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The MoveIt Motion Planning Framework for ROS 2.
bullet_cast_bvh_manager.cpp
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31 
32 /* Author: Levi Armstrong, Jens Petit */
33 
35 
36 #include <rclcpp/logger.hpp>
37 #include <rclcpp/logging.hpp>
38 #include <map>
39 #include <utility>
41 
43 {
44 BulletCastBVHManagerPtr BulletCastBVHManager::clone() const
45 {
46  BulletCastBVHManagerPtr manager = std::make_shared<BulletCastBVHManager>();
47 
48  for (const std::pair<const std::string, collision_detection_bullet::CollisionObjectWrapperPtr>& cow : link2cow_)
49  {
50  CollisionObjectWrapperPtr new_cow = cow.second->clone();
51 
52  assert(new_cow->getCollisionShape());
53  assert(new_cow->getCollisionShape()->getShapeType() != CUSTOM_CONVEX_SHAPE_TYPE);
54 
55  new_cow->setWorldTransform(cow.second->getWorldTransform());
56  new_cow->setContactProcessingThreshold(static_cast<btScalar>(contact_distance_));
57  manager->addCollisionObject(new_cow);
58  }
59 
60  manager->setActiveCollisionObjects(active_);
61  manager->setContactDistanceThreshold(contact_distance_);
62 
63  return manager;
64 }
65 
66 void BulletCastBVHManager::setCastCollisionObjectsTransform(const std::string& name, const Eigen::Isometry3d& pose1,
67  const Eigen::Isometry3d& pose2)
68 {
69  // TODO: Find a way to remove this check. Need to store information in Tesseract EnvState indicating transforms with
70  // geometry
71  auto it = link2cow_.find(name);
72  if (it != link2cow_.end())
73  {
74  CollisionObjectWrapperPtr& cow = it->second;
75  assert(cow->m_collisionFilterGroup == btBroadphaseProxy::KinematicFilter);
76 
77  btTransform tf1 = convertEigenToBt(pose1);
78  btTransform tf2 = convertEigenToBt(pose2);
79 
80  cow->setWorldTransform(tf1);
81  link2cow_[name]->setWorldTransform(tf1);
82 
83  // If collision object is disabled don't proceed
84  if (cow->m_enabled)
85  {
86  if (btBroadphaseProxy::isConvex(cow->getCollisionShape()->getShapeType()))
87  {
88  static_cast<CastHullShape*>(cow->getCollisionShape())->updateCastTransform(tf1.inverseTimes(tf2));
89  }
90  else if (btBroadphaseProxy::isCompound(cow->getCollisionShape()->getShapeType()))
91  {
92  btCompoundShape* compound = static_cast<btCompoundShape*>(cow->getCollisionShape());
93 
94  for (int i = 0; i < compound->getNumChildShapes(); ++i)
95  {
96  if (btBroadphaseProxy::isConvex(compound->getChildShape(i)->getShapeType()))
97  {
98  const btTransform& local_tf = compound->getChildTransform(i);
99 
100  btTransform delta_tf = (tf1 * local_tf).inverseTimes(tf2 * local_tf);
101  static_cast<CastHullShape*>(compound->getChildShape(i))->updateCastTransform(delta_tf);
102  compound->updateChildTransform(i, local_tf, false); // This is required to update the BVH tree
103  }
104  else if (btBroadphaseProxy::isCompound(compound->getChildShape(i)->getShapeType()))
105  {
106  btCompoundShape* second_compound = static_cast<btCompoundShape*>(compound->getChildShape(i));
107 
108  for (int j = 0; j < second_compound->getNumChildShapes(); ++j)
109  {
110  assert(!btBroadphaseProxy::isCompound(second_compound->getChildShape(j)->getShapeType()));
111  const btTransform& local_tf = second_compound->getChildTransform(j);
112 
113  btTransform delta_tf = (tf1 * local_tf).inverseTimes(tf2 * local_tf);
114  static_cast<CastHullShape*>(second_compound->getChildShape(j))->updateCastTransform(delta_tf);
115  second_compound->updateChildTransform(j, local_tf, false); // This is required to update the BVH tree
116  }
117  second_compound->recalculateLocalAabb();
118  }
119  }
120  compound->recalculateLocalAabb();
121  }
122  else
123  {
124  RCLCPP_ERROR_STREAM(getLogger(), "I can only continuous collision check convex shapes and "
125  "compound shapes made of convex shapes");
126  throw std::runtime_error(
127  "I can only continuous collision check convex shapes and compound shapes made of convex shapes");
