline
getStateTreeString() constmoveit::core::RobotState
getVariableAcceleration(const std::string &variable) constmoveit::core::RobotStateinline
getVariableAcceleration(int index) constmoveit::core::RobotStateinline
getVariableAccelerations()moveit::core::RobotStateinline
getVariableAccelerations() constmoveit::core::RobotStateinline
getVariableCount() constmoveit::core::RobotStateinline
getVariableEffort()moveit::core::RobotStateinline
getVariableEffort() constmoveit::core::RobotStateinline
getVariableEffort(const std::string &variable) constmoveit::core::RobotStateinline
getVariableEffort(int index) constmoveit::core::RobotStateinline
getVariableNames() constmoveit::core::RobotStateinline
getVariablePosition(const std::string &variable) constmoveit::core::RobotStateinline
getVariablePosition(int index) constmoveit::core::RobotStateinline
getVariablePositions()moveit::core::RobotStateinline
getVariablePositions() constmoveit::core::RobotStateinline
getVariableVelocities()moveit::core::RobotStateinline
getVariableVelocities() constmoveit::core::RobotStateinline
getVariableVelocity(const std::string &variable) constmoveit::core::RobotStateinline
getVariableVelocity(int index) constmoveit::core::RobotStateinline
harmonizePosition(const JointModel *joint)moveit::core::RobotStateinline
harmonizePositions()moveit::core::RobotState
harmonizePositions(const JointModelGroup *joint_group)moveit::core::RobotState
hasAccelerations() constmoveit::core::RobotStateinline
hasAttachedBody(const std::string &id) constmoveit::core::RobotState
hasEffort() constmoveit::core::RobotStateinline
hasVelocities() constmoveit::core::RobotStateinline
integrateVariableVelocity(const JointModelGroup *jmg, const Eigen::VectorXd &qdot, double dt, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn())moveit::core::RobotState
interpolate(const RobotState &to, double t, RobotState &state) constmoveit::core::RobotState
interpolate(const RobotState &to, double t, RobotState &state, const JointModelGroup *joint_group) constmoveit::core::RobotState
interpolate(const RobotState &to, double t, RobotState &state, const JointModel *joint) constmoveit::core::RobotStateinline
invertVelocity()moveit::core::RobotState
isValidVelocityMove(const RobotState &other, const JointModelGroup *group, double dt) constmoveit::core::RobotState
knowsFrameTransform(const std::string &frame_id) constmoveit::core::RobotState
operator=(const RobotState &other)moveit::core::RobotState
printDirtyInfo(std::ostream &out=std::cout) constmoveit::core::RobotState
printStateInfo(std::ostream &out=std::cout) constmoveit::core::RobotState
printStatePositions(std::ostream &out=std::cout) constmoveit::core::RobotState
printStatePositionsWithJointLimits(const moveit::core::JointModelGroup *jmg, std::ostream &out=std::cout) constmoveit::core::RobotState
printTransform(const Eigen::Isometry3d &transform, std::ostream &out=std::cout) constmoveit::core::RobotState
printTransforms(std::ostream &out=std::cout) constmoveit::core::RobotState
RobotState(const RobotModelConstPtr &robot_model)moveit::core::RobotState
RobotState(const RobotState &other)moveit::core::RobotState
satisfiesBounds(double margin=0.0) constmoveit::core::RobotState
satisfiesBounds(const JointModelGroup *joint_group, double margin=0.0) constmoveit::core::RobotState
satisfiesBounds(const JointModel *joint, double margin=0.0) constmoveit::core::RobotStateinline
satisfiesPositionBounds(const JointModel *joint, double margin=0.0) constmoveit::core::RobotStateinline
satisfiesVelocityBounds(const JointModel *joint, double margin=0.0) constmoveit::core::RobotStateinline
setAttachedBodyUpdateCallback(const AttachedBodyCallback &callback)moveit::core::RobotState
setFromDiffIK(const JointModelGroup *group, const Eigen::VectorXd &twist, const std::string &tip, double dt, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn())moveit::core::RobotState
setFromDiffIK(const JointModelGroup *group, const geometry_msgs::msg::Twist &twist, const std::string &tip, double dt, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn())moveit::core::RobotState
setFromIK(const JointModelGroup *group, const geometry_msgs::msg::Pose &pose, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions(), const kinematics::KinematicsBase::IKCostFn &cost_function=kinematics::KinematicsBase::IKCostFn())moveit::core::RobotState
setFromIK(const JointModelGroup *group, const geometry_msgs::msg::Pose &pose, const std::string &tip, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions(), const kinematics::KinematicsBase::IKCostFn &cost_function=kinematics::KinematicsBase::IKCostFn())moveit::core::RobotState
setFromIK(const JointModelGroup *group, const Eigen::Isometry3d &pose, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions(), const kinematics::KinematicsBase::IKCostFn &cost_function=kinematics::KinematicsBase::IKCostFn())moveit::core::RobotState
