53  RobotStateVisualization(Ogre::SceneNode* root_node, rviz_common::DisplayContext* context, 
const std::string& name,
 
   54                          rviz_common::properties::Property* parent_property);
 
   61  void load(
const urdf::ModelInterface& descr, 
bool visual = 
true, 
bool collision = 
true);
 
   64  void update(
const moveit::core::RobotStateConstPtr& robot_state);
 
   65  void update(
const moveit::core::RobotStateConstPtr& robot_state,
 
   66              const std_msgs::msg::ColorRGBA& default_attached_object_color);
 
   67  void update(
const moveit::core::RobotStateConstPtr& robot_state,
 
   68              const std_msgs::msg::ColorRGBA& default_attached_object_color,
 
   69              const std::map<std::string, std_msgs::msg::ColorRGBA>& color_map);
 
  101  void updateHelper(
const moveit::core::RobotStateConstPtr& robot_state,
 
  102                    const std_msgs::msg::ColorRGBA& default_attached_object_color,
 
  103                    const std::map<std::string, std_msgs::msg::ColorRGBA>* color_map);
 
  104  rviz_default_plugins::robot::Robot robot_;
 
  105  RenderShapesPtr render_shapes_;
 
  106  std_msgs::msg::ColorRGBA default_attached_object_color_;
 
  111  bool visual_visible_;
 
  112  bool collision_visible_;