moveit2
The MoveIt Motion Planning Framework for ROS 2.
Namespaces | Classes | Typedefs
fcl Namespace Reference

Namespaces

 details
 

Classes

class  Vec3fX
 

Typedefs

using CollisionGeometryd = fcl::CollisionGeometry
 
using CollisionObjectd = fcl::CollisionObject
 
using BroadPhaseCollisionManagerd = fcl::BroadPhaseCollisionManager
 
using Transform3d = fcl::Transform3f
 
using Contactd = fcl::Contact
 
using CostSourced = fcl::CostSource
 
using CollisionRequestd = fcl::CollisionRequest
 
using CollisionResultd = fcl::CollisionResult
 
using DistanceRequestd = fcl::DistanceRequest
 
using DistanceResultd = fcl::DistanceResult
 
using Planed = fcl::Plane
 
using Sphered = fcl::Sphere
 
using Boxd = fcl::Box
 
using Cylinderd = fcl::Cylinder
 
using Coned = fcl::Cone
 
using Vector3d = Vec3fX< details::Vec3Data< double > >
 
using OcTreed = fcl::OcTree
 
using OBBRSSd = fcl::OBBRSS
 
using DynamicAABBTreeCollisionManagerd = fcl::DynamicAABBTreeCollisionManager
 

Typedef Documentation

◆ Boxd

using fcl::Boxd = typedef fcl::Box

Definition at line 72 of file fcl_compat.h.

◆ BroadPhaseCollisionManagerd

using fcl::BroadPhaseCollisionManagerd = typedef fcl::BroadPhaseCollisionManager

Definition at line 52 of file fcl_compat.h.

◆ CollisionGeometryd

using fcl::CollisionGeometryd = typedef fcl::CollisionGeometry

Definition at line 48 of file fcl_compat.h.

◆ CollisionObjectd

using fcl::CollisionObjectd = typedef fcl::CollisionObject

Definition at line 50 of file fcl_compat.h.

◆ CollisionRequestd

using fcl::CollisionRequestd = typedef fcl::CollisionRequest

Definition at line 60 of file fcl_compat.h.

◆ CollisionResultd

using fcl::CollisionResultd = typedef fcl::CollisionResult

Definition at line 62 of file fcl_compat.h.

◆ Coned

using fcl::Coned = typedef fcl::Cone

Definition at line 76 of file fcl_compat.h.

◆ Contactd

using fcl::Contactd = typedef fcl::Contact

Definition at line 56 of file fcl_compat.h.

◆ CostSourced

using fcl::CostSourced = typedef fcl::CostSource

Definition at line 58 of file fcl_compat.h.

◆ Cylinderd

using fcl::Cylinderd = typedef fcl::Cylinder

Definition at line 74 of file fcl_compat.h.

◆ DistanceRequestd

using fcl::DistanceRequestd = typedef fcl::DistanceRequest

Definition at line 64 of file fcl_compat.h.

◆ DistanceResultd

using fcl::DistanceResultd = typedef fcl::DistanceResult

Definition at line 66 of file fcl_compat.h.

◆ DynamicAABBTreeCollisionManagerd

using fcl::DynamicAABBTreeCollisionManagerd = typedef fcl::DynamicAABBTreeCollisionManager

Definition at line 97 of file fcl_compat.h.

◆ OBBRSSd

using fcl::OBBRSSd = typedef fcl::OBBRSS

Definition at line 95 of file fcl_compat.h.

◆ OcTreed

using fcl::OcTreed = typedef fcl::OcTree

Definition at line 93 of file fcl_compat.h.

◆ Planed

using fcl::Planed = typedef fcl::Plane

Definition at line 68 of file fcl_compat.h.

◆ Sphered

using fcl::Sphered = typedef fcl::Sphere

Definition at line 70 of file fcl_compat.h.

◆ Transform3d

using fcl::Transform3d = typedef fcl::Transform3f

Definition at line 54 of file fcl_compat.h.

◆ Vector3d

using fcl::Vector3d = typedef Vec3fX<details::Vec3Data<double> >

Definition at line 89 of file fcl_compat.h.