moveit2
The MoveIt Motion Planning Framework for ROS 2.
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#include <LinearMath/btConvexHullComputer.h>
#include <cstdio>
#include <Eigen/Geometry>
#include <fstream>
#include <moveit/collision_detection_bullet/bullet_integration/basic_types.h>
#include <moveit/collision_detection/collision_common.h>
#include <moveit/collision_detection/collision_matrix.h>
Go to the source code of this file.
Namespaces | |
collision_detection_bullet | |
Functions | |
std::pair< std::string, std::string > | collision_detection_bullet::getObjectPairKey (const std::string &obj1, const std::string &obj2) |
Get a key for two object to search the collision matrix. More... | |
bool | collision_detection_bullet::isLinkActive (const std::vector< std::string > &active, const std::string &name) |
This will check if a link is active provided a list. If the list is empty the link is considered active. More... | |
collision_detection::Contact * | collision_detection_bullet::processResult (ContactTestData &cdata, collision_detection::Contact &contact, const std::pair< std::string, std::string > &key, bool found) |
Stores a single contact result in the requested way. More... | |
int | collision_detection_bullet::createConvexHull (AlignedVector< Eigen::Vector3d > &vertices, std::vector< int > &faces, const AlignedVector< Eigen::Vector3d > &input, double shrink=-1, double shrinkClamp=-1) |
Create a convex hull from vertices using Bullet Convex Hull Computer. More... | |