moveit2
The MoveIt Motion Planning Framework for ROS 2.
moveit_core
collision_detection_fcl
include
moveit
collision_detection_fcl
collision_detector_fcl_plugin_loader.h
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/*********************************************************************
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2018, Bryce Willey
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/* Author: Bryce Willey */
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#pragma once
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#include <
moveit/collision_detection/collision_plugin.h
>
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#include <
moveit/collision_detection_fcl/collision_detector_allocator_fcl.h
>
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namespace
collision_detection
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{
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class
CollisionDetectorFCLPluginLoader
:
public
CollisionPlugin
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{
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public
:
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bool
initialize
(
const
planning_scene::PlanningScenePtr&
scene
)
const override
;
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};
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}
// namespace collision_detection
collision_detection::CollisionDetectorFCLPluginLoader
Definition:
collision_detector_fcl_plugin_loader.h:45
collision_detection::CollisionDetectorFCLPluginLoader::initialize
bool initialize(const planning_scene::PlanningScenePtr &scene) const override
This should be used to load your collision plugin.
Definition:
collision_detector_fcl_plugin_loader.cpp:42
collision_detection::CollisionPlugin
Plugin API for loading a custom collision detection robot/world.
Definition:
collision_plugin.h:81
collision_detector_allocator_fcl.h
collision_plugin.h
collision_detection
Definition:
collision_detector_allocator_allvalid.h:45
pick.scene
scene
Definition:
pick.py:52
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