moveit2
The MoveIt Motion Planning Framework for ROS 2.
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collision_env_allvalid.cpp
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34
35/* Author: Ioan Sucan, Jia Pan, Jens Petit */
36
39#include <rclcpp/logger.hpp>
40#include <rclcpp/logging.hpp>
42
43namespace collision_detection
44{
45namespace
46{
47rclcpp::Logger getLogger()
48{
49 return moveit::getLogger("moveit.core.collision_detection.env_allvalid");
50}
51} // namespace
52
53const std::string CollisionDetectorAllocatorAllValid::NAME("ALL_VALID");
54
55CollisionEnvAllValid::CollisionEnvAllValid(const moveit::core::RobotModelConstPtr& robot_model, double padding,
56 double scale)
57 : CollisionEnv(robot_model, padding, scale)
58{
59}
60
61CollisionEnvAllValid::CollisionEnvAllValid(const moveit::core::RobotModelConstPtr& robot_model, const WorldPtr& world,
62 double padding, double scale)
63 : CollisionEnv(robot_model, world, padding, scale)
64{
65}
66
67CollisionEnvAllValid::CollisionEnvAllValid(const CollisionEnv& other, const WorldPtr& world)
68 : CollisionEnv(other, world)
69{
70}
71
73 const moveit::core::RobotState& /*state*/) const
74{
75 res.collision = false;
76 if (req.verbose)
77 RCLCPP_INFO(getLogger(), "Using AllValid collision detection. No collision checking is performed.");
78}
79
81 const moveit::core::RobotState& /*state*/,
82 const AllowedCollisionMatrix& /*acm*/) const
83{
84 res.collision = false;
85 if (req.verbose)
86 RCLCPP_INFO(getLogger(), "Using AllValid collision detection. No collision checking is performed.");
87}
88
90 const moveit::core::RobotState& /*state1*/,
91 const moveit::core::RobotState& /*state2*/) const
92{
93 res.collision = false;
94 if (req.verbose)
95 RCLCPP_INFO(getLogger(), "Using AllValid collision detection. No collision checking is performed.");
96}
97
99 const moveit::core::RobotState& /*state1*/,
100 const moveit::core::RobotState& /*state2*/,
101 const AllowedCollisionMatrix& /*acm*/) const
102{
103 res.collision = false;
104 if (req.verbose)
105 RCLCPP_INFO(getLogger(), "Using AllValid collision detection. No collision checking is performed.");
106}
107
109 const moveit::core::RobotState& /*state*/) const
110{
111 res.collision = false;
112}
113
115{
116 return 0.0;
117}
118
120 const AllowedCollisionMatrix& /*acm*/) const
121{
122 return 0.0;
123}
124
126 const moveit::core::RobotState& /*state*/) const
127{
128 res.collision = false;
129 if (req.verbose)
130 RCLCPP_INFO(getLogger(), "Using AllValid collision detection. No collision checking is performed.");
131}
132
134 const moveit::core::RobotState& /*state*/,
135 const AllowedCollisionMatrix& /*acm*/) const
136{
137 res.collision = false;
138 if (req.verbose)
139 RCLCPP_INFO(getLogger(), "Using AllValid collision detection. No collision checking is performed.");
140}
141
143 const moveit::core::RobotState& /*state*/) const
144{
145 res.collision = false;
146}
147
148} // namespace collision_detection
Definition of a structure for the allowed collision matrix. All elements in the collision world are r...
CollisionEnvAllValid(const moveit::core::RobotModelConstPtr &robot_model, double padding=0.0, double scale=1.0)
void checkSelfCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const override
Check for robot self collision. Any collision between any pair of links is checked for,...
void checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const override
Check whether the robot model is in collision with the world. Any collisions between a robot link and...
void distanceSelf(const DistanceRequest &req, DistanceResult &res, const moveit::core::RobotState &state) const override
The distance to self-collision given the robot is at state state.
virtual double distanceRobot(const moveit::core::RobotState &state) const
Provides the interface to the individual collision checking libraries.
Representation of a robot's state. This includes position, velocity, acceleration and effort.
Definition robot_state.h:90
rclcpp::Logger getLogger(const std::string &name)
Creates a namespaced logger.
Definition logger.cpp:79
Representation of a collision checking request.
bool verbose
Flag indicating whether information about detected collisions should be reported.
Representation of a collision checking result.
bool collision
True if collision was found, false otherwise.
Representation of a distance-reporting request.
Result of a distance request.
bool collision
Indicates if two objects were in collision.