moveit2
The MoveIt Motion Planning Framework for ROS 2.
moveit_core
collision_detection
include
moveit
collision_detection
collision_plugin.h
Go to the documentation of this file.
1
/*********************************************************************
2
* Software License Agreement (BSD License)
3
*
4
* Copyright (c) 2014 Fetch Robotics Inc.
5
* All rights reserved.
6
*
7
* Redistribution and use in source and binary forms, with or without
8
* modification, are permitted provided that the following conditions
9
* are met:
10
*
11
* * Redistributions of source code must retain the above copyright
12
* notice, this list of conditions and the following disclaimer.
13
* * Redistributions in binary form must reproduce the above
14
* copyright notice, this list of conditions and the following
15
* disclaimer in the documentation and/or other materials provided
16
* with the distribution.
17
* * Neither the name of Fetch Robotics nor the names of its
18
* contributors may be used to endorse or promote products derived
19
* from this software without specific prior written permission.
20
*
21
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
22
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
23
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
24
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
25
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
26
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
27
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
28
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
29
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
31
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
32
* POSSIBILITY OF SUCH DAMAGE.
33
*********************************************************************/
34
35
#pragma once
36
37
#include <
moveit/macros/class_forward.h
>
38
#include <
moveit/collision_detection/collision_env.h
>
39
#include <
moveit/planning_scene/planning_scene.h
>
40
41
namespace
collision_detection
42
{
43
MOVEIT_CLASS_FORWARD
(
CollisionPlugin
);
// Defines CollisionPluginPtr, ConstPtr, WeakPtr... etc
44
80
class
CollisionPlugin
81
{
82
public
:
83
CollisionPlugin
()
84
{
85
}
86
virtual
~CollisionPlugin
()
87
{
88
}
89
93
virtual
bool
initialize
(
const
planning_scene::PlanningScenePtr&
scene
)
const
= 0;
94
};
95
96
}
// namespace collision_detection
class_forward.h
collision_detection::CollisionPlugin
Plugin API for loading a custom collision detection robot/world.
Definition:
collision_plugin.h:81
collision_detection::CollisionPlugin::~CollisionPlugin
virtual ~CollisionPlugin()
Definition:
collision_plugin.h:86
collision_detection::CollisionPlugin::initialize
virtual bool initialize(const planning_scene::PlanningScenePtr &scene) const =0
This should be used to load your collision plugin.
collision_detection::CollisionPlugin::CollisionPlugin
CollisionPlugin()
Definition:
collision_plugin.h:83
collision_env.h
collision_detection
Definition:
collision_detector_allocator_allvalid.h:45
collision_detection::MOVEIT_CLASS_FORWARD
MOVEIT_CLASS_FORWARD(AllowedCollisionMatrix)
pick.scene
scene
Definition:
pick.py:52
planning_scene.h
Generated by
1.9.1