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The MoveIt Motion Planning Framework for ROS 2.
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collision_detection::DistanceResultsData Struct Reference

Generic representation of the distance information for a pair of objects. More...

#include <collision_common.h>

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Public Member Functions

 DistanceResultsData ()
 
void clear ()
 Clear structure data. More...
 
bool operator< (const DistanceResultsData &other)
 Compare if the distance is less than another. More...
 
bool operator> (const DistanceResultsData &other)
 Compare if the distance is greater than another. More...
 

Public Attributes

double distance
 The distance between two objects. If two objects are in collision, distance <= 0. More...
 
EIGEN_MAKE_ALIGNED_OPERATOR_NEW Eigen::Vector3d nearest_points [2]
 The nearest points. More...
 
std::string link_names [2]
 The object link names. More...
 
BodyType body_types [2]
 The object body type. More...
 
Eigen::Vector3d normal
 

Detailed Description

Generic representation of the distance information for a pair of objects.

Definition at line 303 of file collision_common.h.

Constructor & Destructor Documentation

◆ DistanceResultsData()

collision_detection::DistanceResultsData::DistanceResultsData ( )
inline

Definition at line 305 of file collision_common.h.

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Member Function Documentation

◆ clear()

void collision_detection::DistanceResultsData::clear ( )
inline

Clear structure data.

Definition at line 332 of file collision_common.h.

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◆ operator<()

bool collision_detection::DistanceResultsData::operator< ( const DistanceResultsData other)
inline

Compare if the distance is less than another.

Definition at line 345 of file collision_common.h.

◆ operator>()

bool collision_detection::DistanceResultsData::operator> ( const DistanceResultsData other)
inline

Compare if the distance is greater than another.

Definition at line 351 of file collision_common.h.

Member Data Documentation

◆ body_types

BodyType collision_detection::DistanceResultsData::body_types[2]

The object body type.

Definition at line 322 of file collision_common.h.

◆ distance

double collision_detection::DistanceResultsData::distance

The distance between two objects. If two objects are in collision, distance <= 0.

Definition at line 311 of file collision_common.h.

◆ link_names

std::string collision_detection::DistanceResultsData::link_names[2]

The object link names.

Definition at line 319 of file collision_common.h.

◆ nearest_points

EIGEN_MAKE_ALIGNED_OPERATOR_NEW Eigen::Vector3d collision_detection::DistanceResultsData::nearest_points[2]

The nearest points.

Definition at line 316 of file collision_common.h.

◆ normal

Eigen::Vector3d collision_detection::DistanceResultsData::normal

Normalized vector connecting closest points (from link_names[0] to link_names[1])

Usually, when checking convex to convex, the normal is connecting closest points. However, FCL in case of non-convex to non-convex or convex to non-convex returns the contact normal for one of the two triangles that are in contact.

Definition at line 329 of file collision_common.h.


The documentation for this struct was generated from the following file: