moveit2
The MoveIt Motion Planning Framework for ROS 2.
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A general high-level object which consists of multiple FCLCollisionObjects. It is the top level data structure which is used in the collision checking process. More...
#include <collision_common.h>
Public Member Functions | |
void | registerTo (fcl::BroadPhaseCollisionManagerd *manager) |
void | unregisterFrom (fcl::BroadPhaseCollisionManagerd *manager) |
void | clear () |
Public Attributes | |
std::vector< FCLCollisionObjectPtr > | collision_objects_ |
std::vector< FCLGeometryConstPtr > | collision_geometry_ |
Geometry data corresponding to collision_objects_. More... | |
A general high-level object which consists of multiple FCLCollisionObjects. It is the top level data structure which is used in the collision checking process.
Definition at line 255 of file collision_common.h.
void collision_detection::FCLObject::clear | ( | ) |
Definition at line 957 of file collision_common.cpp.
void collision_detection::FCLObject::registerTo | ( | fcl::BroadPhaseCollisionManagerd * | manager | ) |
void collision_detection::FCLObject::unregisterFrom | ( | fcl::BroadPhaseCollisionManagerd * | manager | ) |
Definition at line 951 of file collision_common.cpp.
std::vector<FCLGeometryConstPtr> collision_detection::FCLObject::collision_geometry_ |
Geometry data corresponding to collision_objects_.
Definition at line 264 of file collision_common.h.
std::vector<FCLCollisionObjectPtr> collision_detection::FCLObject::collision_objects_ |
Definition at line 261 of file collision_common.h.