moveit2
The MoveIt Motion Planning Framework for ROS 2.
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robot_state_visualization.cpp
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34
35/* Author: Ioan Sucan */
36
40#include <rviz_common/properties/parse_color.hpp>
41#include <rviz_default_plugins/robot/robot_link.hpp>
42#include <QApplication>
44
45namespace moveit_rviz_plugin
46{
47namespace
48{
49rclcpp::Logger getLogger()
50{
51 return moveit::getLogger("moveit.ros.rviz_plugin_render_tools.robot_state_visualization");
52}
53} // namespace
54
55RobotStateVisualization::RobotStateVisualization(Ogre::SceneNode* root_node, rviz_common::DisplayContext* context,
56 const std::string& name,
57 rviz_common::properties::Property* parent_property)
58 : robot_(root_node, context, name, parent_property)
59 , octree_voxel_render_mode_(OCTOMAP_OCCUPIED_VOXELS)
60 , octree_voxel_color_mode_(OCTOMAP_Z_AXIS_COLOR)
61 , visible_(true)
62 , visual_visible_(true)
63 , collision_visible_(false)
64{
65 default_attached_object_color_.r = 0.0f;
66 default_attached_object_color_.g = 0.7f;
67 default_attached_object_color_.b = 0.0f;
68 default_attached_object_color_.a = 1.0f;
69 render_shapes_ = std::make_shared<RenderShapes>(context);
70}
71
72void RobotStateVisualization::load(const urdf::ModelInterface& descr, bool visual, bool collision)
73{
74 // clear previously loaded model
75 clear();
76
77 robot_.load(descr, visual, collision);
78 robot_.setVisualVisible(visual_visible_);
79 robot_.setCollisionVisible(collision_visible_);
80 robot_.setVisible(visible_);
81}
82
84{
85 render_shapes_->clear();
86 robot_.clear();
87}
88
89void RobotStateVisualization::setDefaultAttachedObjectColor(const std_msgs::msg::ColorRGBA& default_attached_object_color)
90{
91 default_attached_object_color_ = default_attached_object_color;
92}
93
94void RobotStateVisualization::updateAttachedObjectColors(const std_msgs::msg::ColorRGBA& attached_object_color)
95{
96 render_shapes_->updateShapeColors(attached_object_color.r, attached_object_color.g, attached_object_color.b,
97 robot_.getAlpha());
98}
99
100void RobotStateVisualization::update(const moveit::core::RobotStateConstPtr& robot_state)
101{
102 updateHelper(robot_state, default_attached_object_color_, nullptr);
103}
104
105void RobotStateVisualization::update(const moveit::core::RobotStateConstPtr& robot_state,
106 const std_msgs::msg::ColorRGBA& default_attached_object_color)
107{
108 updateHelper(robot_state, default_attached_object_color, nullptr);
109}
110
111void RobotStateVisualization::update(const moveit::core::RobotStateConstPtr& robot_state,
112 const std_msgs::msg::ColorRGBA& default_attached_object_color,
113 const std::map<std::string, std_msgs::msg::ColorRGBA>& color_map)
114{
115 updateHelper(robot_state, default_attached_object_color, &color_map);
116}
117
118void RobotStateVisualization::updateHelper(const moveit::core::RobotStateConstPtr& robot_state,
119 const std_msgs::msg::ColorRGBA& default_attached_object_color,
120 const std::map<std::string, std_msgs::msg::ColorRGBA>* color_map)
121{
122 robot_.update(PlanningLinkUpdater(robot_state));
123 render_shapes_->clear();
124
125 std::vector<const moveit::core::AttachedBody*> attached_bodies;
126 robot_state->getAttachedBodies(attached_bodies);
127 for (const moveit::core::AttachedBody* attached_body : attached_bodies)
128 {
129 std_msgs::msg::ColorRGBA color = default_attached_object_color;
130 double alpha = robot_.getAlpha();
131 if (color_map)
132 {
133 std::map<std::string, std_msgs::msg::ColorRGBA>::const_iterator it = color_map->find(attached_body->getName());
134 if (it != color_map->end())
135 { // render attached bodies with a color that is a bit different
136 color.r = std::max(1.0f, it->second.r * 1.05f);
137 color.g = std::max(1.0f, it->second.g * 1.05f);
138 color.b = std::max(1.0f, it->second.b * 1.05f);
139 alpha = color.a = it->second.a;
140 }
141 }
142 rviz_default_plugins::robot::RobotLink* link = robot_.getLink(attached_body->getAttachedLinkName());
143 if (!link)
144 {
145 RCLCPP_ERROR_STREAM(getLogger(), "Link " << attached_body->getAttachedLinkName() << " not found in rviz::Robot");
146 continue;
147 }
148 Ogre::ColourValue rcolor(color.r, color.g, color.b, color.a);
149 const EigenSTL::vector_Isometry3d& ab_t = attached_body->getShapePosesInLinkFrame();
150 const std::vector<shapes::ShapeConstPtr>& ab_shapes = attached_body->getShapes();
151 for (std::size_t j = 0; j < ab_shapes.size(); ++j)
152 {
153 render_shapes_->renderShape(link->getVisualNode(), ab_shapes[j].get(), ab_t[j], octree_voxel_render_mode_,
154 octree_voxel_color_mode_, rcolor, alpha);
155 render_shapes_->renderShape(link->getCollisionNode(), ab_shapes[j].get(), ab_t[j], octree_voxel_render_mode_,
156 octree_voxel_color_mode_, rcolor, alpha);
157 }
158 }
159 robot_.setVisualVisible(visual_visible_);
160 robot_.setCollisionVisible(collision_visible_);
161 robot_.setVisible(visible_);
162}
163
164void RobotStateVisualization::updateKinematicState(const moveit::core::RobotStateConstPtr& robot_state)
165{
166 robot_.update(PlanningLinkUpdater(robot_state));
167}
168
170{
171 visible_ = visible;
172 robot_.setVisible(visible);
173}
174
176{
177 visual_visible_ = visible;
178 robot_.setVisualVisible(visible);
179}
180
182{
183 collision_visible_ = visible;
184 robot_.setCollisionVisible(visible);
185}
186
188{
189 robot_.setAlpha(alpha);
190}
191} // namespace moveit_rviz_plugin
Object defining bodies that can be attached to robot links.
Update the links of an rviz::Robot using a moveit::core::RobotState.
void update(const moveit::core::RobotStateConstPtr &robot_state)
void setCollisionVisible(bool visible)
Set whether the collision meshes/primitives of the robot should be visible.
void updateKinematicState(const moveit::core::RobotStateConstPtr &robot_state)
void setVisualVisible(bool visible)
Set whether the visual meshes of the robot should be visible.
void setVisible(bool visible)
Set the robot as a whole to be visible or not.
RobotStateVisualization(Ogre::SceneNode *root_node, rviz_common::DisplayContext *context, const std::string &name, rviz_common::properties::Property *parent_property)
void load(const urdf::ModelInterface &descr, bool visual=true, bool collision=true)
void setDefaultAttachedObjectColor(const std_msgs::msg::ColorRGBA &default_attached_object_color)
void updateAttachedObjectColors(const std_msgs::msg::ColorRGBA &attached_object_color)
update color of all attached object shapes
rclcpp::Logger getLogger(const std::string &name)
Creates a namespaced logger.
Definition logger.cpp:79