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plan_representation.hpp
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34
35/* Author: Ioan Sucan */
36
37#pragma once
38
41#include <moveit_msgs/msg/move_it_error_codes.hpp>
42#include <functional>
43
44namespace plan_execution
45{
46struct ExecutableMotionPlan;
47
50{
54
55 ExecutableTrajectory(const robot_trajectory::RobotTrajectoryPtr& trajectory, const std::string& description,
56 std::vector<std::string> controller_names = {})
60 , controller_name(std::move(controller_names))
61 {
62 }
63
64 robot_trajectory::RobotTrajectoryPtr trajectory;
65 std::string description;
67 collision_detection::AllowedCollisionMatrixConstPtr allowed_collision_matrix;
68 std::function<bool(const ExecutableMotionPlan*)> effect_on_success;
69 std::vector<std::string> controller_name;
70};
71
74{
75 planning_scene_monitor::PlanningSceneMonitorPtr planning_scene_monitor;
76 planning_scene::PlanningSceneConstPtr planning_scene;
77
78 std::vector<ExecutableTrajectory> plan_components;
79
81 robot_trajectory::RobotTrajectoryPtr executed_trajectory;
82
84 moveit_msgs::msg::MoveItErrorCodes error_code;
85
86 planning_scene::PlanningScenePtr copyPlanningScene()
87 {
88 // planning_scene_ is based on the scene from this monitor
89 // (either it's the monitored scene or a diff on top of it)
90 // so in order to copy the scene, we must also lock the underlying monitor
93 }
94};
95
98} // namespace plan_execution
static PlanningScenePtr clone(const PlanningSceneConstPtr &scene)
Clone a planning scene. Even if the scene scene depends on a parent, the cloned scene will not.
This is a convenience class for obtaining access to an instance of a locked PlanningScene.
This namespace includes functionality specific to the execution and monitoring of motion plans.
std::function< bool(ExecutableMotionPlan &)> ExecutableMotionPlanComputationFn
The signature of a function that can compute a motion plan.
This namespace includes the central class for representing planning contexts.
A generic representation on what a computed motion plan looks like.
std::vector< ExecutableTrajectory > plan_components
robot_trajectory::RobotTrajectoryPtr executed_trajectory
The trace of the trajectory recorded during execution.
planning_scene_monitor::PlanningSceneMonitorPtr planning_scene_monitor
planning_scene::PlanningSceneConstPtr planning_scene
moveit_msgs::msg::MoveItErrorCodes error_code
An error code reflecting what went wrong (if anything)
planning_scene::PlanningScenePtr copyPlanningScene()
Representation of a trajectory that can be executed.
robot_trajectory::RobotTrajectoryPtr trajectory
collision_detection::AllowedCollisionMatrixConstPtr allowed_collision_matrix
std::vector< std::string > controller_name
ExecutableTrajectory(const robot_trajectory::RobotTrajectoryPtr &trajectory, const std::string &description, std::vector< std::string > controller_names={})
std::function< bool(const ExecutableMotionPlan *)> effect_on_success