moveit2
The MoveIt Motion Planning Framework for ROS 2.
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Representation of a collision checking request. More...
#include <collision_common.h>
Public Member Functions | |
CollisionRequest () | |
virtual | ~CollisionRequest () |
Public Attributes | |
std::string | group_name |
The group name to check collisions for (optional; if empty, assume the complete robot) More... | |
bool | distance |
If true, compute proximity distance. More... | |
bool | detailed_distance = false |
If true, return detailed distance information. Distance must be set to true as well. More... | |
bool | cost |
If true, a collision cost is computed. More... | |
bool | contacts |
If true, compute contacts. Otherwise only a binary collision yes/no is reported. More... | |
std::size_t | max_contacts |
Overall maximum number of contacts to compute. More... | |
std::size_t | max_contacts_per_pair |
Maximum number of contacts to compute per pair of bodies (multiple bodies may be in contact at different configurations) More... | |
std::size_t | max_cost_sources |
When costs are computed, this value defines how many of the top cost sources should be returned. More... | |
std::function< bool(const CollisionResult &)> | is_done |
Function call that decides whether collision detection should stop. More... | |
bool | verbose |
Flag indicating whether information about detected collisions should be reported. More... | |
Representation of a collision checking request.
Definition at line 340 of file collision_common.h.
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inline |
Definition at line 342 of file collision_common.h.
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inlinevirtual |
Definition at line 352 of file collision_common.h.
bool collision_detection::CollisionRequest::contacts |
If true, compute contacts. Otherwise only a binary collision yes/no is reported.
Definition at line 369 of file collision_common.h.
bool collision_detection::CollisionRequest::cost |
If true, a collision cost is computed.
Definition at line 366 of file collision_common.h.
bool collision_detection::CollisionRequest::detailed_distance = false |
If true, return detailed distance information. Distance must be set to true as well.
Definition at line 363 of file collision_common.h.
bool collision_detection::CollisionRequest::distance |
If true, compute proximity distance.
Definition at line 360 of file collision_common.h.
std::string collision_detection::CollisionRequest::group_name |
The group name to check collisions for (optional; if empty, assume the complete robot)
Definition at line 357 of file collision_common.h.
std::function<bool(const CollisionResult&)> collision_detection::CollisionRequest::is_done |
Function call that decides whether collision detection should stop.
Definition at line 382 of file collision_common.h.
std::size_t collision_detection::CollisionRequest::max_contacts |
Overall maximum number of contacts to compute.
Definition at line 372 of file collision_common.h.
std::size_t collision_detection::CollisionRequest::max_contacts_per_pair |
Maximum number of contacts to compute per pair of bodies (multiple bodies may be in contact at different configurations)
Definition at line 376 of file collision_common.h.
std::size_t collision_detection::CollisionRequest::max_cost_sources |
When costs are computed, this value defines how many of the top cost sources should be returned.
Definition at line 379 of file collision_common.h.
bool collision_detection::CollisionRequest::verbose |
Flag indicating whether information about detected collisions should be reported.
Definition at line 385 of file collision_common.h.