moveit2
The MoveIt Motion Planning Framework for ROS 2.
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collision_plugin_cache.cpp
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34
36#include <pluginlib/class_loader.hpp>
37#include <rclcpp/logger.hpp>
38#include <rclcpp/logging.hpp>
39#include <memory>
41
42namespace collision_detection
43{
44namespace
45{
46rclcpp::Logger getLogger()
47{
48 return moveit::getLogger("moveit.core.collision_detection_plugin_cache");
49}
50} // namespace
51
53{
54public:
56 {
57 try
58 {
59 cache_ = std::make_shared<pluginlib::ClassLoader<CollisionPlugin>>("moveit_core",
60 "collision_detection::CollisionPlugin");
61 }
62 catch (pluginlib::PluginlibException& e)
63 {
64 RCLCPP_ERROR(getLogger(), "Unable to construct collision plugin loader. Error: %s", e.what());
65 }
66 }
67
68 CollisionPluginPtr load(const std::string& name)
69 {
70 CollisionPluginPtr plugin;
71 try
72 {
73 plugin = cache_->createUniqueInstance(name);
74 plugins_[name] = plugin;
75 }
76 catch (pluginlib::PluginlibException& ex)
77 {
78 RCLCPP_ERROR_STREAM(getLogger(), "Exception while loading " << name << ": " << ex.what());
79 }
80 return plugin;
81 }
82
83 bool activate(const std::string& name, const planning_scene::PlanningScenePtr& scene)
84 {
85 std::map<std::string, CollisionPluginPtr>::iterator it = plugins_.find(name);
86 if (it == plugins_.end())
87 {
88 const CollisionPluginPtr plugin = load(name);
89 if (plugin)
90 {
91 return plugin->initialize(scene);
92 }
93 return false;
94 }
95 if (it->second)
96 {
97 return it->second->initialize(scene);
98 }
99 return false;
100 }
101
102private:
103 std::shared_ptr<pluginlib::ClassLoader<CollisionPlugin>> cache_;
104 std::map<std::string, CollisionPluginPtr> plugins_;
105};
106
108{
109 cache_ = std::make_shared<CollisionPluginCacheImpl>();
110}
111
113
114bool CollisionPluginCache::activate(const std::string& name, const planning_scene::PlanningScenePtr& scene)
115{
116 return cache_->activate(name, scene);
117}
118
119} // namespace collision_detection
bool activate(const std::string &name, const planning_scene::PlanningScenePtr &scene)
bool activate(const std::string &name, const planning_scene::PlanningScenePtr &scene)
Activate a specific collision plugin for the given planning scene instance.
rclcpp::Logger getLogger(const std::string &name)
Creates a namespaced logger.
Definition logger.cpp:79