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bool | collision_detection::collisionCallback (fcl::CollisionObjectd *o1, fcl::CollisionObjectd *o2, void *data) |
| Callback function used by the FCLManager used for each pair of collision objects to calculate object contact information. More...
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bool | collision_detection::distanceCallback (fcl::CollisionObjectd *o1, fcl::CollisionObjectd *o2, void *data, double &min_dist) |
| Callback function used by the FCLManager used for each pair of collision objects to calculate collisions and distances. More...
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template<typename BV , typename T > |
FCLShapeCache & | collision_detection::GetShapeCache () |
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template<typename BV , typename T > |
FCLGeometryConstPtr | collision_detection::createCollisionGeometry (const shapes::ShapeConstPtr &shape, const T *data, int shape_index) |
| Templated helper function creating new collision geometry out of general object using an arbitrary bounding volume (BV). More...
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FCLGeometryConstPtr | collision_detection::createCollisionGeometry (const shapes::ShapeConstPtr &shape, const moveit::core::LinkModel *link, int shape_index) |
| Create new FCLGeometry object out of robot link model. More...
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FCLGeometryConstPtr | collision_detection::createCollisionGeometry (const shapes::ShapeConstPtr &shape, const moveit::core::AttachedBody *ab, int shape_index) |
| Create new FCLGeometry object out of attached body. More...
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FCLGeometryConstPtr | collision_detection::createCollisionGeometry (const shapes::ShapeConstPtr &shape, const World::Object *obj) |
| Create new FCLGeometry object out of a world object. More...
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template<typename BV , typename T > |
FCLGeometryConstPtr | collision_detection::createCollisionGeometry (const shapes::ShapeConstPtr &shape, double scale, double padding, const T *data, int shape_index) |
| Templated helper function creating new collision geometry out of general object using an arbitrary bounding volume (BV). This can include padding and scaling. More...
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FCLGeometryConstPtr | collision_detection::createCollisionGeometry (const shapes::ShapeConstPtr &shape, double scale, double padding, const moveit::core::LinkModel *link, int shape_index) |
| Create new scaled and / or padded FCLGeometry object out of robot link model. More...
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FCLGeometryConstPtr | collision_detection::createCollisionGeometry (const shapes::ShapeConstPtr &shape, double scale, double padding, const moveit::core::AttachedBody *ab, int shape_index) |
| Create new scaled and / or padded FCLGeometry object out of an attached body. More...
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FCLGeometryConstPtr | collision_detection::createCollisionGeometry (const shapes::ShapeConstPtr &shape, double scale, double padding, const World::Object *obj) |
| Create new scaled and / or padded FCLGeometry object out of an world object. More...
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void | collision_detection::cleanCollisionGeometryCache () |
| Increases the counter of the caches which can trigger the cleaning of expired entries from them. More...
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