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The MoveIt Motion Planning Framework for ROS 2.
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bullet_discrete_bvh_manager.cpp
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31
32/* Author: Levi Armstrong, Jens Petit */
33
35
36#include <rclcpp/logger.hpp>
37#include <rclcpp/logging.hpp>
39
41{
42BulletDiscreteBVHManagerPtr BulletDiscreteBVHManager::clone() const
43{
44 auto manager = std::make_shared<BulletDiscreteBVHManager>();
45
46 for (const std::pair<const std::string, CollisionObjectWrapperPtr>& cow : link2cow_)
47 {
48 CollisionObjectWrapperPtr new_cow = cow.second->clone();
49
50 assert(new_cow->getCollisionShape());
51 assert(new_cow->getCollisionShape()->getShapeType() != CUSTOM_CONVEX_SHAPE_TYPE);
52
53 new_cow->setWorldTransform(cow.second->getWorldTransform());
54 new_cow->setContactProcessingThreshold(static_cast<btScalar>(contact_distance_));
55 manager->addCollisionObject(new_cow);
56 }
57
58 manager->setActiveCollisionObjects(active_);
59 manager->setContactDistanceThreshold(contact_distance_);
60
61 return manager;
62}
63
67{
68 ContactTestData cdata(active_, contact_distance_, collisions, req);
69
70 broadphase_->calculateOverlappingPairs(dispatcher_.get());
71 btOverlappingPairCache* pair_cache = broadphase_->getOverlappingPairCache();
72
73 RCLCPP_DEBUG_STREAM(getLogger(), "Num overlapping candidates " << pair_cache->getNumOverlappingPairs());
74
76 TesseractCollisionPairCallback collision_callback(dispatch_info_, dispatcher_.get(), cc);
77 pair_cache->processAllOverlappingPairs(&collision_callback, dispatcher_.get());
78
79 RCLCPP_DEBUG_STREAM(getLogger(), (collisions.collision ? "In" : "No")
80 << " collision with " << collisions.contact_count << " collisions");
81}
82
83void BulletDiscreteBVHManager::addCollisionObject(const CollisionObjectWrapperPtr& cow)
84{
85 link2cow_[cow->getName()] = cow;
87}
88
89} // namespace collision_detection_bullet
Definition of a structure for the allowed collision matrix. All elements in the collision world are r...
std::vector< std::string > active_
A list of the active collision links.
std::unique_ptr< btBroadphaseInterface > broadphase_
The bullet broadphase interface.
double contact_distance_
The contact distance threshold.
std::map< std::string, CollisionObjectWrapperPtr > link2cow_
A map of collision objects being managed.
btDispatcherInfo dispatch_info_
The bullet collision dispatcher configuration information.
std::unique_ptr< btCollisionDispatcher > dispatcher_
The bullet collision dispatcher used for getting object to object collision algorithm.
void contactTest(collision_detection::CollisionResult &collisions, const collision_detection::CollisionRequest &req, const collision_detection::AllowedCollisionMatrix *acm, bool self) override
Perform a contact test for all objects in the manager.
void addCollisionObject(const CollisionObjectWrapperPtr &cow) override
Add a bullet collision object to the manager.
BulletDiscreteBVHManagerPtr clone() const
Clone the manager.
A callback function that is called as part of the broadphase collision checking.
void addCollisionObjectToBroadphase(const CollisionObjectWrapperPtr &cow, const std::unique_ptr< btBroadphaseInterface > &broadphase, const std::unique_ptr< btCollisionDispatcher > &dispatcher)
Add the collision object to broadphase.
Representation of a collision checking request.
Representation of a collision checking result.
bool collision
True if collision was found, false otherwise.
std::size_t contact_count
Number of contacts returned.
Callback structure for both discrete and continuous broadphase collision pair.
Bundles the data for a collision query.
Definition basic_types.h:59