128  }
129 
130  // Now update Broadphase AABB (See BulletWorld updateSingleAabb function)
132  }
133  }
134 }
135 
138  const collision_detection::AllowedCollisionMatrix* acm, bool /*self*/ = false)
139 {
140  ContactTestData cdata(active_, contact_distance_, collisions, req);
141  broadphase_->calculateOverlappingPairs(dispatcher_.get());
142  btOverlappingPairCache* pair_cache = broadphase_->getOverlappingPairCache();
143 
144  RCLCPP_DEBUG_STREAM(getLogger(), "Number overlapping candidates " << pair_cache->getNumOverlappingPairs());
145 
146  BroadphaseContactResultCallback cc(cdata, contact_distance_, acm, false, true);
147  TesseractCollisionPairCallback collision_callback(dispatch_info_, dispatcher_.get(), cc);
148  pair_cache->processAllOverlappingPairs(&collision_callback, dispatcher_.get());
149 }
150 
151 void BulletCastBVHManager::addCollisionObject(const CollisionObjectWrapperPtr& cow)
152 {
153  std::string name = cow->getName();
154  if (cow->m_collisionFilterGroup == btBroadphaseProxy::KinematicFilter)
155  {
156  CollisionObjectWrapperPtr cast_cow = makeCastCollisionObject(cow);
157  link2cow_[name] = cast_cow;
158  }
159  else
160  {
161  link2cow_[name] = cow;
162  }
163 
164  btVector3 aabb_min, aabb_max;
165  link2cow_[name]->getAABB(aabb_min, aabb_max);
166 
167  int type = link2cow_[name]->getCollisionShape()->getShapeType();
168  link2cow_[name]->setBroadphaseHandle(
169  broadphase_->createProxy(aabb_min, aabb_max, type, link2cow_[name].get(), link2cow_[name]->m_collisionFilterGroup,
170  link2cow_[name]->m_collisionFilterMask, dispatcher_.get()));
171 }
172 
173 } // namespace collision_detection_bullet
Definition of a structure for the allowed collision matrix. All elements in the collision world are r...
std::vector< std::string > active_
A list of the active collision links.
std::unique_ptr< btBroadphaseInterface > broadphase_
The bullet broadphase interface.
double contact_distance_
The contact distance threshold.
std::map< std::string, CollisionObjectWrapperPtr > link2cow_
A map of collision objects being managed.
btDispatcherInfo dispatch_info_
The bullet collision dispatcher configuration information.
std::unique_ptr< btCollisionDispatcher > dispatcher_
The bullet collision dispatcher used for getting object to object collision algorithm.
void setCastCollisionObjectsTransform(const std::string &name, const Eigen::Isometry3d &pose1, const Eigen::Isometry3d &pose2)
Set a single cast (moving) collision object's transforms.
void contactTest(collision_detection::CollisionResult &collisions, const collision_detection::CollisionRequest &req, const collision_detection::AllowedCollisionMatrix *acm, bool self) override
Perform a contact test for all objects.
BulletCastBVHManagerPtr clone() const
Clone the manager.
void addCollisionObject(const CollisionObjectWrapperPtr &cow) override
Add a tesseract collision object to the manager.
A callback function that is called as part of the broadphase collision checking.
Definition: bullet_utils.h:638
btVector3 convertEigenToBt(const Eigen::Vector3d &v)
Converts eigen vector to bullet vector.
Definition: bullet_utils.h:65
CollisionObjectWrapperPtr makeCastCollisionObject(const CollisionObjectWrapperPtr &cow)
void updateBroadphaseAABB(const CollisionObjectWrapperPtr &cow, const std::unique_ptr< btBroadphaseInterface > &broadphase, const std::unique_ptr< btCollisionDispatcher > &dispatcher)
Update the Broadphase AABB for the input collision object.
Definition: bullet_utils.h:677
name
Definition: setup.py:7
Representation of a collision checking request.
Representation of a collision checking result.
Callback structure for both discrete and continuous broadphase collision pair.
Definition: bullet_utils.h:531
Casted collision shape used for checking if an object is collision free between two discrete poses.
Definition: bullet_utils.h:241
Bundles the data for a collision query.
Definition: basic_types.h:59