moveit2
The MoveIt Motion Planning Framework for ROS 2.
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fcl Namespace Reference

Namespaces

namespace  details

Classes

class  Vec3fX

Typedefs

using CollisionGeometryd = fcl::CollisionGeometry
using CollisionObjectd = fcl::CollisionObject
using BroadPhaseCollisionManagerd = fcl::BroadPhaseCollisionManager
using Transform3d = fcl::Transform3f
using Contactd = fcl::Contact
using CostSourced = fcl::CostSource
using CollisionRequestd = fcl::CollisionRequest
using CollisionResultd = fcl::CollisionResult
using DistanceRequestd = fcl::DistanceRequest
using DistanceResultd = fcl::DistanceResult
using Planed = fcl::Plane
using Sphered = fcl::Sphere
using Boxd = fcl::Box
using Cylinderd = fcl::Cylinder
using Coned = fcl::Cone
using Vector3d = Vec3fX<details::Vec3Data<double> >
using OcTreed = fcl::OcTree
using OBBRSSd = fcl::OBBRSS
using DynamicAABBTreeCollisionManagerd = fcl::DynamicAABBTreeCollisionManager

Typedef Documentation

◆ Boxd

using fcl::Boxd = fcl::Box

Definition at line 72 of file fcl_compat.hpp.

◆ BroadPhaseCollisionManagerd

using fcl::BroadPhaseCollisionManagerd = fcl::BroadPhaseCollisionManager

Definition at line 52 of file fcl_compat.hpp.

◆ CollisionGeometryd

using fcl::CollisionGeometryd = fcl::CollisionGeometry

Definition at line 48 of file fcl_compat.hpp.

◆ CollisionObjectd

using fcl::CollisionObjectd = fcl::CollisionObject

Definition at line 50 of file fcl_compat.hpp.

◆ CollisionRequestd

using fcl::CollisionRequestd = fcl::CollisionRequest

Definition at line 60 of file fcl_compat.hpp.

◆ CollisionResultd

using fcl::CollisionResultd = fcl::CollisionResult

Definition at line 62 of file fcl_compat.hpp.

◆ Coned

using fcl::Coned = fcl::Cone

Definition at line 76 of file fcl_compat.hpp.

◆ Contactd

using fcl::Contactd = fcl::Contact

Definition at line 56 of file fcl_compat.hpp.

◆ CostSourced

using fcl::CostSourced = fcl::CostSource

Definition at line 58 of file fcl_compat.hpp.

◆ Cylinderd

using fcl::Cylinderd = fcl::Cylinder

Definition at line 74 of file fcl_compat.hpp.

◆ DistanceRequestd

using fcl::DistanceRequestd = fcl::DistanceRequest

Definition at line 64 of file fcl_compat.hpp.

◆ DistanceResultd

using fcl::DistanceResultd = fcl::DistanceResult

Definition at line 66 of file fcl_compat.hpp.

◆ DynamicAABBTreeCollisionManagerd

using fcl::DynamicAABBTreeCollisionManagerd = fcl::DynamicAABBTreeCollisionManager

Definition at line 97 of file fcl_compat.hpp.

◆ OBBRSSd

using fcl::OBBRSSd = fcl::OBBRSS

Definition at line 95 of file fcl_compat.hpp.

◆ OcTreed

using fcl::OcTreed = fcl::OcTree

Definition at line 93 of file fcl_compat.hpp.

◆ Planed

using fcl::Planed = fcl::Plane

Definition at line 68 of file fcl_compat.hpp.

◆ Sphered

using fcl::Sphered = fcl::Sphere

Definition at line 70 of file fcl_compat.hpp.

◆ Transform3d

using fcl::Transform3d = fcl::Transform3f

Definition at line 54 of file fcl_compat.hpp.

◆ Vector3d

Definition at line 89 of file fcl_compat.hpp.