moveit2
The MoveIt Motion Planning Framework for ROS 2.
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launches.hpp
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34
35/* Author: David V. Lu!! */
36#pragma once
37
40
41namespace moveit_setup
42{
43namespace app
44{
48class Launches : public SetupStep
49{
50public:
51 std::string getName() const override
52 {
53 return "Launch Files";
54 }
55
56 void onInit() override;
57 bool isReady() const override
58 {
59 return true; // no generic dependencies
60 }
61
65 const std::vector<LaunchBundle>& getAvailableLaunchBundles() const
66 {
68 }
69
73 bool getState(unsigned int id) const;
74
78 void setState(unsigned int id, bool state);
79
83 const std::string& getDescription(unsigned int id) const
84 {
85 return available_launch_bundles_[id].getDescription();
86 }
87
88protected:
89 std::vector<LaunchBundle> available_launch_bundles_;
90 std::shared_ptr<LaunchesConfig> launches_config_;
91};
92} // namespace app
93} // namespace moveit_setup
Contains all of the non-GUI code necessary for doing one "screen" worth of setup.
Setup step for generating launch files that are not otherwise associated with a specific step.
Definition launches.hpp:49
std::string getName() const override
Returns the name of the setup step.
Definition launches.hpp:51
bool isReady() const override
Return true if the data necessary to proceed with this step has been configured.
Definition launches.hpp:57
void setState(unsigned int id, bool state)
Sets whether the LaunchBundle with the given id is included (true) or not (false)
Definition launches.cpp:95
std::shared_ptr< LaunchesConfig > launches_config_
Definition launches.hpp:90
const std::vector< LaunchBundle > & getAvailableLaunchBundles() const
Get all available launch bundles.
Definition launches.hpp:65
bool getState(unsigned int id) const
Definition launches.cpp:90
void onInit() override
Overridable initialization method.
Definition launches.cpp:42
const std::string & getDescription(unsigned int id) const
Definition launches.hpp:83
std::vector< LaunchBundle > available_launch_bundles_
Definition launches.hpp:89