moveit2
The MoveIt Motion Planning Framework for ROS 2.
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controllers_config.cpp
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34
35/* Author: David V. Lu!! */
36
40
41namespace moveit_setup
42{
43namespace controllers
44{
45bool ControllersConfig::addController(const std::string& name, const std::string& type,
46 const std::vector<std::string>& joint_names)
47{
48 ControllerInfo controller;
49 controller.name_ = name;
50 controller.type_ = type;
51 controller.joints_ = joint_names;
52 return addController(controller);
53}
54
56{
57 // Used for holding our search results
58 ControllerInfo* searched_ros_controller = nullptr;
59
60 // Find if there is an existing controller with the same name
61 searched_ros_controller = findControllerByName(new_controller.name_);
62
63 if (searched_ros_controller && searched_ros_controller->type_ == new_controller.type_)
64 return false;
65
66 controllers_.push_back(new_controller);
67 return true;
68}
69
70ControllerInfo* ControllersConfig::findControllerByName(const std::string& controller_name)
71{
72 // Find the Controller we are editing based on the Controller name string
73 ControllerInfo* searched_ros_controller = nullptr; // used for holding our search results
74
75 for (ControllerInfo& ros_control_config : controllers_)
76 {
77 if (ros_control_config.name_ == controller_name) // string match
78 {
79 searched_ros_controller = &ros_control_config; // convert to pointer from iterator
80 break; // we are done searching
81 }
82 }
83
84 return searched_ros_controller;
85}
86
87bool ControllersConfig::deleteController(const std::string& controller_name)
88{
89 for (std::vector<ControllerInfo>::iterator controller_it = controllers_.begin(); controller_it != controllers_.end();
90 ++controller_it)
91 {
92 if (controller_it->name_ == controller_name) // string match
93 {
94 controllers_.erase(controller_it);
95 // we are done searching
96 return true;
97 }
98 }
99 return false;
100}
101} // namespace controllers
102} // namespace moveit_setup
ControllerInfo * findControllerByName(const std::string &controller_name)
std::vector< ControllerInfo > controllers_
Controllers config data.
bool deleteController(const std::string &controller_name)
bool addController(const std::string &name, const std::string &type, const std::vector< std::string > &joint_names)
Adds a controller to controllers_ vector.