setFromIK(const JointModelGroup *group, const Eigen::Isometry3d &pose, const std::string &tip, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions(), const kinematics::KinematicsBase::IKCostFn &cost_function=kinematics::KinematicsBase::IKCostFn())moveit::core::RobotState
setFromIK(const JointModelGroup *group, const Eigen::Isometry3d &pose, const std::string &tip, const std::vector< double > &consistency_limits, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions(), const kinematics::KinematicsBase::IKCostFn &cost_function=kinematics::KinematicsBase::IKCostFn())moveit::core::RobotState
setFromIK(const JointModelGroup *group, const EigenSTL::vector_Isometry3d &poses, const std::vector< std::string > &tips, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions(), const kinematics::KinematicsBase::IKCostFn &cost_function=kinematics::KinematicsBase::IKCostFn())moveit::core::RobotState
setFromIK(const JointModelGroup *group, const EigenSTL::vector_Isometry3d &poses, const std::vector< std::string > &tips, const std::vector< std::vector< double >> &consistency_limits, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions(), const kinematics::KinematicsBase::IKCostFn &cost_function=kinematics::KinematicsBase::IKCostFn())moveit::core::RobotState
setFromIKSubgroups(const JointModelGroup *group, const EigenSTL::vector_Isometry3d &poses, const std::vector< std::string > &tips, const std::vector< std::vector< double >> &consistency_limits, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions())moveit::core::RobotState
setJointEfforts(const JointModel *joint, const double *effort)moveit::core::RobotState
setJointGroupAccelerations(const std::string &joint_group_name, const double *gstate)moveit::core::RobotStateinline
setJointGroupAccelerations(const std::string &joint_group_name, const std::vector< double > &gstate)moveit::core::RobotStateinline
setJointGroupAccelerations(const JointModelGroup *group, const std::vector< double > &gstate)moveit::core::RobotStateinline
setJointGroupAccelerations(const JointModelGroup *group, const double *gstate)moveit::core::RobotState
setJointGroupAccelerations(const std::string &joint_group_name, const Eigen::VectorXd &values)moveit::core::RobotStateinline
setJointGroupAccelerations(const JointModelGroup *group, const Eigen::VectorXd &values)moveit::core::RobotState
setJointGroupActivePositions(const JointModelGroup *group, const std::vector< double > &gstate)moveit::core::RobotState
setJointGroupActivePositions(const std::string &joint_group_name, const std::vector< double > &gstate)moveit::core::RobotStateinline
setJointGroupActivePositions(const JointModelGroup *group, const Eigen::VectorXd &values)moveit::core::RobotState
setJointGroupActivePositions(const std::string &joint_group_name, const Eigen::VectorXd &values)moveit::core::RobotStateinline
setJointGroupPositions(const std::string &joint_group_name, const double *gstate)moveit::core::RobotStateinline
setJointGroupPositions(const std::string &joint_group_name, const std::vector< double > &gstate)moveit::core::RobotStateinline
setJointGroupPositions(const JointModelGroup *group, const std::vector< double > &gstate)moveit::core::RobotStateinline
setJointGroupPositions(const JointModelGroup *group, const double *gstate)moveit::core::RobotState
setJointGroupPositions(const std::string &joint_group_name, const Eigen::VectorXd &values)moveit::core::RobotStateinline
setJointGroupPositions(const JointModelGroup *group, const Eigen::VectorXd &values)moveit::core::RobotState
setJointGroupVelocities(const std::string &joint_group_name, const double *gstate)moveit::core::RobotStateinline
setJointGroupVelocities(const std::string &joint_group_name, const std::vector< double > &gstate)moveit::core::RobotStateinline
setJointGroupVelocities(const JointModelGroup *group, const std::vector< double > &gstate)moveit::core::RobotStateinline
setJointGroupVelocities(const JointModelGroup *group, const double *gstate)moveit::core::RobotState
setJointGroupVelocities(const std::string &joint_group_name, const Eigen::VectorXd &values)moveit::core::RobotStateinline
setJointGroupVelocities(const JointModelGroup *group, const Eigen::VectorXd &values)moveit::core::RobotState
setJointPositions(const std::string &joint_name, const double *position)moveit::core::RobotStateinline
setJointPositions(const std::string &joint_name, const std::vector< double > &position)moveit::core::RobotStateinline
setJointPositions(const JointModel *joint, const std::vector< double > &position)moveit::core::RobotStateinline
setJointPositions(const JointModel *joint, const double *position)moveit::core::RobotStateinline
setJointPositions(const std::string &joint_name, const Eigen::Isometry3d &transform)moveit::core::RobotStateinline
setJointPositions(const JointModel *joint, const Eigen::Isometry3d &transform)moveit::core::RobotStateinline
setJointVelocities(const JointModel *joint, const double *velocity)moveit::core::RobotStateinline
setToDefaultValues()moveit::core::RobotState
setToDefaultValues(const JointModelGroup *group, const std::string &name)moveit::core::RobotState
setToDefaultValues(const std::string &group_name, const std::string &state_name)moveit::core::RobotStateinline
setToIKSolverFrame(Eigen::Isometry3d &pose, const kinematics::KinematicsBaseConstPtr &solver)moveit::core::RobotState
setToIKSolverFrame(Eigen::Isometry3d &pose, const std::string &ik_frame)moveit::core::RobotState
setToRandomPositions()moveit::core::RobotState
setToRandomPositions(const JointModelGroup *group)moveit::core::RobotState
setToRandomPositions(const JointModelGroup *group, random_numbers::RandomNumberGenerator &rng)moveit::core::RobotState
setToRandomPositionsNearBy(const JointModelGroup *group, const RobotState &seed, double distance)moveit::core::RobotState
setToRandomPositionsNearBy(const JointModelGroup *group, const RobotState &seed, double distance, random_numbers::RandomNumberGenerator &rng)moveit::core::RobotState
setToRandomPositionsNearBy(const JointModelGroup *group, const RobotState &seed, const std::vector< double > &distances)moveit::core::RobotState
setToRandomPositionsNearBy(const JointModelGroup *group, const RobotState &seed, const std::vector< double > &distances, random_numbers::RandomNumberGenerator &rng)moveit::core::RobotState
setVariableAcceleration(const std::string &variable, double value)moveit::core::RobotStateinline
setVariableAcceleration(int index, double value)moveit::core::RobotStateinline
setVariableAccelerations(const double *acceleration)moveit::core::RobotStateinline
setVariableAccelerations(const std::vector< double > &acceleration)moveit::core::RobotStateinline
setVariableAccelerations(const std::map< std::string, double > &variable_map)moveit::core::RobotState
setVariableAccelerations(const std::map< std::string, double > &variable_map, std::vector< std::string > &missing_variables)moveit::core::RobotState
setVariableAccelerations(const std::vector< std::string > &variable_names, const std::vector< double > &variable_acceleration)moveit::core::RobotState
setVariableEffort(const double *effort)moveit::core::RobotStateinline
setVariableEffort(const std::vector< double > &effort)moveit::core::RobotStateinline
setVariableEffort(const std::map< std::string, double > &variable_map)moveit::core::RobotState
setVariableEffort(const std::map< std::string, double > &variable_map, std::vector< std::string > &missing_variables)moveit::core::RobotState
setVariableEffort(const std::vector< std::string > &variable_names, const std::vector< double > &variable_acceleration)moveit::core::RobotState
setVariableEffort(const std::string &variable, double value)moveit::core::RobotStateinline
setVariableEffort(int index, double value)moveit::core::RobotStateinline
setVariablePosition(const std::string &variable, double value)moveit::core::RobotStateinline
setVariablePosition(int index, double value)moveit::core::RobotStateinline
setVariablePositions(const double *position)moveit::core::RobotState
setVariablePositions(const std::vector< double > &position)moveit::core::RobotStateinline
setVariablePositions(const std::map< std::string, double > &variable_map)moveit::core::RobotState
setVariablePositions(const std::map< std::string, double > &variable_map, std::vector< std::string > &missing_variables)moveit::core::RobotState
setVariablePositions(const std::vector< std::string > &variable_names, const std::vector< double > &variable_position)moveit::core::RobotState
setVariableValues(const sensor_msgs::msg::JointState &msg)moveit::core::RobotStateinline
setVariableVelocities(const double *velocity)moveit::core::RobotStateinline
setVariableVelocities(const std::vector< double > &velocity)moveit::core::RobotStateinline
setVariableVelocities(const std::map< std::string, double > &variable_map)moveit::core::RobotState
setVariableVelocities(const std::map< std::string, double > &variable_map, std::vector< std::string > &missing_variables)moveit::core::RobotState
setVariableVelocities(const std::vector< std::string > &variable_names, const std::vector< double > &variable_velocity)moveit::core::RobotState
setVariableVelocity(const std::string &variable, double value)moveit::core::RobotStateinline
setVariableVelocity(int index, double value)moveit::core::RobotStateinline
update(bool force=false)moveit::core::RobotState
updateCollisionBodyTransforms()moveit::core::RobotState
updateLinkTransforms()moveit::core::RobotState
updateStateWithLinkAt(const std::string &link_name, const Eigen::Isometry3d &transform, bool backward=false)moveit::core::RobotStateinline
updateStateWithLinkAt(const LinkModel *link, const Eigen::Isometry3d &transform, bool backward=false)moveit::core::RobotState
zeroAccelerations()moveit::core::RobotState
zeroEffort()moveit::core::RobotState
zeroVelocities()moveit::core::RobotState
~RobotState()moveit::core::RobotState