#include <planning_scene_world_storage.hpp>
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void | filterNames (const std::string ®ex, std::vector< std::string > &names) const |
| Keep only the names that match regex.
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warehouse_ros::DatabaseConnection::Ptr | conn_ |
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◆ PlanningSceneWorldStorage()
moveit_warehouse::PlanningSceneWorldStorage::PlanningSceneWorldStorage |
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warehouse_ros::DatabaseConnection::Ptr |
conn | ) |
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◆ addPlanningSceneWorld()
void moveit_warehouse::PlanningSceneWorldStorage::addPlanningSceneWorld |
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const moveit_msgs::msg::PlanningSceneWorld & |
msg, |
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const std::string & |
name |
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) |
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◆ getKnownPlanningSceneWorlds() [1/2]
void moveit_warehouse::PlanningSceneWorldStorage::getKnownPlanningSceneWorlds |
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const std::string & |
regex, |
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std::vector< std::string > & |
names |
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) |
| const |
◆ getKnownPlanningSceneWorlds() [2/2]
void moveit_warehouse::PlanningSceneWorldStorage::getKnownPlanningSceneWorlds |
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std::vector< std::string > & |
names | ) |
const |
◆ getPlanningSceneWorld()
◆ hasPlanningSceneWorld()
bool moveit_warehouse::PlanningSceneWorldStorage::hasPlanningSceneWorld |
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const std::string & |
name | ) |
const |
◆ removePlanningSceneWorld()
void moveit_warehouse::PlanningSceneWorldStorage::removePlanningSceneWorld |
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const std::string & |
name | ) |
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◆ renamePlanningSceneWorld()
void moveit_warehouse::PlanningSceneWorldStorage::renamePlanningSceneWorld |
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const std::string & |
old_name, |
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const std::string & |
new_name |
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) |
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◆ reset()
void moveit_warehouse::PlanningSceneWorldStorage::reset |
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◆ DATABASE_NAME
const std::string moveit_warehouse::PlanningSceneWorldStorage::DATABASE_NAME = "moveit_planning_scene_worlds" |
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static |
◆ PLANNING_SCENE_WORLD_ID_NAME
const std::string moveit_warehouse::PlanningSceneWorldStorage::PLANNING_SCENE_WORLD_ID_NAME = "world_id" |
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static |
The documentation for this class was generated from the following files: