moveit2
The MoveIt Motion Planning Framework for ROS 2.
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Public Member Functions | Public Attributes | List of all members
moveit_controller_manager::MoveItControllerManager::ControllerState Struct Reference

Each controller known to MoveIt has a state. This structure describes that controller's state. More...

#include <controller_manager.h>

Public Member Functions

 ControllerState ()
 

Public Attributes

bool active_
 A controller can be active or inactive. This means that MoveIt could activate the controller when needed, and de-activate controllers that overlap (control the same set of joints)
 
bool default_
 It is often the case that multiple controllers could be used to execute a motion. Marking a controller as default makes MoveIt prefer this controller when multiple options are available.
 

Detailed Description

Each controller known to MoveIt has a state. This structure describes that controller's state.

Definition at line 162 of file controller_manager.h.

Constructor & Destructor Documentation

◆ ControllerState()

moveit_controller_manager::MoveItControllerManager::ControllerState::ControllerState ( )
inline

Definition at line 164 of file controller_manager.h.

Member Data Documentation

◆ active_

bool moveit_controller_manager::MoveItControllerManager::ControllerState::active_

A controller can be active or inactive. This means that MoveIt could activate the controller when needed, and de-activate controllers that overlap (control the same set of joints)

Definition at line 170 of file controller_manager.h.

◆ default_

bool moveit_controller_manager::MoveItControllerManager::ControllerState::default_

It is often the case that multiple controllers could be used to execute a motion. Marking a controller as default makes MoveIt prefer this controller when multiple options are available.

Definition at line 174 of file controller_manager.h.


The documentation for this struct was generated from the following file: