moveit2
The MoveIt Motion Planning Framework for ROS 2.
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moveit_rviz_plugin::RenderShapes Class Reference

#include <render_shapes.h>

Public Member Functions

 RenderShapes (rviz_common::DisplayContext *context)
 
 ~RenderShapes ()
 
void renderShape (Ogre::SceneNode *node, const shapes::Shape *s, const Eigen::Isometry3d &p, OctreeVoxelRenderMode octree_voxel_rendering, OctreeVoxelColorMode octree_color_mode, const Ogre::ColourValue &color, float alpha)
 
void updateShapeColors (float r, float g, float b, float a)
 
void clear ()
 

Detailed Description

Definition at line 54 of file render_shapes.h.

Constructor & Destructor Documentation

◆ RenderShapes()

moveit_rviz_plugin::RenderShapes::RenderShapes ( rviz_common::DisplayContext *  context)

Definition at line 57 of file render_shapes.cpp.

◆ ~RenderShapes()

moveit_rviz_plugin::RenderShapes::~RenderShapes ( )

Definition at line 61 of file render_shapes.cpp.

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Member Function Documentation

◆ clear()

void moveit_rviz_plugin::RenderShapes::clear ( )

Definition at line 66 of file render_shapes.cpp.

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◆ renderShape()

void moveit_rviz_plugin::RenderShapes::renderShape ( Ogre::SceneNode *  node,
const shapes::Shape *  s,
const Eigen::Isometry3d &  p,
OctreeVoxelRenderMode  octree_voxel_rendering,
OctreeVoxelColorMode  octree_color_mode,
const Ogre::ColourValue &  color,
float  alpha 
)

Definition at line 72 of file render_shapes.cpp.

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◆ updateShapeColors()

void moveit_rviz_plugin::RenderShapes::updateShapeColors ( float  r,
float  g,
float  b,
float  a 
)

Definition at line 191 of file render_shapes.cpp.


The documentation for this class was generated from the following files: