46#include <urdf_parser/urdf_parser.h>
47#include <geometric_shapes/shape_operations.h>
49#include <gtest/gtest.h>
59 double joint2 = -0.785;
60 double joint4 = -2.356;
61 double joint6 = 1.571;
62 double joint7 = 0.785;
70template <
class CollisionAllocatorType>
74 std::shared_ptr<CollisionAllocatorType>
value_;
79 value_ = std::make_shared<CollisionAllocatorType>();
83 acm_ = std::make_shared<collision_detection::AllowedCollisionMatrix>(*
robot_model_->getSRDF());
99 collision_detection::CollisionEnvPtr
cenv_;
101 collision_detection::AllowedCollisionMatrixPtr
acm_;
111 ASSERT_TRUE(this->robot_model_ok_);
119 this->cenv_->checkSelfCollision(req, res, *this->robot_state_, *this->acm_);
127 double joint2 = 0.15;
128 double joint4 = -3.0;
129 this->robot_state_->setJointPositions(
"panda_joint2", &joint2);
130 this->robot_state_->setJointPositions(
"panda_joint4", &joint4);
131 this->robot_state_->update();
135 this->cenv_->checkSelfCollision(req, res, *this->robot_state_, *this->acm_);
145 shapes::Shape* shape =
new shapes::Box(.1, .1, .1);
146 shapes::ShapeConstPtr shape_ptr(shape);
148 Eigen::Isometry3d pos1 = Eigen::Isometry3d::Identity();
149 pos1.translation().z() = 0.3;
150 this->cenv_->getWorld()->addToObject(
"box", pos1, shape_ptr, Eigen::Isometry3d::Identity());
152 this->cenv_->checkSelfCollision(req, res, *this->robot_state_, *this->acm_);
156 this->cenv_->checkRobotCollision(req, res, *this->robot_state_, *this->acm_);
160 pos1.translation().z() = 0.25;
161 this->cenv_->getWorld()->moveObject(
"box", pos1);
162 this->cenv_->checkRobotCollision(req, res, *this->robot_state_, *this->acm_);
166 pos1.translation().z() = 0.05;
167 this->cenv_->getWorld()->moveObject(
"box", pos1);
168 this->cenv_->checkRobotCollision(req, res, *this->robot_state_, *this->acm_);
172 pos1.translation().z() = 0.25;
173 this->cenv_->getWorld()->moveObject(
"box", pos1);
174 this->cenv_->checkRobotCollision(req, res, *this->robot_state_, *this->acm_);
178 this->cenv_->getWorld()->moveObject(
"box", pos1);
191 shapes::Shape* shape =
new shapes::Box(.4, .4, .4);
192 shapes::ShapeConstPtr shape_ptr(shape);
194 Eigen::Isometry3d pos1 = Eigen::Isometry3d::Identity();
195 pos1.translation().z() = 0.3;
196 this->cenv_->getWorld()->addToObject(
"box", pos1, shape_ptr, Eigen::Isometry3d::Identity());
198 this->cenv_->checkRobotCollision(req, res, *this->robot_state_, *this->acm_);
212 this->cenv_->checkRobotCollision(req, res, *this->robot_state_, *this->acm_);
217 shapes::Shape* shape =
new shapes::Box(0.1, 0.1, 0.1);
218 shapes::ShapeConstPtr shape_ptr(shape);
220 Eigen::Isometry3d pos{ Eigen::Isometry3d::Identity() };
221 pos.translation().x() = 0.43;
222 pos.translation().y() = 0;
223 pos.translation().z() = 0.55;
224 this->cenv_->getWorld()->addToObject(
"box", pos, shape_ptr, Eigen::Isometry3d::Identity());
226 this->cenv_->setLinkPadding(
"panda_hand", 0.08);
227 this->cenv_->checkRobotCollision(req, res, *this->robot_state_, *this->acm_);
231 this->cenv_->setLinkPadding(
"panda_hand", 0.0);
232 this->cenv_->checkRobotCollision(req, res, *this->robot_state_, *this->acm_);
242 this->cenv_->checkSelfCollision(req, res, *this->robot_state_, *this->acm_);
244 EXPECT_NEAR(res.
distance, 0.022, 0.001);
254 shapes::Shape* shape =
new shapes::Box(0.1, 0.1, 0.1);
255 shapes::ShapeConstPtr shape_ptr(shape);
257 Eigen::Isometry3d pos{ Eigen::Isometry3d::Identity() };
258 pos.translation().x() = 0.43;
259 pos.translation().y() = 0;
260 pos.translation().z() = 0.55;
261 this->cenv_->getWorld()->addToObject(
"box", pos, shape_ptr, Eigen::Isometry3d::Identity());
263 this->cenv_->setLinkPadding(
"panda_hand", 0.0);
264 this->cenv_->checkRobotCollision(req, res, *this->robot_state_, *this->acm_);
266 EXPECT_NEAR(res.
distance, 0.029, 0.01);
269template <
class CollisionAllocatorType>
278 std::set<const moveit::core::LinkModel*> active_components{ this->robot_model_->getLinkModel(
"panda_hand") };
284 random_numbers::RandomNumberGenerator rng(0x47110815);
285 double min_distance = std::numeric_limits<double>::max();
286 for (
int i = 0; i < 10; ++i)
290 shapes::ShapeConstPtr shape = std::make_shared<const shapes::Cylinder>(rng.uniform01(), rng.uniform01());
291 Eigen::Isometry3d pose{ Eigen::Isometry3d::Identity() };
293 Eigen::Vector3d(rng.uniformReal(0.1, 2.0), rng.uniformReal(0.1, 2.0), rng.uniformReal(1.2, 1.7));
295 rng.quaternion(quat);
296 pose.linear() = Eigen::Quaterniond(quat[0], quat[1], quat[2], quat[3]).toRotationMatrix();
298 this->cenv_->getWorld()->addToObject(
"collection", Eigen::Isometry3d::Identity(), shape, pose);
299 this->cenv_->getWorld()->removeObject(
"object");
300 this->cenv_->getWorld()->addToObject(
"object", pose, shape, Eigen::Isometry3d::Identity());
302 this->cenv_->distanceRobot(req, res, *this->robot_state_);
303 auto& distances1 = res.
distances[std::pair<std::string, std::string>(
"collection",
"panda_hand")];
304 auto& distances2 = res.
distances[std::pair<std::string, std::string>(
"object",
"panda_hand")];
305 ASSERT_EQ(distances1.size(), 1u) <<
"no distance reported for collection/panda_hand";
306 ASSERT_EQ(distances2.size(), 1u) <<
"no distance reported for object/panda_hand";
308 double collection_distance = distances1[0].distance;
309 min_distance = std::min(min_distance, distances2[0].distance);
310 ASSERT_NEAR(collection_distance, min_distance, 1e-5)
311 <<
"distance to collection is greater than distance to minimum of individual objects after " << i <<
" rounds";
317template <
class CollisionAllocatorType>
328 shapes::Box* shape =
new shapes::Box(0.1, 0.1, 0.1);
329 shapes::ShapeConstPtr shape_ptr(shape);
331 Eigen::Isometry3d pos{ Eigen::Isometry3d::Identity() };
332 pos.translation().x() = 0.43;
333 pos.translation().y() = 0;
334 pos.translation().z() = 0.55;
335 this->cenv_->getWorld()->addToObject(
"box", shape_ptr, pos);
338 req.
acm = &*this->acm_;
344 this->cenv_->distanceRobot(req, res, *this->robot_state_);
347 auto check_in_box = [&](
const Eigen::Vector3d& p) {
348 Eigen::Vector3d in_box = pos.inverse() * p;
350 constexpr double eps = 1e-5;
351 EXPECT_LE(std::abs(in_box.x()), shape->size[0] + eps);
352 EXPECT_LE(std::abs(in_box.y()), shape->size[1] + eps);
353 EXPECT_LE(std::abs(in_box.z()), shape->size[2] + eps);
360 for (
auto& pair : distance.second)
362 if (pair.link_names[0] ==
"box")
364 check_in_box(pair.nearest_points[0]);
366 else if (pair.link_names[1] ==
"box")
368 check_in_box(pair.nearest_points[1]);
372 ADD_FAILURE() <<
"Unrecognized link names";
379 RobotWorldCollision_1, RobotWorldCollision_2, PaddingTest, DistanceSelf, DistanceWorld);
collision_detection::CollisionEnvPtr cenv_
moveit::core::RobotModelPtr robot_model_
std::shared_ptr< CollisionAllocatorType > value_
moveit::core::RobotStatePtr robot_state_
collision_detection::AllowedCollisionMatrixPtr acm_
Representation of a robot's state. This includes position, velocity, acceleration and effort.
void update(bool force=false)
Update all transforms.
void setToDefaultValues()
Set all joints to their default positions. The default position is 0, or if that is not within bounds...
void setJointPositions(const std::string &joint_name, const double *position)
@ SINGLE
Find the global minimum for each pair.
moveit::core::RobotModelPtr loadTestingRobotModel(const std::string &package_name, const std::string &urdf_relative_path, const std::string &srdf_relative_path)
Loads a robot model given a URDF and SRDF file in a package.
Representation of a collision checking request.
bool verbose
Flag indicating whether information about detected collisions should be reported.
bool contacts
If true, compute contacts. Otherwise only a binary collision yes/no is reported.
std::size_t max_contacts
Overall maximum number of contacts to compute.
bool distance
If true, compute proximity distance.
Representation of a collision checking result.
double distance
Closest distance between two bodies.
EIGEN_MAKE_ALIGNED_OPERATOR_NEW void clear()
Clear a previously stored result.
bool collision
True if collision was found, false otherwise.
std::size_t contact_count
Number of contacts returned.
Representation of a distance-reporting request.
const std::set< const moveit::core::LinkModel * > * active_components_only
The set of active components to check.
std::size_t max_contacts_per_body
Maximum number of contacts to store for bodies (multiple bodies may be within distance threshold)
bool enable_signed_distance
Indicate if a signed distance should be calculated in a collision.
const AllowedCollisionMatrix * acm
The allowed collision matrix used to filter checks.
bool enable_nearest_points
Indicate if nearest point information should be calculated.
Result of a distance request.
DistanceMap distances
A map of distance data for each link in the req.active_components_only.
TYPED_TEST_CASE_P(CollisionDetectorPandaTest)
void setToHome(moveit::core::RobotState &panda_state)
Brings the panda robot in user defined home position.
TYPED_TEST_P(CollisionDetectorPandaTest, InitOK)
Correct setup testing.
REGISTER_TYPED_TEST_SUITE_P(CollisionDetectorPandaTest, InitOK, DefaultNotInCollision, LinksInCollision, RobotWorldCollision_1, RobotWorldCollision_2, PaddingTest, DistanceSelf, DistanceWorld)